printf()和cout在c++中的区别是什么?
当前回答
cout<< "Hello";
printf("%s", "Hello");
两者都用于打印值。它们有完全不同的语法。c++两者都有,C 只有printf。
其他回答
来自c++常见问题解答:
[15.1] Why should I use <iostream> instead of the traditional <cstdio>? Increase type safety, reduce errors, allow extensibility, and provide inheritability. printf() is arguably not broken, and scanf() is perhaps livable despite being error prone, however both are limited with respect to what C++ I/O can do. C++ I/O (using << and >>) is, relative to C (using printf() and scanf()): More type-safe: With <iostream>, the type of object being I/O'd is known statically by the compiler. In contrast, <cstdio> uses "%" fields to figure out the types dynamically. Less error prone: With <iostream>, there are no redundant "%" tokens that have to be consistent with the actual objects being I/O'd. Removing redundancy removes a class of errors. Extensible: The C++ <iostream> mechanism allows new user-defined types to be I/O'd without breaking existing code. Imagine the chaos if everyone was simultaneously adding new incompatible "%" fields to printf() and scanf()?! Inheritable: The C++ <iostream> mechanism is built from real classes such as std::ostream and std::istream. Unlike <cstdio>'s FILE*, these are real classes and hence inheritable. This means you can have other user-defined things that look and act like streams, yet that do whatever strange and wonderful things you want. You automatically get to use the zillions of lines of I/O code written by users you don't even know, and they don't need to know about your "extended stream" class.
另一方面,printf要快得多,因此在非常特定和有限的情况下,可以优先使用它而不是cout。总是先做侧写。(例如,参见http://programming-designs.com/2009/02/c-speed-test-part-2-printf-vs-cout/)
Printf是一个函数而cout是一个变量。
人们经常声称printf要快得多。这在很大程度上是一个神话。我刚刚测试了一下,结果如下:
cout with only endl 1461.310252 ms
cout with only '\n' 343.080217 ms
printf with only '\n' 90.295948 ms
cout with string constant and endl 1892.975381 ms
cout with string constant and '\n' 416.123446 ms
printf with string constant and '\n' 472.073070 ms
cout with some stuff and endl 3496.489748 ms
cout with some stuff and '\n' 2638.272046 ms
printf with some stuff and '\n' 2520.318314 ms
结论:如果你只想要换行,使用printf;否则,cout几乎一样快,甚至更快。更多细节可以在我的博客上找到。
需要澄清的是,我并不是说iostreams总是比printf更好;我只是想说,你应该根据真实的数据做出明智的决定,而不是基于一些常见的、误导性的假设而胡乱猜测。
更新:这里是我用于测试的完整代码。使用g++编译,没有任何其他选项(除了用于计时的-lrt)。
#include <stdio.h>
#include <iostream>
#include <ctime>
class TimedSection {
char const *d_name;
timespec d_start;
public:
TimedSection(char const *name) :
d_name(name)
{
clock_gettime(CLOCK_REALTIME, &d_start);
}
~TimedSection() {
timespec end;
clock_gettime(CLOCK_REALTIME, &end);
double duration = 1e3 * (end.tv_sec - d_start.tv_sec) +
1e-6 * (end.tv_nsec - d_start.tv_nsec);
std::cerr << d_name << '\t' << std::fixed << duration << " ms\n";
}
};
int main() {
const int iters = 10000000;
char const *text = "01234567890123456789";
{
TimedSection s("cout with only endl");
for (int i = 0; i < iters; ++i)
std::cout << std::endl;
}
{
TimedSection s("cout with only '\\n'");
for (int i = 0; i < iters; ++i)
std::cout << '\n';
}
{
TimedSection s("printf with only '\\n'");
for (int i = 0; i < iters; ++i)
printf("\n");
}
{
TimedSection s("cout with string constant and endl");
for (int i = 0; i < iters; ++i)
std::cout << "01234567890123456789" << std::endl;
}
{
TimedSection s("cout with string constant and '\\n'");
for (int i = 0; i < iters; ++i)
std::cout << "01234567890123456789\n";
}
{
TimedSection s("printf with string constant and '\\n'");
for (int i = 0; i < iters; ++i)
printf("01234567890123456789\n");
}
{
TimedSection s("cout with some stuff and endl");
for (int i = 0; i < iters; ++i)
std::cout << text << "01234567890123456789" << i << std::endl;
}
{
TimedSection s("cout with some stuff and '\\n'");
for (int i = 0; i < iters; ++i)
std::cout << text << "01234567890123456789" << i << '\n';
}
{
TimedSection s("printf with some stuff and '\\n'");
for (int i = 0; i < iters; ++i)
printf("%s01234567890123456789%i\n", text, i);
}
}
我想指出的是,如果你想在c++中使用线程,如果你使用cout,你可以得到一些有趣的结果。
考虑下面的代码:
#include <string>
#include <iostream>
#include <thread>
using namespace std;
void task(int taskNum, string msg) {
for (int i = 0; i < 5; ++i) {
cout << "#" << taskNum << ": " << msg << endl;
}
}
int main() {
thread t1(task, 1, "AAA");
thread t2(task, 2, "BBB");
t1.join();
t2.join();
return 0;
}
// g++ ./thread.cpp -o thread.out -ansi -pedantic -pthread -std=c++0x
现在,输出都被打乱了。它也可以产生不同的结果,试着执行几次:
##12:: ABABAB
##12:: ABABAB
##12:: ABABAB
##12:: ABABAB
##12:: ABABAB
你可以使用printf,也可以使用互斥。
#1: AAA
#2: BBB
#1: AAA
#2: BBB
#1: AAA
#2: BBB
#1: AAA
#2: BBB
#1: AAA
#2: BBB
玩得开心!
一个是输出到标准输出的函数。另一个是一个对象,它提供了几个成员函数和输出到stdout的操作符<<的重载。我可以列举更多的不同之处,但我不确定你想要的是什么。