我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?


当前回答

下面是我的代码,通过类型来查找控件,同时控制我们进入层次结构的深度 (maxDepth == 0表示无限深)。

public static class FrameworkElementExtension
{
    public static object[] FindControls(
        this FrameworkElement f, Type childType, int maxDepth)
    {
        return RecursiveFindControls(f, childType, 1, maxDepth);
    }

    private static object[] RecursiveFindControls(
        object o, Type childType, int depth, int maxDepth = 0)
    {
        List<object> list = new List<object>();
        var attrs = o.GetType()
            .GetCustomAttributes(typeof(ContentPropertyAttribute), true);
        if (attrs != null && attrs.Length > 0)
        {
            string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
            foreach (var c in (IEnumerable)o.GetType()
                .GetProperty(childrenProperty).GetValue(o, null))
            {
                if (c.GetType().FullName == childType.FullName)
                    list.Add(c);
                if (maxDepth == 0 || depth < maxDepth)
                    list.AddRange(RecursiveFindControls(
                        c, childType, depth + 1, maxDepth));
            }
        }
        return list.ToArray();
    }
}

其他回答

下面是一个使用灵活谓词的解决方案:

public static DependencyObject FindChild(DependencyObject parent, Func<DependencyObject, bool> predicate)
{
    if (parent == null) return null;

    int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
    for (int i = 0; i < childrenCount; i++)
    {
        var child = VisualTreeHelper.GetChild(parent, i);

        if (predicate(child))
        {
            return child;
        }
        else
        {
            var foundChild = FindChild(child, predicate);
            if (foundChild != null)
                return foundChild;
        }
    }

    return null;
}

例如,你可以这样称呼它:

var child = FindChild(parent, child =>
{
    var textBlock = child as TextBlock;
    if (textBlock != null && textBlock.Name == "MyTextBlock")
        return true;
    else
        return false;
}) as TextBlock;

下面是我的代码,通过类型来查找控件,同时控制我们进入层次结构的深度 (maxDepth == 0表示无限深)。

public static class FrameworkElementExtension
{
    public static object[] FindControls(
        this FrameworkElement f, Type childType, int maxDepth)
    {
        return RecursiveFindControls(f, childType, 1, maxDepth);
    }

    private static object[] RecursiveFindControls(
        object o, Type childType, int depth, int maxDepth = 0)
    {
        List<object> list = new List<object>();
        var attrs = o.GetType()
            .GetCustomAttributes(typeof(ContentPropertyAttribute), true);
        if (attrs != null && attrs.Length > 0)
        {
            string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
            foreach (var c in (IEnumerable)o.GetType()
                .GetProperty(childrenProperty).GetValue(o, null))
            {
                if (c.GetType().FullName == childType.FullName)
                    list.Add(c);
                if (maxDepth == 0 || depth < maxDepth)
                    list.AddRange(RecursiveFindControls(
                        c, childType, depth + 1, maxDepth));
            }
        }
        return list.ToArray();
    }
}

这将消除一些元素-您应该像这样扩展它,以支持更广泛的控件数组。简单的讨论,请看这里

 /// <summary>
 /// Helper methods for UI-related tasks.
 /// </summary>
 public static class UIHelper
 {
   /// <summary>
   /// Finds a parent of a given item on the visual tree.
   /// </summary>
   /// <typeparam name="T">The type of the queried item.</typeparam>
   /// <param name="child">A direct or indirect child of the
   /// queried item.</param>
   /// <returns>The first parent item that matches the submitted
   /// type parameter. If not matching item can be found, a null
   /// reference is being returned.</returns>
   public static T TryFindParent<T>(DependencyObject child)
     where T : DependencyObject
   {
     //get parent item
     DependencyObject parentObject = GetParentObject(child);

     //we've reached the end of the tree
     if (parentObject == null) return null;

     //check if the parent matches the type we're looking for
     T parent = parentObject as T;
     if (parent != null)
     {
       return parent;
     }
     else
     {
       //use recursion to proceed with next level
       return TryFindParent<T>(parentObject);
     }
   }

   /// <summary>
   /// This method is an alternative to WPF's
   /// <see cref="VisualTreeHelper.GetParent"/> method, which also
   /// supports content elements. Do note, that for content element,
   /// this method falls back to the logical tree of the element!
   /// </summary>
   /// <param name="child">The item to be processed.</param>
   /// <returns>The submitted item's parent, if available. Otherwise
   /// null.</returns>
   public static DependencyObject GetParentObject(DependencyObject child)
   {
     if (child == null) return null;
     ContentElement contentElement = child as ContentElement;

     if (contentElement != null)
     {
       DependencyObject parent = ContentOperations.GetParent(contentElement);
       if (parent != null) return parent;

       FrameworkContentElement fce = contentElement as FrameworkContentElement;
       return fce != null ? fce.Parent : null;
     }

     //if it's not a ContentElement, rely on VisualTreeHelper
     return VisualTreeHelper.GetParent(child);
   }
}

我找不到@CrimsonX或@Drew Noakes方法的控件,因为我的ControlTemplate位于一个单独的XAML文件中。 我用下面的方法找到了控件:

private Image backImage;
private void Diagram_Loaded(object sender, System.Windows.RoutedEventArgs e)
{
    // here is the example of the ControlTemplate declaration
    //<ControlTemplate x:Key="DiagramControlTemplate1" TargetType="{x:Type Diagram}">
    var ctrlTemplate = (ControlTemplate)FindResource("DiagramControlTemplate1");
    // diagram is the x:Name of TemplatedControl and, "backImage" is the name of control that I want to find.
    var imageControl = ctrlTemplate.FindName("backImage", diagram);
    if (imageControl != null)
    {
        this.backImage = (Image)imageControl;
    }
}

这对我很有用。

您还可以使用FrameworkElement.FindName(string)按名称查找元素。

考虑到:

<UserControl ...>
    <TextBlock x:Name="myTextBlock" />
</UserControl>

在代码隐藏文件中,你可以这样写:

var myTextBlock = (TextBlock)this.FindName("myTextBlock");

当然,因为它是使用x:Name定义的,所以您可以只引用生成的字段,但是您可能希望动态而不是静态地查找它。

这种方法也可用于模板,其中命名项出现多次(每次使用模板一次)。