从另一个线程更新标签的最简单方法是什么?

我在thread1上运行了一个Form,然后我开始另一个线程(thread2)。当thread2处理一些文件时,我想用thread2工作的当前状态更新表单上的标签。

我怎么能这样做?


当前回答

简单的解决方案是使用Control.Invoke。

void DoSomething()
{
    if (InvokeRequired) {
        Invoke(new MethodInvoker(updateGUI));
    } else {
        // Do Something
        updateGUI();
    }
}

void updateGUI() {
    // update gui here
}

其他回答

这一解决方案类似于上面使用.NET Framework 3.0的解决方案,但它解决了编译时安全支持的问题。

public  static class ControlExtension
{
    delegate void SetPropertyValueHandler<TResult>(Control souce, Expression<Func<Control, TResult>> selector, TResult value);

    public static void SetPropertyValue<TResult>(this Control source, Expression<Func<Control, TResult>> selector, TResult value)
    {
        if (source.InvokeRequired)
        {
            var del = new SetPropertyValueHandler<TResult>(SetPropertyValue);
            source.Invoke(del, new object[]{ source, selector, value});
        }
        else
        {
            var propInfo = ((MemberExpression)selector.Body).Member as PropertyInfo;
            propInfo.SetValue(source, value, null);
        }
    }
}

要使用:

this.lblTimeDisplay.SetPropertyValue(a => a.Text, "some string");
this.lblTimeDisplay.SetPropertyValue(a => a.Visible, false);

如果用户传递错误的数据类型,编译器将失败。

this.lblTimeDisplay.SetPropertyValue(a => a.Visible, "sometext");

首先获取表单的实例(在本例中为mainForm),然后在另一个线程中使用此代码。

mainForm.Invoke(new MethodInvoker(delegate () 
{
    // Update things in my mainForm here
    mainForm.UpdateView();
}));

出于许多目的,它非常简单:

public delegate void serviceGUIDelegate();
private void updateGUI()
{
  this.Invoke(new serviceGUIDelegate(serviceGUI));
}

“serviceGUI()”是表单(this)中的GUI级方法,可以根据需要更改任意数量的控件。从另一个线程调用“updateGUI()”。可以添加参数来传递值,或者(可能更快)根据需要使用带有锁的类范围变量,如果访问这些变量的线程之间可能发生冲突,从而导致不稳定。如果非GUI线程是时间关键的(请记住BrianGideon的警告),请使用BeginInvoke而不是Invoke。

在这个问题上,大多数其他答案对我来说都有点复杂(我是C#新手),所以我写了我的答案:

我有一个WPF应用程序,并定义了如下工作人员:

问题:

BackgroundWorker workerAllocator;
workerAllocator.DoWork += delegate (object sender1, DoWorkEventArgs e1) {
    // This is my DoWork function.
    // It is given as an anonymous function, instead of a separate DoWork function

    // I need to update a message to textbox (txtLog) from this thread function

    // Want to write below line, to update UI
    txt.Text = "my message"

    // But it fails with:
    //  'System.InvalidOperationException':
    //  "The calling thread cannot access this object because a different thread owns it"
}

解决方案:

workerAllocator.DoWork += delegate (object sender1, DoWorkEventArgs e1)
{
    // The below single line works
    txtLog.Dispatcher.BeginInvoke((Action)(() => txtLog.Text = "my message"));
}

我还没有弄清楚上面这句话的意思,但它奏效了。

对于WinForms:

解决方案:

txtLog.Invoke((MethodInvoker)delegate
{
    txtLog.Text = "my message";
});

也许有点过量,但这是我通常解决问题的方式:

由于同步,此处不需要调用。BasicClassThreadExample对我来说只是一种布局,因此请根据您的实际需要进行更改。

这很简单,因为您不需要处理UI线程中的内容!

public partial class Form1 : Form
{
    BasicClassThreadExample _example;

    public Form1()
    {
        InitializeComponent();
        _example = new BasicClassThreadExample();
        _example.MessageReceivedEvent += _example_MessageReceivedEvent;
    }

    void _example_MessageReceivedEvent(string command)
    {
        listBox1.Items.Add(command);
    }

    private void button1_Click(object sender, EventArgs e)
    {
        listBox1.Items.Clear();
        _example.Start();
    }
}

public class BasicClassThreadExample : IDisposable
{
    public delegate void MessageReceivedHandler(string msg);

    public event MessageReceivedHandler MessageReceivedEvent;

    protected virtual void OnMessageReceivedEvent(string msg)
    {
        MessageReceivedHandler handler = MessageReceivedEvent;
        if (handler != null)
        {
            handler(msg);
        }
    }

    private System.Threading.SynchronizationContext _SynchronizationContext;
    private System.Threading.Thread _doWorkThread;
    private bool disposed = false;

    public BasicClassThreadExample()
    {
        _SynchronizationContext = System.ComponentModel.AsyncOperationManager.SynchronizationContext;
    }

    public void Start()
    {
        _doWorkThread = _doWorkThread ?? new System.Threading.Thread(dowork);

        if (!(_doWorkThread.IsAlive))
        {
            _doWorkThread = new System.Threading.Thread(dowork);
            _doWorkThread.IsBackground = true;
            _doWorkThread.Start();
        }
    }

    public void dowork()
    {
        string[] retval = System.IO.Directory.GetFiles(@"C:\Windows\System32", "*.*", System.IO.SearchOption.TopDirectoryOnly);
        foreach (var item in retval)
        {
            System.Threading.Thread.Sleep(25);
            _SynchronizationContext.Post(new System.Threading.SendOrPostCallback(delegate(object obj)
            {
                OnMessageReceivedEvent(item);
            }), null);
        }
    }

    protected virtual void Dispose(bool disposing)
    {
        if (!disposed)
        {
            if (disposing)
            {
                _doWorkThread.Abort();
            }
            disposed = true;
        }
    }

    public void Dispose()
    {
        Dispose(true);
        GC.SuppressFinalize(this);
    }

    ~BasicClassThreadExample() { Dispose(false); }

}