我有一个对象x。我想将其复制为对象y,这样对y的更改不会修改x。我意识到复制从内置JavaScript对象派生的对象会导致额外的、不需要的财产。这不是问题,因为我正在复制我自己的一个文字构造对象。

如何正确克隆JavaScript对象?


当前回答

有很多答案,但没有一个提到ECMAScript 5中的Object.create,它确实没有给您一个确切的副本,而是将源设置为新对象的原型。

因此,这不是问题的确切答案,但它是一个单行解决方案,因此很优雅。它最适合2种情况:

在这种继承有用的地方(duh!)源对象不会被修改,因此这两个对象之间的关系不成问题。

例子:

var foo = { a : 1 };
var bar = Object.create(foo);
foo.a; // 1
bar.a; // 1
foo.a = 2;
bar.a; // 2 - prototype changed
bar.a = 3;
foo.a; // Still 2, since setting bar.a makes it an "own" property

为什么我认为这种解决方案更优越?它是本地的,因此没有循环,没有递归。然而,较旧的浏览器将需要polyfill。

其他回答

复制最终可能指向自身的对象的问题可以通过简单的检查来解决。每次有复制操作时,添加此复选框。它可能很慢,但应该会起作用。

我使用toType()函数显式返回对象类型。我也有自己的copyObj()函数,它在逻辑上非常相似,可以回答所有三种Object()、Array()和Date()情况。

我在NodeJS中运行它。

尚未测试。

// Returns true, if one of the parent's children is the target.
// This is useful, for avoiding copyObj() through an infinite loop!
function isChild(target, parent) {
  if (toType(parent) == '[object Object]') {
    for (var name in parent) {
      var curProperty = parent[name];

      // Direct child.
      if (curProperty = target) return true;

      // Check if target is a child of this property, and so on, recursively.
      if (toType(curProperty) == '[object Object]' || toType(curProperty) == '[object Array]') {
        if (isChild(target, curProperty)) return true;
      }
    }
  } else if (toType(parent) == '[object Array]') {
    for (var i=0; i < parent.length; i++) {
      var curItem = parent[i];

      // Direct child.
      if (curItem = target) return true;

      // Check if target is a child of this property, and so on, recursively.
      if (toType(curItem) == '[object Object]' || toType(curItem) == '[object Array]') {
        if (isChild(target, curItem)) return true;
      }
    }
  }

  return false;     // Not the target.
}

我已经编写了自己的实现。不确定它是否算作更好的解决方案:

/*
    a function for deep cloning objects that contains other nested objects and circular structures.
    objects are stored in a 3D array, according to their length (number of properties) and their depth in the original object.
                                    index (z)
                                         |
                                         |
                                         |
                                         |
                                         |
                                         |                      depth (x)
                                         |_ _ _ _ _ _ _ _ _ _ _ _
                                        /_/_/_/_/_/_/_/_/_/
                                       /_/_/_/_/_/_/_/_/_/
                                      /_/_/_/_/_/_/...../
                                     /................./
                                    /.....            /
                                   /                 /
                                  /------------------
            object length (y)    /
*/

实施情况如下:

function deepClone(obj) {
    var depth = -1;
    var arr = [];
    return clone(obj, arr, depth);
}

/**
 *
 * @param obj source object
 * @param arr 3D array to store the references to objects
 * @param depth depth of the current object relative to the passed 'obj'
 * @returns {*}
 */
function clone(obj, arr, depth){
    if (typeof obj !== "object") {
        return obj;
    }

    var length = Object.keys(obj).length; // native method to get the number of properties in 'obj'

    var result = Object.create(Object.getPrototypeOf(obj)); // inherit the prototype of the original object
    if(result instanceof Array){
        result.length = length;
    }

    depth++; // depth is increased because we entered an object here

    arr[depth] = []; // this is the x-axis, each index here is the depth
    arr[depth][length] = []; // this is the y-axis, each index is the length of the object (aka number of props)
    // start the depth at current and go down, cyclic structures won't form on depths more than the current one
    for(var x = depth; x >= 0; x--){
        // loop only if the array at this depth and length already have elements
        if(arr[x][length]){
            for(var index = 0; index < arr[x][length].length; index++){
                if(obj === arr[x][length][index]){
                    return obj;
                }
            }
        }
    }

    arr[depth][length].push(obj); // store the object in the array at the current depth and length
    for (var prop in obj) {
        if (obj.hasOwnProperty(prop)) result[prop] = clone(obj[prop], arr, depth);
    }

    return result;
}

您可以使用函数闭包来获得深度复制的所有好处,而无需深度复制。这是一个非常不同的范例,但效果很好。不要试图复制现有对象,只要在需要时使用函数实例化新对象即可。

首先,创建一个返回对象的函数

function template() {
  return {
    values: [1, 2, 3],
    nest: {x: {a: "a", b: "b"}, y: 100}
  };
}

然后创建一个简单的浅层复制函数

function copy(a, b) {
  Object.keys(b).forEach(function(key) {
    a[key] = b[key];
  });
}

创建一个新对象,并将模板的财产复制到其中

var newObject = {}; 
copy(newObject, template());

但上述复制步骤不是必需的。您需要做的就是:

var newObject = template();

现在您有了一个新对象,请测试它的财产:

console.log(Object.keys(newObject));

这将显示:

["values", "nest"]

是的,这些是newObject自己的财产,而不是对另一个对象上财产的引用。让我们检查一下:

console.log(newObject.nest.x.b);

这将显示:

"b"

newObject获得了模板对象的所有财产,但没有任何依赖链。

http://jsbin.com/ISUTIpoC/1/edit?js安慰

我添加此示例是为了鼓励一些讨论,因此请添加一些评论:)

根据Apple JavaScript编码指南:

// Create an inner object with a variable x whose default
// value is 3.
function innerObj()
{
        this.x = 3;
}
innerObj.prototype.clone = function() {
    var temp = new innerObj();
    for (myvar in this) {
        // this object does not contain any objects, so
        // use the lightweight copy code.
        temp[myvar] = this[myvar];
    }
    return temp;
}

// Create an outer object with a variable y whose default
// value is 77.
function outerObj()
{
        // The outer object contains an inner object.  Allocate it here.
        this.inner = new innerObj();
        this.y = 77;
}
outerObj.prototype.clone = function() {
    var temp = new outerObj();
    for (myvar in this) {
        if (this[myvar].clone) {
            // This variable contains an object with a
            // clone operator.  Call it to create a copy.
            temp[myvar] = this[myvar].clone();
        } else {
            // This variable contains a scalar value,
            // a string value, or an object with no
            // clone function.  Assign it directly.
            temp[myvar] = this[myvar];
        }
    }
    return temp;
}

// Allocate an outer object and assign non-default values to variables in
// both the outer and inner objects.
outer = new outerObj;
outer.inner.x = 4;
outer.y = 16;

// Clone the outer object (which, in turn, clones the inner object).
newouter = outer.clone();

// Verify that both values were copied.
alert('inner x is '+newouter.inner.x); // prints 4
alert('y is '+newouter.y); // prints 16

史蒂夫

在ECMAScript 6中有Object.assign方法,它将所有可枚举自身财产的值从一个对象复制到另一个对象。例如:

var x = {myProp: "value"};
var y = Object.assign({}, x); 

但请注意,这是一个浅层复制-嵌套对象仍然作为引用复制。