我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?


当前回答

下面是我的代码,通过类型来查找控件,同时控制我们进入层次结构的深度 (maxDepth == 0表示无限深)。

public static class FrameworkElementExtension
{
    public static object[] FindControls(
        this FrameworkElement f, Type childType, int maxDepth)
    {
        return RecursiveFindControls(f, childType, 1, maxDepth);
    }

    private static object[] RecursiveFindControls(
        object o, Type childType, int depth, int maxDepth = 0)
    {
        List<object> list = new List<object>();
        var attrs = o.GetType()
            .GetCustomAttributes(typeof(ContentPropertyAttribute), true);
        if (attrs != null && attrs.Length > 0)
        {
            string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
            foreach (var c in (IEnumerable)o.GetType()
                .GetProperty(childrenProperty).GetValue(o, null))
            {
                if (c.GetType().FullName == childType.FullName)
                    list.Add(c);
                if (maxDepth == 0 || depth < maxDepth)
                    list.AddRange(RecursiveFindControls(
                        c, childType, depth + 1, maxDepth));
            }
        }
        return list.ToArray();
    }
}

其他回答

这些选项已经讨论了如何在c#中遍历可视化树。 使用RelativeSource标记扩展也可以遍历xaml中的可视树。msdn

按类型查找

Binding="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type <TypeToFind>}}}" 

我找不到@CrimsonX或@Drew Noakes方法的控件,因为我的ControlTemplate位于一个单独的XAML文件中。 我用下面的方法找到了控件:

private Image backImage;
private void Diagram_Loaded(object sender, System.Windows.RoutedEventArgs e)
{
    // here is the example of the ControlTemplate declaration
    //<ControlTemplate x:Key="DiagramControlTemplate1" TargetType="{x:Type Diagram}">
    var ctrlTemplate = (ControlTemplate)FindResource("DiagramControlTemplate1");
    // diagram is the x:Name of TemplatedControl and, "backImage" is the name of control that I want to find.
    var imageControl = ctrlTemplate.FindName("backImage", diagram);
    if (imageControl != null)
    {
        this.backImage = (Image)imageControl;
    }
}

这对我很有用。

我可能只是在重复其他人,但我确实有一段漂亮的代码,它用FindChild()方法扩展了DependencyObject类,该方法将按类型和名称获取子对象。只是包含和使用。

public static class UIChildFinder
{
    public static DependencyObject FindChild(this DependencyObject reference, string childName, Type childType)
    {
        DependencyObject foundChild = null;
        if (reference != null)
        {
            int childrenCount = VisualTreeHelper.GetChildrenCount(reference);
            for (int i = 0; i < childrenCount; i++)
            {
                var child = VisualTreeHelper.GetChild(reference, i);
                // If the child is not of the request child type child
                if (child.GetType() != childType)
                {
                    // recursively drill down the tree
                    foundChild = FindChild(child, childName, childType);
                    if (foundChild != null) break;
                }
                else if (!string.IsNullOrEmpty(childName))
                {
                    var frameworkElement = child as FrameworkElement;
                    // If the child's name is set for search
                    if (frameworkElement != null && frameworkElement.Name == childName)
                    {
                        // if the child's name is of the request name
                        foundChild = child;
                        break;
                    }
                }
                else
                {
                    // child element found.
                    foundChild = child;
                    break;
                }
            }
        }
        return foundChild;
    }
}

希望对你有用。

我将John Myczek使用的模板格式和Tri Q上面的算法结合起来,创建了一个findChild算法,它可以用于任何父类。请记住,递归向下搜索树可能是一个漫长的过程。我只是在一个WPF应用程序上进行了抽查,请对您可能发现的任何错误进行评论,我会纠正我的代码。

WPF Snoop是一个查看可视化树的有用工具——我强烈建议在测试时使用它,或者使用这个算法来检查你的工作。

在Tri Q算法中有一个小错误。找到子对象后,如果childrenCount为> 1,然后再次迭代,就可以覆盖正确找到的子对象。因此,我添加了一个if (foundChild != null) break;加入我的代码来处理这种情况。

/// <summary>
/// Finds a Child of a given item in the visual tree. 
/// </summary>
/// <param name="parent">A direct parent of the queried item.</param>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="childName">x:Name or Name of child. </param>
/// <returns>The first parent item that matches the submitted type parameter. 
/// If not matching item can be found, 
/// a null parent is being returned.</returns>
public static T FindChild<T>(DependencyObject parent, string childName)
   where T : DependencyObject
{    
  // Confirm parent and childName are valid. 
  if (parent == null) return null;

  T foundChild = null;

  int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
  for (int i = 0; i < childrenCount; i++)
  {
    var child = VisualTreeHelper.GetChild(parent, i);
    // If the child is not of the request child type child
    T childType = child as T;
    if (childType == null)
    {
      // recursively drill down the tree
      foundChild = FindChild<T>(child, childName);

      // If the child is found, break so we do not overwrite the found child. 
      if (foundChild != null) break;
    }
    else if (!string.IsNullOrEmpty(childName))
    {
      var frameworkElement = child as FrameworkElement;
      // If the child's name is set for search
      if (frameworkElement != null && frameworkElement.Name == childName)
      {
        // if the child's name is of the request name
        foundChild = (T)child;
        break;
      }
    }
    else
    {
      // child element found.
      foundChild = (T)child;
      break;
    }
  }

  return foundChild;
}

这样叫它:

TextBox foundTextBox = 
   UIHelper.FindChild<TextBox>(Application.Current.MainWindow, "myTextBoxName");

注意:Application.Current.MainWindow可以是任何父窗口。

我有一个这样的序列函数(这是完全一般的):

    public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
    {
        return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
    }

有直系子女:

    public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
    {
        return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
            .Select(i => VisualTreeHelper.GetChild(obj, i));
    }

在树中找到所有的子节点:

    public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
    {
        return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
    }

你可以在Window上调用这个来获得所有的控件。

在你有集合之后,你可以使用LINQ(即OfType, Where)。