有没有比下面的pausecomp函数(取自此处)更好的方法来设计JavaScript中的睡眠?
function pausecomp(millis)
{
var date = new Date();
var curDate = null;
do { curDate = new Date(); }
while(curDate-date < millis);
}
这不是JavaScript中的Sleep的重复-动作之间的延迟;我希望在函数的中间有一个真正的睡眠,而不是在代码执行之前有一段延迟。
如果您使用的是Node.js,您可以看看fiber——一种对节点的原生C扩展,一种多线程模拟。
它允许您以阻塞光纤中的执行的方式进行真正的睡眠,但在主线程和其他光纤中是非阻塞的。
下面是他们自己自述文件中的一个例子:
// sleep.js
var Fiber = require('fibers');
function sleep(ms) {
var fiber = Fiber.current;
setTimeout(function() {
fiber.run();
}, ms);
Fiber.yield();
}
Fiber(function() {
console.log('wait... ' + new Date);
sleep(1000);
console.log('ok... ' + new Date);
}).run();
console.log('back in main');
–结果如下:
$ node sleep.js
wait... Fri Jan 21 2011 22:42:04 GMT+0900 (JST)
back in main
ok... Fri Jan 21 2011 22:42:05 GMT+0900 (JST)
我相信有一百万种方法可以做得更好,但我想我可以通过创建一个对象来尝试一下:
// execute code consecutively with delays (blocking/non-blocking internally)
function timed_functions()
{
this.myfuncs = [];
this.myfuncs_delays = []; // mirrors keys of myfuncs -- values stored are custom delays, or -1 for use default
this.myfuncs_count = 0; // increment by 1 whenever we add a function
this.myfuncs_prev = -1; // previous index in array
this.myfuncs_cur = 0; // current index in array
this.myfuncs_next = 0; // next index in array
this.delay_cur = 0; // current delay in ms
this.delay_default = 0; // default delay in ms
this.loop = false; // will this object continue to execute when at end of myfuncs array?
this.finished = false; // are we there yet?
this.blocking = true; // wait till code completes before firing timer?
this.destroy = false; // <advanced> destroy self when finished
this.next_cycle = function() {
var that = this;
var mytimer = this.delay_default;
if(this.myfuncs_cur > -1)
if(this.myfuncs_delays[this.myfuncs_cur] > -1)
mytimer = this.myfuncs_delays[this.myfuncs_cur];
console.log("fnc:" + this.myfuncs_cur);
console.log("timer:" + mytimer);
console.log("custom delay:" + this.myfuncs_delays[this.myfuncs_cur]);
setTimeout(function() {
// Time is up! Next cycle...
that.cycle();
}, mytimer);
}
this.cycle = function() {
// Now check how far we are along our queue.. is this the last function?
if(this.myfuncs_next + 1 > this.myfuncs_count)
{
if(this.loop)
{
console.log('looping..');
this.myfuncs_next = 0;
}
else
this.finished = true;
}
// First check if object isn't finished
if(this.finished)
return false;
// HANDLE NON BLOCKING //
if(this.blocking != true) // Blocking disabled
{
console.log("NOT BLOCKING");
this.next_cycle();
}
// Set prev = current, and current to next, and next to new next
this.myfuncs_prev = this.myfuncs_cur;
this.myfuncs_cur = this.myfuncs_next;
this.myfuncs_next++;
// Execute current slot
this.myfuncs[this.myfuncs_cur]();
// HANDLE BLOCKING
if(this.blocking == true) // Blocking enabled
{
console.log("BLOCKING");
this.next_cycle();
}
return true;
};
// Adders
this.add = {
that:this,
fnc: function(aFunction) {
// Add to the function array
var cur_key = this.that.myfuncs_count++;
this.that.myfuncs[cur_key] = aFunction;
// Add to the delay reference array
this.that.myfuncs_delays[cur_key] = -1;
}
}; // end::this.add
// setters
this.set = {
that:this,
delay: function(ms) {
var cur_key = this.that.myfuncs_count - 1;
// This will handle the custom delay array this.that.myfunc_delays
// Add a custom delay to your function container
console.log("setting custom delay. key: "+ cur_key + " msecs: " + ms);
if(cur_key > -1)
{
this.that.myfuncs_delays[cur_key] = ms;
}
// So now we create an entry on the delay variable
},
delay_cur: function(ms) { this.that.delay_cur = ms; },
delay_default: function(ms) { this.that.delay_default = ms; },
loop_on: function() { this.that.loop = true; },
loop_off: function() { this.that.loop = false; },
blocking_on: function() { this.that.blocking = true; },
blocking_off: function() { this.that.blocking = false; },
finished: function(aBool) { this.that.finished = true; }
}; // end::this.set
// Setters
this.get = {
that:this,
delay_default: function() { return this.that.delay_default; },
delay_cur: function() { return this.that.delay_cur; }
}; // end::this.get
} // end:::function timed_functions()
使用方式如下:
// // // BEGIN :: TEST // // //
// Initialize
var fncTimer = new timed_functions;
// Set some defaults
fncTimer.set.delay_default(1000);
fncTimer.set.blocking_on();
// fncTimer.set.loop_on();
// fncTimer.set.loop_off();
// BEGIN :: ADD FUNCTIONS (they will fire off in order)
fncTimer.add.fnc(function() {
console.log('plan a (2 secs)');
});
fncTimer.set.delay(2000); // Set a custom delay for previously added function
fncTimer.add.fnc(function() {
console.log('hello world (delay 3 seconds)');
});
fncTimer.set.delay(3000);
fncTimer.add.fnc(function() {
console.log('wait 4 seconds...');
});
fncTimer.set.delay(4000);
fncTimer.add.fnc(function() {
console.log('wait 2 seconds');
});
fncTimer.set.delay(2000);
fncTimer.add.fnc(function() {
console.log('finished.');
});
// END :: ADD FUNCTIONS
// NOW RUN
fncTimer.cycle(); // Begin execution
// // // END :: TEST // // //
首先,应该使用setTimeout和setInterval,因为JavaScript具有回调性质。如果您想使用sleep(),则是控制流或代码架构不正确。
尽管如此,我想我仍然可以帮助实现两个睡眠。
1.我头顶上的假同步跑步:
// A module to do that //dual-license: MIT or WTF [you can use it anyhow and leave my nickname in a comment if you want to]
var _ = (function(){
var queue = [];
var play = function(){
var go = queue.shift();
if(go) {
if(go.a) {
go.f();
play();
}
else
{
setTimeout(play, go.t);
}
}
}
return {
go:function(f){
queue.push({a:1, f:f});
},
sleep:function(t){
queue.push({a:0, t:t});
},
playback:play
}
})();
[也可以自动播放]
// Usage
_.go(function(){
// Your code
console.log('first');
});
_.sleep(5000);
_.go(function(){
// Your code
console.log('next');
});
// This triggers the simulation
_.playback();
2.实际同步运行
有一天,我对它进行了很多思考,我在JavaScript中真正睡觉的唯一想法就是技术。
睡眠函数必须是同步Ajax调用,超时设置为睡眠值。这就是真正睡觉的唯一方法。
对于浏览器,我同意使用setTimeout和setInterval。
但是对于服务器端代码,它可能需要一个阻塞函数(例如,这样可以有效地进行线程同步)。
如果您正在使用Node.js和Meteor,您可能遇到了在光纤中使用setTimeout的限制。下面是服务器端睡眠的代码。
var Fiber = require('fibers');
function sleep(ms) {
var fiber = Fiber.current;
setTimeout(function() {
fiber.run();
}, ms);
Fiber.yield();
}
Fiber(function() {
console.log('wait... ' + new Date);
sleep(1000);
console.log('ok... ' + new Date);
}).run();
console.log('back in main');
参见:Node.js光纤,睡眠