我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
在“活动”中使用以下代码。
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int wwidth = metrics.widthPixels;
其他回答
科特林牌手表
fun getScreenHeight(activity: Activity): Int {
val metrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(metrics)
return metrics.heightPixels
}
fun getScreenWidth(activity: Activity): Int {
val metrics = DisplayMetrics()
activity.windowManager.defaultDisplay.getMetrics(metrics)
return metrics.widthPixels
}
JAVA
DisplayMetrics dimension = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dimension);
int w = dimension.widthPixels;
int h = dimension.heightPixels;
我有一个启动屏幕活动,LinearLayout作为根视图,其宽度和高度为match_parent。这是该活动的onCreate()方法中的代码。我在应用程序的所有其他活动中使用这些度量。
int displayWidth = getRawDisplayWidthPreHoneycomb();
int rawDisplayHeight = getRawDisplayHeightPreHoneycomb();
int usableDisplayHeight = rawDisplayHeight - getStatusBarHeight();
pf.setScreenParameters(displayWidth, usableDisplayHeight);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
LinearLayout myView = (LinearLayout) findViewById(R.id.splash_view);
myView.addOnLayoutChangeListener(new OnLayoutChangeListener() {
@Override
public void onLayoutChange(View v, int left, int top, int right, int bottom, int oldLeft, int oldTop, int oldRight, int oldBottom) {
if (left == 0 && top == 0 && right == 0 && bottom == 0) {
return;
}
int displayWidth = Math.min(right, bottom);
int usableDisplayHeight = Math.max(right, bottom);
pf.setScreenParameters(displayWidth, usableDisplayHeight);
}
});
}
下面是上面调用的方法的实现:
private int getRawDisplayWidthPreHoneycomb() {
WindowManager windowManager = getWindowManager();
Display display = windowManager.getDefaultDisplay();
DisplayMetrics displayMetrics = new DisplayMetrics();
display.getMetrics(displayMetrics);
int widthPixels = displayMetrics.widthPixels;
int heightPixels = displayMetrics.heightPixels;
return Math.min(widthPixels, heightPixels);
}
private int getRawDisplayHeightPreHoneycomb() {
WindowManager w = getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
int widthPixels = metrics.widthPixels;
int heightPixels = metrics.heightPixels;
return Math.max(widthPixels, heightPixels);
}
public int getStatusBarHeight() {
int statusBarHeight = 0;
int resourceId = getResources().getIdentifier("status_bar_height", "dimen", "android");
if (resourceId > 0) {
statusBarHeight = getResources().getDimensionPixelSize(resourceId);
}
return statusBarHeight;
}
这将导致所有API版本和不同类型的设备(手机和平板电脑)的可用显示的高度和宽度,不包括任何类型的栏(状态栏、导航栏)。
为了访问Android设备的状态栏高度,我们更喜欢一种编程方式:
示例代码
int resId = getResources().getIdentifier("status_bar_height", "dimen", "android");
if (resId > 0) {
result = getResources().getDimensionPixelSize(resId);
}
变量结果给出像素的高度。
用于快速访问
有关标题栏、导航栏和内容视图高度的更多信息,请查看Android设备屏幕大小。
我尝试了所有可能的“解决方案”,但都失败了,我注意到Elliott Hughes的“Dalvik Explorer”应用程序在任何Android设备/操作系统版本上都始终显示正确的维度。我最后看了他的开源项目,可以在这里找到:https://code.google.com/p/enh/
以下是所有相关代码:
WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
try {
// used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar)
widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
try {
// used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar)
Point realSize = new Point();
Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
widthPixels = realSize.x;
heightPixels = realSize.y;
} catch (Exception ignored) {
}
EDIT:略有改进的版本(避免在不受支持的OS版本上触发异常):
WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 14 && Build.VERSION.SDK_INT < 17)
try {
widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 17)
try {
Point realSize = new Point();
Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
widthPixels = realSize.x;
heightPixels = realSize.y;
} catch (Exception ignored) {
}
我认为这是最简单的
private fun checkDisplayResolution() {
val displayMetrics = DisplayMetrics().also {
windowManager.defaultDisplay.getMetrics(it)
}
Log.i(TAG, "display width: ${displayMetrics.widthPixels}")
Log.i(TAG, "display height: ${displayMetrics.heightPixels}")
Log.i(TAG, "display width dpi: ${displayMetrics.xdpi}")
Log.i(TAG, "display height dpi: ${displayMetrics.ydpi}")
Log.i(TAG, "display density: ${displayMetrics.density}")
Log.i(TAG, "display scaled density: ${displayMetrics.scaledDensity}")
}