如何计算两个GPS坐标之间的距离(使用经纬度)?
当前回答
下面是Kotlin的一个变种:
import kotlin.math.*
class HaversineAlgorithm {
companion object {
private const val MEAN_EARTH_RADIUS = 6371.008
private const val D2R = Math.PI / 180.0
}
private fun haversineInKm(lat1: Double, lon1: Double, lat2: Double, lon2: Double): Double {
val lonDiff = (lon2 - lon1) * D2R
val latDiff = (lat2 - lat1) * D2R
val latSin = sin(latDiff / 2.0)
val lonSin = sin(lonDiff / 2.0)
val a = latSin * latSin + (cos(lat1 * D2R) * cos(lat2 * D2R) * lonSin * lonSin)
val c = 2.0 * atan2(sqrt(a), sqrt(1.0 - a))
return MEAN_EARTH_RADIUS * c
}
}
其他回答
一、关于“面包屑”方法
地球半径在不同的纬度上是不同的。在Haversine算法中必须考虑到这一点。 考虑轴承的变化,它将直线变成拱门(更长的) 考虑到速度变化将把拱门变成螺旋(比拱门更长或更短) 高度变化将使平面螺旋变成3D螺旋(再次变长)。这对丘陵地区非常重要。
下面是考虑#1和#2的C语言函数:
double calcDistanceByHaversine(double rLat1, double rLon1, double rHeading1,
double rLat2, double rLon2, double rHeading2){
double rDLatRad = 0.0;
double rDLonRad = 0.0;
double rLat1Rad = 0.0;
double rLat2Rad = 0.0;
double a = 0.0;
double c = 0.0;
double rResult = 0.0;
double rEarthRadius = 0.0;
double rDHeading = 0.0;
double rDHeadingRad = 0.0;
if ((rLat1 < -90.0) || (rLat1 > 90.0) || (rLat2 < -90.0) || (rLat2 > 90.0)
|| (rLon1 < -180.0) || (rLon1 > 180.0) || (rLon2 < -180.0)
|| (rLon2 > 180.0)) {
return -1;
};
rDLatRad = (rLat2 - rLat1) * DEGREE_TO_RADIANS;
rDLonRad = (rLon2 - rLon1) * DEGREE_TO_RADIANS;
rLat1Rad = rLat1 * DEGREE_TO_RADIANS;
rLat2Rad = rLat2 * DEGREE_TO_RADIANS;
a = sin(rDLatRad / 2) * sin(rDLatRad / 2) + sin(rDLonRad / 2) * sin(
rDLonRad / 2) * cos(rLat1Rad) * cos(rLat2Rad);
if (a == 0.0) {
return 0.0;
}
c = 2 * atan2(sqrt(a), sqrt(1 - a));
rEarthRadius = 6378.1370 - (21.3847 * 90.0 / ((fabs(rLat1) + fabs(rLat2))
/ 2.0));
rResult = rEarthRadius * c;
// Chord to Arc Correction based on Heading changes. Important for routes with many turns and U-turns
if ((rHeading1 >= 0.0) && (rHeading1 < 360.0) && (rHeading2 >= 0.0)
&& (rHeading2 < 360.0)) {
rDHeading = fabs(rHeading1 - rHeading2);
if (rDHeading > 180.0) {
rDHeading -= 180.0;
}
rDHeadingRad = rDHeading * DEGREE_TO_RADIANS;
if (rDHeading > 5.0) {
rResult = rResult * (rDHeadingRad / (2.0 * sin(rDHeadingRad / 2)));
} else {
rResult = rResult / cos(rDHeadingRad);
}
}
return rResult;
}
2有一种更简单的方法,效果很好。
按平均速度。
Trip_distance = Trip_average_speed * Trip_time
由于GPS速度是由多普勒效应检测的,与[Lon,Lat]没有直接关系,如果不是主要的距离计算方法,至少可以考虑作为次要的(备份或校正)。
如果你使用的是。net,不要重新启动轮子。看到System.Device.Location。在另一个答案的评论中赞扬fnx。
using System.Device.Location;
double lat1 = 45.421527862548828D;
double long1 = -75.697189331054688D;
double lat2 = 53.64135D;
double long2 = -113.59273D;
GeoCoordinate geo1 = new GeoCoordinate(lat1, long1);
GeoCoordinate geo2 = new GeoCoordinate(lat2, long2);
double distance = geo1.GetDistanceTo(geo2);
这段Lua代码改编自维基百科和Robert Lipe的GPSbabel工具:
local EARTH_RAD = 6378137.0
-- earth's radius in meters (official geoid datum, not 20,000km / pi)
local radmiles = EARTH_RAD*100.0/2.54/12.0/5280.0;
-- earth's radius in miles
local multipliers = {
radians = 1, miles = radmiles, mi = radmiles, feet = radmiles * 5280,
meters = EARTH_RAD, m = EARTH_RAD, km = EARTH_RAD / 1000,
degrees = 360 / (2 * math.pi), min = 60 * 360 / (2 * math.pi)
}
function gcdist(pt1, pt2, units) -- return distance in radians or given units
--- this formula works best for points close together or antipodal
--- rounding error strikes when distance is one-quarter Earth's circumference
--- (ref: wikipedia Great-circle distance)
if not pt1.radians then pt1 = rad(pt1) end
if not pt2.radians then pt2 = rad(pt2) end
local sdlat = sin((pt1.lat - pt2.lat) / 2.0);
local sdlon = sin((pt1.lon - pt2.lon) / 2.0);
local res = sqrt(sdlat * sdlat + cos(pt1.lat) * cos(pt2.lat) * sdlon * sdlon);
res = res > 1 and 1 or res < -1 and -1 or res
res = 2 * asin(res);
if units then return res * assert(multipliers[units])
else return res
end
end
下面是c#语言(用纬度和弧度表示):
double CalculateGreatCircleDistance(double lat1, double long1, double lat2, double long2, double radius)
{
return radius * Math.Acos(
Math.Sin(lat1) * Math.Sin(lat2)
+ Math.Cos(lat1) * Math.Cos(lat2) * Math.Cos(long2 - long1));
}
如果你的纬度和长度是用角度表示的,那么除以180/PI就可以转换成弧度。
基于Roman Makarov对这个线程的回复的Java版本的Haversine算法
public class HaversineAlgorithm {
static final double _eQuatorialEarthRadius = 6378.1370D;
static final double _d2r = (Math.PI / 180D);
public static int HaversineInM(double lat1, double long1, double lat2, double long2) {
return (int) (1000D * HaversineInKM(lat1, long1, lat2, long2));
}
public static double HaversineInKM(double lat1, double long1, double lat2, double long2) {
double dlong = (long2 - long1) * _d2r;
double dlat = (lat2 - lat1) * _d2r;
double a = Math.pow(Math.sin(dlat / 2D), 2D) + Math.cos(lat1 * _d2r) * Math.cos(lat2 * _d2r)
* Math.pow(Math.sin(dlong / 2D), 2D);
double c = 2D * Math.atan2(Math.sqrt(a), Math.sqrt(1D - a));
double d = _eQuatorialEarthRadius * c;
return d;
}
}
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