我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
我尝试了所有可能的“解决方案”,但都失败了,我注意到Elliott Hughes的“Dalvik Explorer”应用程序在任何Android设备/操作系统版本上都始终显示正确的维度。我最后看了他的开源项目,可以在这里找到:https://code.google.com/p/enh/
以下是所有相关代码:
WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
try {
// used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar)
widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
try {
// used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar)
Point realSize = new Point();
Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
widthPixels = realSize.x;
heightPixels = realSize.y;
} catch (Exception ignored) {
}
EDIT:略有改进的版本(避免在不受支持的OS版本上触发异常):
WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 14 && Build.VERSION.SDK_INT < 17)
try {
widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 17)
try {
Point realSize = new Point();
Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
widthPixels = realSize.x;
heightPixels = realSize.y;
} catch (Exception ignored) {
}
其他回答
要获得屏幕尺寸,请使用显示度量
DisplayMetrics displayMetrics = new DisplayMetrics();
if (context != null)
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display defaultDisplay = windowManager.getDefaultDisplay();
defaultDisplay.getRealMetrics(displayMetrics);
}
以像素为单位获取高度和宽度
int width =displayMetrics.widthPixels;
int height =displayMetrics.heightPixels;
有一种使用DisplayMetrics(API 1)来实现这一点的方法并不过时,它可以避免try/catch混乱:
// initialize the DisplayMetrics object
DisplayMetrics deviceDisplayMetrics = new DisplayMetrics();
// populate the DisplayMetrics object with the display characteristics
getWindowManager().getDefaultDisplay().getMetrics(deviceDisplayMetrics);
// get the width and height
screenWidth = deviceDisplayMetrics.widthPixels;
screenHeight = deviceDisplayMetrics.heightPixels;
我发现这起了作用。
Rect dim = new Rect();
getWindowVisibleDisplayFrame(dim);
我认为这是最简单的
private fun checkDisplayResolution() {
val displayMetrics = DisplayMetrics().also {
windowManager.defaultDisplay.getMetrics(it)
}
Log.i(TAG, "display width: ${displayMetrics.widthPixels}")
Log.i(TAG, "display height: ${displayMetrics.heightPixels}")
Log.i(TAG, "display width dpi: ${displayMetrics.xdpi}")
Log.i(TAG, "display height dpi: ${displayMetrics.ydpi}")
Log.i(TAG, "display density: ${displayMetrics.density}")
Log.i(TAG, "display scaled density: ${displayMetrics.scaledDensity}")
}
简单的功能与较低版本兼容。
/**
* @return screen size int[width, height]
*
* */
public int[] getScreenSize(){
Point size = new Point();
WindowManager w = getWindowManager();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2){
w.getDefaultDisplay().getSize(size);
return new int[]{size.x, size.y};
}else{
Display d = w.getDefaultDisplay();
//noinspection deprecation
return new int[]{d.getWidth(), d.getHeight()};
}
}
要使用:
int width = getScreenSize()[0];
int height = getScreenSize()[1];