是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
是否可以在ES6类中创建私有属性?
举个例子。 如何阻止访问instance.property?
class Something {
constructor(){
this.property = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> "test"
当前回答
另一种方式类似于上两个帖子
class Example {
constructor(foo) {
// privates
const self = this;
this.foo = foo;
// public interface
return self.public;
}
public = {
// empty data
nodata: { data: [] },
// noop
noop: () => {},
}
// everything else private
bar = 10
}
const test = new Example('FOO');
console.log(test.foo); // undefined
console.log(test.noop); // { data: [] }
console.log(test.bar); // undefined
其他回答
更新:一个语法更好的提案正在酝酿中。欢迎投稿。
是的,对于对象的作用域访问,ES6引入了符号。
符号是唯一的,你不能从外部访问一个,除非通过反射(就像Java/ c#中的私有),但任何有权访问内部符号的人都可以使用它进行键访问:
var property = Symbol();
class Something {
constructor(){
this[property] = "test";
}
}
var instance = new Something();
console.log(instance.property); //=> undefined, can only access with access to the Symbol
我意识到这里有很多答案。我想分享我的解决方案,它确保了ES6类和旧JS中真正的私有变量。
var MyClass = (function() {
var $ = new WeakMap();
function priv(self) {
var r = $.get(self);
if (!r) $.set(self, r={});
return r;
}
return class { /* use priv(this).prop inside your class */ }
}();
外部世界无法访问$,这一事实确保了隐私。
当实例消失时,WeakMap将释放数据。
这肯定在纯Javascript中工作,我相信他们在ES6类中工作,但我还没有测试$将在成员方法的范围内可用。
我认为Benjamin的答案在大多数情况下可能是最好的,直到语言本身支持显式私有变量。
但是,如果出于某种原因需要阻止使用object . getownpropertysymbols()进行访问,我考虑使用的一种方法是附加一个惟一的、不可配置的、不可枚举的、不可写的属性,可以将其用作构造中的每个对象的属性标识符(例如惟一的Symbol,如果您还没有其他一些惟一的属性,如id)。然后使用该标识符保存每个对象的“私有”变量的映射。
const privateVars = {};
class Something {
constructor(){
Object.defineProperty(this, '_sym', {
configurable: false,
enumerable: false,
writable: false,
value: Symbol()
});
var myPrivateVars = {
privateProperty: "I'm hidden"
};
privateVars[this._sym] = myPrivateVars;
this.property = "I'm public";
}
getPrivateProperty() {
return privateVars[this._sym].privateProperty;
}
// A clean up method of some kind is necessary since the
// variables won't be cleaned up from memory automatically
// when the object is garbage collected
destroy() {
delete privateVars[this._sym];
}
}
var instance = new Something();
console.log(instance.property); //=> "I'm public"
console.log(instance.privateProperty); //=> undefined
console.log(instance.getPrivateProperty()); //=> "I'm hidden"
与使用WeakMap相比,这种方法的潜在优势是,如果需要考虑性能,则访问时间更快。
哦,这么多奇异的解决方案!我通常不关心隐私,所以我使用“伪隐私”,正如这里所说的。但如果确实关心(如果有一些特殊的要求),我会在这个例子中使用:
class jobImpl{
// public
constructor(name){
this.name = name;
}
// public
do(time){
console.log(`${this.name} started at ${time}`);
this.prepare();
this.execute();
}
//public
stop(time){
this.finish();
console.log(`${this.name} finished at ${time}`);
}
// private
prepare(){ console.log('prepare..'); }
// private
execute(){ console.log('execute..'); }
// private
finish(){ console.log('finish..'); }
}
function Job(name){
var impl = new jobImpl(name);
return {
do: time => impl.do(time),
stop: time => impl.stop(time)
};
}
// Test:
// create class "Job"
var j = new Job("Digging a ditch");
// call public members..
j.do("08:00am");
j.stop("06:00pm");
// try to call private members or fields..
console.log(j.name); // undefined
j.execute(); // error
函数(构造函数)的另一种可能实现:
function Job(name){
var impl = new jobImpl(name);
this.do = time => impl.do(time),
this.stop = time => impl.stop(time)
}
Yes totally can, and pretty easily too. This is done by exposing your private variables and functions by returning the prototype object graph in the constructor. This is nothing new, but take a bit of js foo to understand the elegance of it. This way does not use global scoped, or weakmaps. It is a form of reflection built into the language. Depending on how you leverage this; one can either force an exception which interrupts the call stack, or bury the exception as an undefined. This is demonstarted below, and can read more about these features here
class Clazz { constructor() { var _level = 1 function _private(x) { return _level * x; } return { level: _level, public: this.private, public2: function(x) { return _private(x); }, public3: function(x) { return _private(x) * this.public(x); }, }; } private(x) { return x * x; } } var clazz = new Clazz(); console.log(clazz._level); //undefined console.log(clazz._private); // undefined console.log(clazz.level); // 1 console.log(clazz.public(1)); //1 console.log(clazz.public2(2)); //2 console.log(clazz.public3(3)); //27 console.log(clazz.private(0)); //error