最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Common Lisp

conditions aren't classes (since classes came later), even though their interface is almost identical some of the names are just weird, e.g., flet / labels (only difference: scope), and defvar / defparameter (only difference: behavior when already defined), or any of the bit-twiddling functions (dpb, ldb, etc.) packages are ... really hard to get right -- every time I think I understand them, they don't do what I want built-in data structures and functions aren't as generic as they could be (e.g., why can't I define my own hash function portably?) multiple namespaces for functions, variables, etc. (I'm not opposed to this in principle, but CL made it too complex; Norvig has said he can't tell from the spec but there appear to be at least 7 namespaces)

其他回答

C++

太容易随机破坏内存并创建几乎不可能找到的错误(尽管Valgrind在修复这个问题上走了很长的路)。 模板错误消息。 在使用模板时,很容易将所有内容都包含在一个文件中,然后进行愚蠢的编译。 标准库在现代是一个笑话(默认情况下仍然没有线程或网络?) 大量令人讨厌的C语言(特别是所有在short/int/unsigned/等之间的转换)。

我最喜欢的是c#,但是已经有很多关于c#的答案了,所以我将选择我的下一个“最喜欢的”:

t - sql

The GO statement, and the fact that you need it for all manner of DDL/DML scripting, and the fact that it also breaks transaction semantics, making it far more difficult than it needs to be to write an atomic script, which you really need to have in order to upgrade a production database. Inconsistent semicolon semantics. 99% of the syntax doesn't need it, MERGE statement has to end with it, WITH statement has to begin with it... make up your mind! WITH CHECK CHECK / WITH NOCHECK CHECK. Uuuu-gly. Optional parameters in UDFs aren't really optional. Caller must specify DEFAULT (and don't even try using NULL instead). Compare to SPs where they are truly optional. "...may cause cycles or multiple cascade paths." HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE HATE

Python。

虽然前面提到了python处理作用域的奇怪方式,但我觉得最糟糕的结果是:

import random

def myFunction():

    if random.choice(True, False):
        myString = "blah blah blah"

    print myString

也就是说,if块内部的作用域与函数的其余部分相同,这意味着变量声明可以出现在条件分支内部,并且可以在条件分支外部访问。大多数语言要么阻止你这样做,要么至少为你提供某种严格的模式。

此函数有时会成功,但有时会抛出异常。虽然这是一个人为的例子,但这可能会导致一些微妙的问题。

JavaScript

Function object syntax: f = new Function( "foo", "bar", "return foo+bar;" ); (It takes n arguments, the first n-1 are arguments for the function, then nth is the actual function, in string form. Which is just silly.) Function arguments can be repeated. f = new Function( "foo", "foo", "return foo;" ); The last repetition is the only one ever used, though: f( "bye", "hi" ) // returns "hi" f( "hi" ) // returns undefined E4X should just die. My users are always complaining that it doesn't work the way they think it will. Let's face it, when you need a page and a half of psuedocode for a setter, it's time to rethink things. A standard notion of stdin/stdout/stderr (and files!) would be nice. null != undefined It's irritating to have to handle them both. Sometimes it's useful, but most languages manage to limp along fine with one.

ActionScript / AS3

没有抽象类 没有私有构造函数(所以单例是一种hack) FP10之前没有类型化数组 Flash IDE中的编译/发布时间慢得离谱 内置函数(例如Math)的性能较慢

除此之外,它实际上是一种很好的语言——与流行的观点相反,它比JavaScript好得多,比PHP之类的语言好一百万倍。