我需要在WPF控件层次结构中搜索与给定名称或类型匹配的控件。我该怎么做呢?


当前回答

因为这个问题很普遍,它可能会吸引人们去寻找非常琐碎的情况的答案:如果你只想要一个孩子而不是后代,你可以使用Linq:

private void ItemsControlItem_Loaded(object sender, RoutedEventArgs e)
{
    if (SomeCondition())
    {
        var children = (sender as Panel).Children;
        var child = (from Control child in children
                 where child.Name == "NameTextBox"
                 select child).First();
        child.Focus();
    }
}

或者显然的for循环遍历Children。

其他回答

要从代码中找到给定类型的祖先,您可以使用:

[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
    while (true)
    {
        d = VisualTreeHelper.GetParent(d);

        if (d == null)
            return null;

        var t = d as T;

        if (t != null)
            return t;
    }
}

这个实现使用迭代而不是递归,可以稍微快一点。

如果你使用的是c# 7,这段代码可以略短:

[CanBeNull]
public static T FindAncestor<T>(DependencyObject d) where T : DependencyObject
{
    while (true)
    {
        d = VisualTreeHelper.GetParent(d);

        if (d == null)
            return null;

        if (d is T t)
            return t;
    }
}

下面是一个使用灵活谓词的解决方案:

public static DependencyObject FindChild(DependencyObject parent, Func<DependencyObject, bool> predicate)
{
    if (parent == null) return null;

    int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
    for (int i = 0; i < childrenCount; i++)
    {
        var child = VisualTreeHelper.GetChild(parent, i);

        if (predicate(child))
        {
            return child;
        }
        else
        {
            var foundChild = FindChild(child, predicate);
            if (foundChild != null)
                return foundChild;
        }
    }

    return null;
}

例如,你可以这样称呼它:

var child = FindChild(parent, child =>
{
    var textBlock = child as TextBlock;
    if (textBlock != null && textBlock.Name == "MyTextBlock")
        return true;
    else
        return false;
}) as TextBlock;

exciton80……我有一个问题,你的代码不递归通过用户控件。它击中了网格根并抛出了一个错误。我相信这能解决我的问题:

public static object[] FindControls(this FrameworkElement f, Type childType, int maxDepth)
{
    return RecursiveFindControls(f, childType, 1, maxDepth);
}

private static object[] RecursiveFindControls(object o, Type childType, int depth, int maxDepth = 0)
{
    List<object> list = new List<object>();
    var attrs = o.GetType().GetCustomAttributes(typeof(ContentPropertyAttribute), true);
    if (attrs != null && attrs.Length > 0)
    {
        string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
        if (String.Equals(childrenProperty, "Content") || String.Equals(childrenProperty, "Children"))
        {
            var collection = o.GetType().GetProperty(childrenProperty).GetValue(o, null);
            if (collection is System.Windows.Controls.UIElementCollection) // snelson 6/6/11
            {
                foreach (var c in (IEnumerable)collection)
                {
                    if (c.GetType().FullName == childType.FullName)
                        list.Add(c);
                    if (maxDepth == 0 || depth < maxDepth)
                        list.AddRange(RecursiveFindControls(
                            c, childType, depth + 1, maxDepth));
                }
            }
            else if (collection != null && collection.GetType().BaseType.Name == "Panel") // snelson 6/6/11; added because was skipping control (e.g., System.Windows.Controls.Grid)
            {
                if (maxDepth == 0 || depth < maxDepth)
                    list.AddRange(RecursiveFindControls(
                        collection, childType, depth + 1, maxDepth));
            }
        }
    }
    return list.ToArray();
}

下面是我的代码,通过类型来查找控件,同时控制我们进入层次结构的深度 (maxDepth == 0表示无限深)。

public static class FrameworkElementExtension
{
    public static object[] FindControls(
        this FrameworkElement f, Type childType, int maxDepth)
    {
        return RecursiveFindControls(f, childType, 1, maxDepth);
    }

    private static object[] RecursiveFindControls(
        object o, Type childType, int depth, int maxDepth = 0)
    {
        List<object> list = new List<object>();
        var attrs = o.GetType()
            .GetCustomAttributes(typeof(ContentPropertyAttribute), true);
        if (attrs != null && attrs.Length > 0)
        {
            string childrenProperty = (attrs[0] as ContentPropertyAttribute).Name;
            foreach (var c in (IEnumerable)o.GetType()
                .GetProperty(childrenProperty).GetValue(o, null))
            {
                if (c.GetType().FullName == childType.FullName)
                    list.Add(c);
                if (maxDepth == 0 || depth < maxDepth)
                    list.AddRange(RecursiveFindControls(
                        c, childType, depth + 1, maxDepth));
            }
        }
        return list.ToArray();
    }
}

我有一个这样的序列函数(这是完全一般的):

    public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
    {
        return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
    }

有直系子女:

    public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
    {
        return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
            .Select(i => VisualTreeHelper.GetChild(obj, i));
    }

在树中找到所有的子节点:

    public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
    {
        return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
    }

你可以在Window上调用这个来获得所有的控件。

在你有集合之后,你可以使用LINQ(即OfType, Where)。