如何在Python中将彩色文本输出到终端?
当前回答
如果你正在编程一个游戏,也许你想改变背景颜色,只使用空格?例如:
print " "+ "\033[01;41m" + " " +"\033[01;46m" + " " + "\033[01;42m"
其他回答
如果您使用的是Windows,那么就在这里!
# Display text on a Windows console
# Windows XP with Python 2.7 or Python 3.2
from ctypes import windll
# Needed for Python2/Python3 diff
try:
input = raw_input
except:
pass
STD_OUTPUT_HANDLE = -11
stdout_handle = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)
# Look at the output and select the color you want.
# For instance, hex E is yellow on black.
# Hex 1E is yellow on blue.
# Hex 2E is yellow on green and so on.
for color in range(0, 75):
windll.kernel32.SetConsoleTextAttribute(stdout_handle, color)
print("%X --> %s" % (color, "Have a fine day!"))
input("Press Enter to go on ... ")
我最喜欢的方式是使用祝福库(完整披露:我写的)。例如:
from blessings import Terminal
t = Terminal()
print t.red('This is red.')
print t.bold_bright_red_on_black('Bright red on black')
要打印彩色砖,最可靠的方法是使用背景色打印空间。我使用此技术绘制鼻子进度条:
print t.on_green(' ')
您还可以在特定位置打印:
with t.location(0, 5):
print t.on_yellow(' ')
如果你必须在游戏过程中使用其他终端功能,你也可以这样做。您可以使用Python的标准字符串格式来保持其可读性:
print '{t.clear_eol}You just cleared a {t.bold}whole{t.normal} line!'.format(t=t)
Blessings的优点在于它能在各种终端上工作,而不仅仅是ANSI颜色的终端。它还将不可读的转义序列排除在代码之外,同时保持使用简洁。玩得高兴
下面是一个诅咒示例:
import curses
def main(stdscr):
stdscr.clear()
if curses.has_colors():
for i in xrange(1, curses.COLORS):
curses.init_pair(i, i, curses.COLOR_BLACK)
stdscr.addstr("COLOR %d! " % i, curses.color_pair(i))
stdscr.addstr("BOLD! ", curses.color_pair(i) | curses.A_BOLD)
stdscr.addstr("STANDOUT! ", curses.color_pair(i) | curses.A_STANDOUT)
stdscr.addstr("UNDERLINE! ", curses.color_pair(i) | curses.A_UNDERLINE)
stdscr.addstr("BLINK! ", curses.color_pair(i) | curses.A_BLINK)
stdscr.addstr("DIM! ", curses.color_pair(i) | curses.A_DIM)
stdscr.addstr("REVERSE! ", curses.color_pair(i) | curses.A_REVERSE)
stdscr.refresh()
stdscr.getch()
if __name__ == '__main__':
print "init..."
curses.wrapper(main)
这里有一种更有效的方法。
# Colours
pure_red = "\033[0;31m"
dark_green = "\033[0;32m"
orange = "\033[0;33m"
dark_blue = "\033[0;34m"
bright_purple = "\033[0;35m"
dark_cyan = "\033[0;36m"
dull_white = "\033[0;37m"
pure_black = "\033[0;30m"
bright_red = "\033[0;91m"
light_green = "\033[0;92m"
yellow = "\033[0;93m"
bright_blue = "\033[0;94m"
magenta = "\033[0;95m"
light_cyan = "\033[0;96m"
bright_black = "\033[0;90m"
bright_white = "\033[0;97m"
cyan_back = "\033[0;46m"
purple_back = "\033[0;45m"
white_back = "\033[0;47m"
blue_back = "\033[0;44m"
orange_back = "\033[0;43m"
green_back = "\033[0;42m"
pink_back = "\033[0;41m"
grey_back = "\033[0;40m"
grey = '\033[38;4;236m'
bold = "\033[1m"
underline = "\033[4m"
italic = "\033[3m"
darken = "\033[2m"
invisible = '\033[08m'
reverse_colour = '\033[07m'
reset_colour = '\033[0m'
grey = "\x1b[90m"
用户手册
reverseColor表示您反转刚刚选择的颜色,但处于高亮模式(默认为白色)。pink_back(green_back等…带有back的)表示它以粉色突出显示(基于名称)。reset_colour重置颜色(详见图1)。
我相信我不需要解释太多,因为它列在变量名中。
如果您想尝试代码,请转到replit IDE测试代码。示例代码在这里
代码(图1):
输出(图2):
我建议这个新图书馆Printy。他们刚刚发布了版本1.2.0作为跨平台库。
过来看:GitHub上的Printy
它基于标志,所以你可以做类似的事情
from printy import printy
# With global flags, this will apply a bold (B) red (r) color and an underline (U) to the whole text
printy("Hello, World!", "rBU")
# With inline formats, this will apply a dim (D)
#blue (b) to the word 'Hello' and a stroken (S)
#yellow (y) to the word 'world', and the rest will remain as the predefined format
printy("this is a [bD]Hello@ [yS]world@ text")
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