我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?
当前回答
我有一个这样的序列函数(这是完全一般的):
public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
{
return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
}
有直系子女:
public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
{
return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
.Select(i => VisualTreeHelper.GetChild(obj, i));
}
在树中找到所有的子节点:
public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
{
return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
}
你可以在Window上调用这个来获得所有的控件。
在你有集合之后,你可以使用LINQ(即OfType, Where)。
其他回答
因为这个问题很普遍,它可能会吸引人们去寻找非常琐碎的情况的答案:如果你只想要一个孩子而不是后代,你可以使用Linq:
private void ItemsControlItem_Loaded(object sender, RoutedEventArgs e)
{
if (SomeCondition())
{
var children = (sender as Panel).Children;
var child = (from Control child in children
where child.Name == "NameTextBox"
select child).First();
child.Focus();
}
}
或者显然的for循环遍历Children。
如果您希望找到特定类型的ALL控件,那么您可能也会对这个代码段感兴趣
public static IEnumerable<T> FindVisualChildren<T>(DependencyObject parent)
where T : DependencyObject
{
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
var childType = child as T;
if (childType != null)
{
yield return (T)child;
}
foreach (var other in FindVisualChildren<T>(child))
{
yield return other;
}
}
}
这里有一些我经常使用的方法。
用法:
// Starts the search from thisUiElement (might be a UserContol, Window, etc..)
var combobox = thisUiElement.ChildOfType<ComboBox>();
var employeesListBox = thisUiElement.ChildOfName("EmployeesListBox");
// Starts the search from MainWindow to find the first DataGrid
var dataGrid = WpfUtils.ChildOfType<DataGrid>();
// Starts the search from MainWindow to find the all ListViews
List<ComboBox> allListViews = WpfUtils.ChildOfType<ListView>();
// Starts the search from MainWindow to find the element of name EmployeesComboBox
var combobox = WpfUtils.ChildOfName("EmployeesComboBox");
实现:
/*
using System.Collections.Generic;
using System.Windows;
using System.Windows.Media;
namespace WpfUtilities;
*/
public static class WpfUtils{
public static Window AppMainWindow =>
Application.Current?.MainWindow;
#region Find By Type
// Start the search from MainWindow, example usage: var combobox = WpfUtils.ChildOfType<ComboBox>();
public static T ChildOfType<T>() where T : DependencyObject =>
ChildOfType<T>(AppMainWindow);
/// This will return the first child of type T
public static T ChildOfType<T>(this DependencyObject parent)
where T : DependencyObject
{
if (parent == null) return null;
T child = default;
var numVisuals = VisualTreeHelper.GetChildrenCount(parent);
for (var i = 0; i < numVisuals; i++)
{
var v = VisualTreeHelper.GetChild(parent, i);
child = v as T ?? v.ChildOfType<T>();
if (child != null)
break;
}
return child;
}
// Start the search from MainWindow, example usage: List<ComboBox> comboboxes = WpfUtils.ChildOfType<ComboBox>();
public static IEnumerable<T> ChildrenOfType<T>() where T : DependencyObject =>
ChildrenOfType<T>(AppMainWindow);
/// This will not break the search when finding the first kid of type T, but it will keep searching to return all kids of type T
public static IEnumerable<T> ChildrenOfType<T>(
this DependencyObject parent) where T : DependencyObject
{
if (parent == null) yield break;
var numVisuals = VisualTreeHelper.GetChildrenCount(parent);
for (var i = 0; i < numVisuals; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
if (child is T dependencyObject)
yield return dependencyObject;
foreach (var childOfChild in child.ChildrenOfType<T>())
yield return childOfChild;
}
}
#endregion
#region Find By Name
/// If parent is null, the search will start from MainWindow, example usage: var combobox = WpfUtils.ChildOfName("EmployeesCombobox");
public static FrameworkElement ChildOfName(string childName,
DependencyObject parent = null)
{
parent ??= AppMainWindow;
object child = null;
var numVisuals = VisualTreeHelper.GetChildrenCount(parent);
for (var i = 0; i < numVisuals; i++)
{
var v = VisualTreeHelper.GetChild(parent, i);
child = v is FrameworkElement f && f.Name == childName
? f
: ChildOfName(childName, v);
if (child != null)
break;
}
return child as FrameworkElement;
}
#endregion
#region
// Yet another useful method, if you are writing code in a .xaml.cs file and you want to get the parent of a type.. example usage: this.ParentOfType<Grid>(); this.ParentOfType<UserControl>(); this.ParentOfType<Window>();
public static T ParentOfType<T>(this DependencyObject child) where T : DependencyObject
{
var parentDepObj = child;
do
{
parentDepObj = VisualTreeHelper.GetParent(parentDepObj);
if (parentDepObj is T parent) return parent;
} while (parentDepObj != null);
return null;
}
#endregion
}
我编辑了CrimsonX的代码,因为它不能处理超类类型:
public static T FindChild<T>(DependencyObject depObj, string childName)
where T : DependencyObject
{
// Confirm obj is valid.
if (depObj == null) return null;
// success case
if (depObj is T && ((FrameworkElement)depObj).Name == childName)
return depObj as T;
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
{
DependencyObject child = VisualTreeHelper.GetChild(depObj, i);
//DFS
T obj = FindChild<T>(child, childName);
if (obj != null)
return obj;
}
return null;
}
下面是我的代码,通过类型来查找控件,同时控制我们进入层次结构的深度 (maxDepth == 0表示无限深)。
public static class FrameworkElementExtension
{
public static object[] FindControls(
this FrameworkElement f, Type childType, int maxDepth)
{
return RecursiveFindControls(f, childType, 1, maxDepth);
}
private static object[] RecursiveFindControls(
object o, Type childType, int depth, int maxDepth = 0)
{
List<object> list = new List<object>();
var attrs = o.GetType()
.GetCustomAttributes(typeof(ContentPropertyAttribute), true);
if (attrs != null && attrs.Length > 0)
{
string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
foreach (var c in (IEnumerable)o.GetType()
.GetProperty(childrenProperty).GetValue(o, null))
{
if (c.GetType().FullName == childType.FullName)
list.Add(c);
if (maxDepth == 0 || depth < maxDepth)
list.AddRange(RecursiveFindControls(
c, childType, depth + 1, maxDepth));
}
}
return list.ToArray();
}
}
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