我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:

int px = screenWidth - m;
int py = screenHeight - n;

如何在主活动中获取screenWidth和screenHeight?


当前回答

我尝试了所有可能的“解决方案”,但都失败了,我注意到Elliott Hughes的“Dalvik Explorer”应用程序在任何Android设备/操作系统版本上都始终显示正确的维度。我最后看了他的开源项目,可以在这里找到:https://code.google.com/p/enh/

以下是所有相关代码:

WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
try {
    // used when 17 > SDK_INT >= 14; includes window decorations (statusbar bar/menu bar)
    widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
    heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
try {
    // used when SDK_INT >= 17; includes window decorations (statusbar bar/menu bar)
    Point realSize = new Point();
    Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
    widthPixels = realSize.x;
    heightPixels = realSize.y;
} catch (Exception ignored) {
}

EDIT:略有改进的版本(避免在不受支持的OS版本上触发异常):

WindowManager w = activity.getWindowManager();
Display d = w.getDefaultDisplay();
DisplayMetrics metrics = new DisplayMetrics();
d.getMetrics(metrics);
// since SDK_INT = 1;
widthPixels = metrics.widthPixels;
heightPixels = metrics.heightPixels;
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 14 && Build.VERSION.SDK_INT < 17)
try {
    widthPixels = (Integer) Display.class.getMethod("getRawWidth").invoke(d);
    heightPixels = (Integer) Display.class.getMethod("getRawHeight").invoke(d);
} catch (Exception ignored) {
}
// includes window decorations (statusbar bar/menu bar)
if (Build.VERSION.SDK_INT >= 17)
try {
    Point realSize = new Point();
    Display.class.getMethod("getRealSize", Point.class).invoke(d, realSize);
    widthPixels = realSize.x;
    heightPixels = realSize.y;
} catch (Exception ignored) {
}

其他回答

要获得屏幕尺寸,请使用显示度量

DisplayMetrics displayMetrics = new DisplayMetrics();
if (context != null) 
      WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
      Display defaultDisplay = windowManager.getDefaultDisplay();
      defaultDisplay.getRealMetrics(displayMetrics);
    }

以像素为单位获取高度和宽度

int width  =displayMetrics.widthPixels;
int height =displayMetrics.heightPixels;

有一种使用DisplayMetrics(API 1)来实现这一点的方法并不过时,它可以避免try/catch混乱:

 // initialize the DisplayMetrics object
 DisplayMetrics deviceDisplayMetrics = new DisplayMetrics();

 // populate the DisplayMetrics object with the display characteristics
 getWindowManager().getDefaultDisplay().getMetrics(deviceDisplayMetrics);

 // get the width and height
 screenWidth = deviceDisplayMetrics.widthPixels;
 screenHeight = deviceDisplayMetrics.heightPixels;

我发现这起了作用。

Rect dim = new Rect();
getWindowVisibleDisplayFrame(dim);

我认为这是最简单的

private fun checkDisplayResolution() {
    val displayMetrics = DisplayMetrics().also {
        windowManager.defaultDisplay.getMetrics(it)
    }

    Log.i(TAG, "display width: ${displayMetrics.widthPixels}")
    Log.i(TAG, "display height: ${displayMetrics.heightPixels}")
    Log.i(TAG, "display width dpi: ${displayMetrics.xdpi}")
    Log.i(TAG, "display height dpi: ${displayMetrics.ydpi}")
    Log.i(TAG, "display density: ${displayMetrics.density}")
    Log.i(TAG, "display scaled density: ${displayMetrics.scaledDensity}")
}

简单的功能与较低版本兼容。

/**
 * @return screen size int[width, height]
 *
 * */
public int[] getScreenSize(){
    Point size = new Point();
    WindowManager w = getWindowManager();

    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2){
        w.getDefaultDisplay().getSize(size);
        return new int[]{size.x, size.y};
    }else{
        Display d = w.getDefaultDisplay();
        //noinspection deprecation
        return new int[]{d.getWidth(), d.getHeight()};
    }
}

要使用:

int width = getScreenSize()[0];
int height = getScreenSize()[1];