我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?
当前回答
我可能只是在重复其他人,但我确实有一段漂亮的代码,它用FindChild()方法扩展了DependencyObject类,该方法将按类型和名称获取子对象。只是包含和使用。
public static class UIChildFinder
{
public static DependencyObject FindChild(this DependencyObject reference, string childName, Type childType)
{
DependencyObject foundChild = null;
if (reference != null)
{
int childrenCount = VisualTreeHelper.GetChildrenCount(reference);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(reference, i);
// If the child is not of the request child type child
if (child.GetType() != childType)
{
// recursively drill down the tree
foundChild = FindChild(child, childName, childType);
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = child;
break;
}
}
else
{
// child element found.
foundChild = child;
break;
}
}
}
return foundChild;
}
}
希望对你有用。
其他回答
试试这个
<TextBlock x:Name="txtblock" FontSize="24" >Hai Welcom to this page
</TextBlock>
后面的代码
var txtblock = sender as Textblock;
txtblock.Foreground = "Red"
下面是一个使用灵活谓词的解决方案:
public static DependencyObject FindChild(DependencyObject parent, Func<DependencyObject, bool> predicate)
{
if (parent == null) return null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
if (predicate(child))
{
return child;
}
else
{
var foundChild = FindChild(child, predicate);
if (foundChild != null)
return foundChild;
}
}
return null;
}
例如,你可以这样称呼它:
var child = FindChild(parent, child =>
{
var textBlock = child as TextBlock;
if (textBlock != null && textBlock.Name == "MyTextBlock")
return true;
else
return false;
}) as TextBlock;
您可以使用VisualTreeHelper来查找控件。下面是一个使用VisualTreeHelper查找指定类型的父控件的方法。您也可以使用VisualTreeHelper以其他方式查找控件。
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the queried item.</param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found, a null reference is being returned.</returns>
public static T FindVisualParent<T>(DependencyObject child)
where T : DependencyObject
{
// get parent item
DependencyObject parentObject = VisualTreeHelper.GetParent(child);
// we’ve reached the end of the tree
if (parentObject == null) return null;
// check if the parent matches the type we’re looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
// use recursion to proceed with next level
return FindVisualParent<T>(parentObject);
}
}
}
这样叫它:
Window owner = UIHelper.FindVisualParent<Window>(myControl);
这将消除一些元素-您应该像这样扩展它,以支持更广泛的控件数组。简单的讨论,请看这里
/// <summary>
/// Helper methods for UI-related tasks.
/// </summary>
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the
/// queried item.</param>
/// <returns>The first parent item that matches the submitted
/// type parameter. If not matching item can be found, a null
/// reference is being returned.</returns>
public static T TryFindParent<T>(DependencyObject child)
where T : DependencyObject
{
//get parent item
DependencyObject parentObject = GetParentObject(child);
//we've reached the end of the tree
if (parentObject == null) return null;
//check if the parent matches the type we're looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
//use recursion to proceed with next level
return TryFindParent<T>(parentObject);
}
}
/// <summary>
/// This method is an alternative to WPF's
/// <see cref="VisualTreeHelper.GetParent"/> method, which also
/// supports content elements. Do note, that for content element,
/// this method falls back to the logical tree of the element!
/// </summary>
/// <param name="child">The item to be processed.</param>
/// <returns>The submitted item's parent, if available. Otherwise
/// null.</returns>
public static DependencyObject GetParentObject(DependencyObject child)
{
if (child == null) return null;
ContentElement contentElement = child as ContentElement;
if (contentElement != null)
{
DependencyObject parent = ContentOperations.GetParent(contentElement);
if (parent != null) return parent;
FrameworkContentElement fce = contentElement as FrameworkContentElement;
return fce != null ? fce.Parent : null;
}
//if it's not a ContentElement, rely on VisualTreeHelper
return VisualTreeHelper.GetParent(child);
}
}
要从代码中找到给定类型的祖先,您可以使用:
[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
while (true)
{
d = VisualTreeHelper.GetParent(d);
if (d == null)
return null;
var t = d as T;
if (t != null)
return t;
}
}
这个实现使用迭代而不是递归,可以稍微快一点。
如果你使用的是c# 7,这段代码可以略短:
[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
while (true)
{
d = VisualTreeHelper.GetParent(d);
if (d == null)
return null;
if (d is T t)
return t;
}
}
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