在你看来,你遇到过的最令人惊讶、最怪异、最奇怪或最“WTF”的语言特性是什么?

请每个回答只回答一个特征。


当前回答

C# has a feature called "extension methods", which are roughly analogous to Ruby mix-ins - Essentially, you can add a method to any pre-existing class definition (for instance, you oould add "reverse()" to String if you were so inclined). That alone is fine- The "Weird" part is that you can add these extension methods, with a method body and everything, to an interface. On the one hand, this can be handy as a way to add a single method to a whole swath of classes which aren't part of the same inheritance tree. On the other, you're adding fleshed out methods to interfaces, essentially breaking the very definition of an interface.

其他回答

试试吧,除非,否则

try:     pass
except:  pass
else:    pass
finally: pass

如果没有捕获异常,则执行else部分。

有道理,但一开始我真的不知道它是干什么的。

例子:

def show_square(string):
  try:
    n = int(string, 10)
  except ValueError:
    print "I can't do that, Dave."
  else:
    print n * n

在Ruby中…

i=true
while(i)
   i=false
   a=2
end
puts defined?(a) // returns true

大约在1977年,我在Lisp中添加了“format”函数,那时“printf”甚至还不存在(我是从与Unix相同的源:Multics复制的)。它一开始很无辜,但后来被一个接一个的特征填满了。当Guy Steele引入迭代和相关特性时,事情就失控了,这些特性被Common Lisp X3J13 ANSI标准所接受。下面的示例可以在Common Lisp The Language, 2nd Edition第22.3.3节中的表22-8中找到:

(defun print-xapping (xapping stream depth)
  (declare (ignore depth))
  (format stream
      "~:[{~;[~]~:{~S~:[->~S~;~*~]~:^ ~}~:[~; ~]~ ~{~S->~^ ~}~:[~; ~]~[~*~;->~S~;->~*~]~:[}~;]~]"
      (xectorp xapping)
      (do ((vp (xectorp xapping))
           (sp (finite-part-is-xetp xapping))
           (d (xapping-domain xapping) (cdr d))
           (r (xapping-range xapping) (cdr r))
           (z '() (cons (list (if vp (car r) (car d)) (or vp sp) (car r)) z)))
          ((null d) (reverse z)))
      (and (xapping-domain xapping)
           (or (xapping-exceptions xapping)
           (xapping-infinite xapping)))
      (xapping-exceptions xapping)
      (and (xapping-exceptions xapping)
           (xapping-infinite xapping))
      (ecase (xapping-infinite xapping)
        ((nil) 0)
        (:constant 1)
        (:universal 2))
      (xapping-default xapping)
      (xectorp xapping)))

在MAXScript中,所有操作符都是平等对待的。因此,a = b +c使a等于b,然后计算a+c的和,并丢弃结果。

在c++中,你可以从空指针调用静态方法——看!

class Foo {
  public:
    static void bar() {
      std::cout << "WTF!?" << std::endl;
    }
};

int main(void) {
  Foo * foo = NULL;
  foo->bar(); //=> WTF!?
  return 0; // Ok!
}

这句话让我很意外……