在我的OS X中使用swift遇到了很多这个错误:
“这个应用程序正在从后台线程修改自动布局引擎,这可能会导致引擎损坏和奇怪的崩溃。这将在未来的版本中导致异常。”
我有一个NSWindow我将视图交换到窗口的contentView。当我尝试执行NSApp时会得到错误。或者当我向窗口添加子视图时。尝试禁用自动调整大小的东西,我没有任何使用自动布局的东西。任何想法吗?
有时它很好,什么都没有发生,其他时候它完全破坏了我的UI,什么都没有加载
在我的OS X中使用swift遇到了很多这个错误:
“这个应用程序正在从后台线程修改自动布局引擎,这可能会导致引擎损坏和奇怪的崩溃。这将在未来的版本中导致异常。”
我有一个NSWindow我将视图交换到窗口的contentView。当我尝试执行NSApp时会得到错误。或者当我向窗口添加子视图时。尝试禁用自动调整大小的东西,我没有任何使用自动布局的东西。任何想法吗?
有时它很好,什么都没有发生,其他时候它完全破坏了我的UI,什么都没有加载
当前回答
“这个应用程序正在从后台线程修改自动布局引擎”的主要问题是,它似乎在实际问题发生后很长一段时间才被记录下来,这可能会使它很难排除故障。
我设法通过创建三个符号断点来解决这个问题。
调试>断点>创建符号断点…
断点1:
符号:-[UIView setNeedsLayout] 条件:!(BOOL)[NSThread是主线程]
断点2:
符号:-[UIView layoutIfNeeded] 条件:!(BOOL)[NSThread是主线程]
断点3:
符号:-[UIView updateConstraintsIfNeeded] 条件:!(BOOL)[NSThread是主线程]
使用这些断点,您可以很容易地在非主线程上错误地调用UI方法的实际行中获得断点。
其他回答
看看日志里的这一行
$S12AppName18ViewControllerC11Func()ySS_S2StF + 4420
你可以检查哪个函数从后台线程调用,或者你在哪里调用API方法,你需要像这样从主线程调用你的函数。
DispatchQueue.main.async { func()}
Func()是你想在API调用的结果中调用的函数 要么成功,要么失败。
日志在这里
This application is modifying the autolayout engine from a background thread after the engine was accessed from the main thread. This can lead to engine corruption and weird crashes.
Stack:(
0 Foundation 0x00000001c570ce50 <redacted> + 96
1 Foundation 0x00000001c5501868 <redacted> + 32
2 Foundation 0x00000001c5544370 <redacted> + 540
3 Foundation 0x00000001c5543840 <redacted> + 396
4 Foundation 0x00000001c554358c <redacted> + 272
5 Foundation 0x00000001c5542e10 <redacted> + 264
6 UIKitCore 0x00000001f20d62e4 <redacted> + 488
7 UIKitCore 0x00000001f20d67b0 <redacted> + 36
8 UIKitCore 0x00000001f20d6eb0 <redacted> + 84
9 Foundation 0x00000001c571d124 <redacted> + 76
10 Foundation 0x00000001c54ff30c <redacted> + 108
11 Foundation 0x00000001c54fe304 <redacted> + 328
12 UIKitCore 0x00000001f151dc0c <redacted> + 156
13 UIKitCore 0x00000001f151e0c0 <redacted> + 152
14 UIKitCore 0x00000001f1514834 <redacted> + 868
15 UIKitCore 0x00000001f1518760 <redacted> + 104
16 UIKitCore 0x00000001f1543370 <redacted> + 1772
17 UIKitCore 0x00000001f1546598 <redacted> + 120
18 UIKitCore 0x00000001f14fc850 <redacted> + 1452
19 UIKitCore 0x00000001f168f318 <redacted> + 196
20 UIKitCore 0x00000001f168d330 <redacted> + 144
21 AppName 0x0000000100b8ed00 $S12AppName18ViewControllerC11Func()ySS_S2StF + 4420
22 AppName 0x0000000100b8d9f4 $S12CcfU0_y10Foundation4DataVSg_So13NSURLResponseCSgs5Error_pSgtcfU_ + 2384
23 App NAme 0x0000000100a98f3c $S10Foundation4DataVSgSo13NSURLResponseCSgs5Error_pSgIegggg_So6NSDataCSgAGSo7NSErrorCSgIeyByyy_TR + 316
24 CFNetwork 0x00000001c513aa00 <redacted> + 32
25 CFNetwork 0x00000001c514f1a0 <redacted> + 176
26 Foundation 0x00000001c55ed8bc <redacted> + 16
27 Foundation 0x00000001c54f5ab8 <redacted> + 72
28 Foundation 0x00000001c54f4f8c <redacted> + 740
29 Foundation 0x00000001c55ef790 <redacted> + 272
30 libdispatch.dylib 0x000000010286f824 _dispatch_call_block_and_release + 24
31 libdispatch.dylib 0x0000000102870dc8 _dispatch_client_callout + 16
32 libdispatch.dylib 0x00000001028741c4 _dispatch_continuation_pop + 528
33 libdispatch.dylib 0x0000000102873604 _dispatch_async_redirect_invoke + 632
34 libdispatch.dylib 0x00000001028821dc _dispatch_root_queue_drain + 376
35 libdispatch.dylib 0x0000000102882bc8 _dispatch_worker_thread2 + 156
36 libsystem_pthread.dylib 0x00000001c477917c _pthread_wqthread + 472
37 libsystem_pthread.dylib 0x00000001c477bcec start_wqthread + 4
)
我有同样的问题时,试图更新错误消息在UILabel在同一个ViewController(它需要一点时间来更新数据时,试图这样做的正常编码)。我在Swift 3 Xcode 8中使用了DispatchQueue,它可以工作。
You already have the correct code answer from @Mark but, just to share my findings: The issue is that you are requesting a change in the view and assuming that it will happen instantly. In reality, the loading of a view depends on the available resources. If everything loads quickly enough and there are no delays then you don't notice anything. In scenarios, where there is any delay due to the process thread being busy etc, the application runs into a situation where it is supposed to display something even though its not ready yet. Hence, it is advisable to dispatch these requests in a asynchronous queues so, they get executed based on the load.
I also encountered this problem, seeing a ton of these messages and stack traces being printed in the output, when I resized the window to a smaller size than its initial value. Spending a long time figuring out the problem, I thought I'd share the rather simple solution. I had once enabled Can Draw Concurrently on an NSTextView through IB. That tells AppKit that it can call the view's draw(_:) method from another thread. After disabling it, I no longer got any error messages. I didn't experience any problems before updating to macOS 10.14 Beta, but at the same time, I also started modifying the code to perform work with the text view.
我在UITableView中重新加载数据时遇到了这个问题。简单调度重新加载如下固定的问题为我。
dispatch_async(dispatch_get_main_queue(), { () -> Void in
self.tableView.reloadData()
})