是否可以在ES6类中创建私有属性?

举个例子。 如何阻止访问instance.property?

class Something {
  constructor(){
    this.property = "test";
  }
}

var instance = new Something();
console.log(instance.property); //=> "test"

当前回答

使用WeakMap可以在类中拥有私有方法。

根据MDN网络文档:

WeakMap对象是键/值对的集合,其中键仅为对象,值可以是任意值。 键中的对象引用是弱保存的,这意味着如果不再有对该对象的其他引用,则它们是垃圾收集(GC)的目标。

这是一个创建带有私有成员_items的Queue数据结构的例子,该成员_items包含一个数组。

const _items = new WeakMap();

class Queue {    
    constructor() {
        _items.set(this, []);
    }

    enqueue( item) {
        _items.get(this).push(item);
    }    

    get count() {
        return _items.get(this).length;        
    }

    peek() {
        const anArray = _items.get(this);
        if( anArray.length == 0)
            throw new Error('There are no items in array!');

        if( anArray.length > 0)
            return anArray[0];
    }

    dequeue() {        
        const anArray = _items.get(this);
        if( anArray.length == 0)
            throw new Error('There are no items in array!');

        if( anArray.length > 0)
            return anArray.splice(0, 1)[0];
    }    
}

使用的例子:

const c = new Queue();
c.enqueue("one");
c.enqueue("two");
c.enqueue("three");
c.enqueue("four");
c.enqueue("five");
console.log(c);

私有成员_items是隐藏的,不能在Queue对象的属性或方法中看到:

然而,Queue对象中的私有成员_items可以通过以下方式访问:

const anArray = _items.get(this);

其他回答

使用ES6模块(最初由@d13提出)对我来说效果很好。它不能完美地模拟私有属性,但至少您可以确信,应该是私有的属性不会泄漏到类之外。这里有一个例子:

something.js

let _message = null;
const _greet = name => {
  console.log('Hello ' + name);
};

export default class Something {
  constructor(message) {
    _message = message;
  }

  say() {
    console.log(_message);
    _greet('Bob');
  }
};

然后消费代码可以是这样的:

import Something from './something.js';

const something = new Something('Sunny day!');
something.say();
something._message; // undefined
something._greet(); // exception

更新(重要):

正如@DanyalAytekin在评论中概述的那样,这些私有属性是静态的,因此在全球范围内。它们在处理单例对象时工作得很好,但在处理瞬态对象时必须小心。扩展上面的例子:

import Something from './something.js';
import Something2 from './something.js';

const a = new Something('a');
a.say(); // a

const b = new Something('b');
b.say(); // b

const c = new Something2('c');
c.say(); // c

a.say(); // c
b.say(); // c
c.say(); // c

这段代码演示了私有和公共、静态和非静态、实例级和类级、变量、方法和属性。

https://codesandbox.io/s/class-demo-837bj

class Animal { static count = 0 // class static public static #ClassPriVar = 3 // class static private constructor(kind) { this.kind = kind // instance public property Animal.count++ let InstancePriVar = 'InstancePriVar: ' + kind // instance private constructor-var log(InstancePriVar) Animal.#ClassPriVar += 3 this.adhoc = 'adhoc' // instance public property w/out constructor- parameter } #PawCount = 4 // instance private var set Paws(newPawCount) { // instance public prop this.#PawCount = newPawCount } get Paws() { // instance public prop return this.#PawCount } get GetPriVar() { // instance public prop return Animal.#ClassPriVar } static get GetPriVarStat() { // class public prop return Animal.#ClassPriVar } PrintKind() { // instance public method log('kind: ' + this.kind) } ReturnKind() { // instance public function return this.kind } /* May be unsupported get #PrivMeth(){ // instance private prop return Animal.#ClassPriVar + ' Private Method' } static get #PrivMeth(){ // class private prop return Animal.#ClassPriVar + ' Private Method' } */ } function log(str) { console.log(str) } // TESTING log(Animal.count) // static, avail w/out instance log(Animal.GetPriVarStat) // static, avail w/out instance let A = new Animal('Cat') log(Animal.count + ': ' + A.kind) log(A.GetPriVar) A.PrintKind() A.Paws = 6 log('Paws: ' + A.Paws) log('ReturnKind: ' + A.ReturnKind()) log(A.adhoc) let B = new Animal('Dog') log(Animal.count + ': ' + B.kind) log(B.GetPriVar) log(A.GetPriVar) // returns same as B.GetPriVar. Acts like a class-level property, but called like an instance-level property. It's cuz non-stat fx requires instance. log('class: ' + Animal.GetPriVarStat) // undefined log('instance: ' + B.GetPriVarStat) // static class fx log(Animal.GetPriVar) // non-stat instance fx log(A.InstancePriVar) // private log(Animal.InstancePriVar) // private instance var log('PawCount: ' + A.PawCount) // private. Use getter /* log('PawCount: ' + A.#PawCount) // private. Use getter log('PawCount: ' + Animal.#PawCount) // Instance and private. Use getter */

这是一个干净简单的“类”解决方案,具有私有和公共接口,并支持组合

另一种方式类似于上两个帖子

class Example {
  constructor(foo) {

    // privates
    const self = this;
    this.foo = foo;

    // public interface
    return self.public;
  }

  public = {
    // empty data
    nodata: { data: [] },
    // noop
    noop: () => {},
  }

  // everything else private
  bar = 10
}

const test = new Example('FOO');
console.log(test.foo); // undefined
console.log(test.noop); // { data: [] }
console.log(test.bar); // undefined

是的-你可以创建封装的属性,但它没有与访问修饰符(公共|私有)至少不是与ES6。

下面是一个简单的例子,如何用ES6完成:

用类词创建类

2在构造函数内部使用let OR const保留字声明块作用域变量->因为它们是块作用域,所以不能从外部访问(封装)

为了允许对这些变量进行一些访问控制(setter |getter),你可以在它的构造函数中使用:this.methodName=function(){}语法声明实例方法

"use strict";
    class Something{
        constructor(){
            //private property
            let property="test";
            //private final (immutable) property
            const property2="test2";
            //public getter
            this.getProperty2=function(){
                return property2;
            }
            //public getter
            this.getProperty=function(){
                return property;
            }
            //public setter
            this.setProperty=function(prop){
                property=prop;
            }
        }
    }

现在让我们检查一下:

var s=new Something();
    console.log(typeof s.property);//undefined 
    s.setProperty("another");//set to encapsulated `property`
    console.log(s.getProperty());//get encapsulated `property` value
    console.log(s.getProperty2());//get encapsulated immutable `property2` value