我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?
当前回答
这并不像我们想象的那么难。只需要为UIButton创建一个背景颜色清晰的框架,为按钮分配动作,并放置在导航栏后退按钮上。最后在使用后取下按钮。
这是Swift 3 用UIImage代替UIButton的示例代码
override func viewDidLoad() {
super.viewDidLoad()
let imageView = UIImageView()
imageView.backgroundColor = UIColor.clear
imageView.frame = CGRect(x:0,y:0,width:2*(self.navigationController?.navigationBar.bounds.height)!,height:(self.navigationController?.navigationBar.bounds.height)!)
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(back(sender:)))
imageView.isUserInteractionEnabled = true
imageView.addGestureRecognizer(tapGestureRecognizer)
imageView.tag = 1
self.navigationController?.navigationBar.addSubview(imageView)
}
编写需要执行的代码
func back(sender: UIBarButtonItem) {
// Perform your custom actions}
_ = self.navigationController?.popViewController(animated: true)
}
执行操作后删除子视图
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
for view in (self.navigationController?.navigationBar.subviews)!{
if view.tag == 1 {
view.removeFromSuperview()
}
}
其他回答
这并不像我们想象的那么难。只需要为UIButton创建一个背景颜色清晰的框架,为按钮分配动作,并放置在导航栏后退按钮上。最后在使用后取下按钮。
这是Swift 3 用UIImage代替UIButton的示例代码
override func viewDidLoad() {
super.viewDidLoad()
let imageView = UIImageView()
imageView.backgroundColor = UIColor.clear
imageView.frame = CGRect(x:0,y:0,width:2*(self.navigationController?.navigationBar.bounds.height)!,height:(self.navigationController?.navigationBar.bounds.height)!)
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(back(sender:)))
imageView.isUserInteractionEnabled = true
imageView.addGestureRecognizer(tapGestureRecognizer)
imageView.tag = 1
self.navigationController?.navigationBar.addSubview(imageView)
}
编写需要执行的代码
func back(sender: UIBarButtonItem) {
// Perform your custom actions}
_ = self.navigationController?.popViewController(animated: true)
}
执行操作后删除子视图
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
for view in (self.navigationController?.navigationBar.subviews)!{
if view.tag == 1 {
view.removeFromSuperview()
}
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingToParent {
//your code backView
}
}
你可以简单地从堆栈中删除不必要的控制器,就像这样:
self.navigationController?.viewControllers.removeAll(where: {
$0 is FirstViewController || $0 is SecondWithPinController
})
我创建了这个(swift)类来创建一个完全像常规按钮一样的返回按钮,包括返回箭头。它可以创建带有常规文本或图像的按钮。
使用
weak var weakSelf = self
// Assign back button with back arrow and text (exactly like default back button)
navigationItem.leftBarButtonItems = CustomBackButton.createWithText("YourBackButtonTitle", color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
// Assign back button with back arrow and image
navigationItem.leftBarButtonItems = CustomBackButton.createWithImage(UIImage(named: "yourImageName")!, color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
func tappedBackButton() {
// Do your thing
self.navigationController!.popViewControllerAnimated(true)
}
自定义后退按钮类
(使用Sketch & Paintcode插件绘制后退箭头的代码)
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.Plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.Plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), forBarMetrics: UIBarMetrics.Default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRectMake(0,0,22 + backImageView.frame.width,22))
backImageView.frame = CGRectMake(22, 0, backImageView.frame.width, backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, forControlEvents: .TouchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(frame frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
CGContextSaveGState(context)
let resizedFrame = resizing.apply(rect: CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
CGContextTranslateCTM(context, resizedFrame.minX, resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
CGContextScaleCTM(context, resizedScale.width, resizedScale.height)
/// Line
let line = UIBezierPath()
line.moveToPoint(CGPoint(x: 9, y: 9))
line.addLineToPoint(CGPoint.zero)
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 11)
line.lineCapStyle = .Square
line.lineWidth = 3
color.setStroke()
line.stroke()
CGContextRestoreGState(context)
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.moveToPoint(CGPoint(x: 9, y: 0))
lineCopy.addLineToPoint(CGPoint(x: 0, y: 9))
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 2)
lineCopy.lineCapStyle = .Square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
CGContextRestoreGState(context)
CGContextRestoreGState(context)
}
private class func imageOfBackArrow(size size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(frame: CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(rect rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
斯威夫特3.0
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), for: UIBarMetrics.default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRect(x: 0, y: 0, width: 22 + backImageView.frame.width, height: 22))
backImageView.frame = CGRect(x: 22, y: 0, width: backImageView.frame.width, height: backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, for: .touchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(_ frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
context.saveGState()
let resizedFrame = resizing.apply(CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
context.scaleBy(x: resizedScale.width, y: resizedScale.height)
/// Line
let line = UIBezierPath()
line.move(to: CGPoint(x: 9, y: 9))
line.addLine(to: CGPoint.zero)
context.saveGState()
context.translateBy(x: 3, y: 11)
line.lineCapStyle = .square
line.lineWidth = 3
color.setStroke()
line.stroke()
context.restoreGState()
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.move(to: CGPoint(x: 9, y: 0))
lineCopy.addLine(to: CGPoint(x: 0, y: 9))
context.saveGState()
context.translateBy(x: 3, y: 2)
lineCopy.lineCapStyle = .square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
context.restoreGState()
context.restoreGState()
}
private class func imageOfBackArrow(_ size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(_ rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
Swift 5 __ Xcode 11.5
在我的情况下,我想做一个动画,当它完成后,返回。 一种覆盖后退按钮默认动作的方法 调用你的自定义动作是这样的:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
setBtnBack()
}
private func setBtnBack() {
for vw in navigationController?.navigationBar.subviews ?? [] where "\(vw.classForCoder)" == "_UINavigationBarContentView" {
print("\(vw.classForCoder)")
for subVw in vw.subviews where "\(subVw.classForCoder)" == "_UIButtonBarButton" {
let ctrl = subVw as! UIControl
ctrl.removeTarget(ctrl.allTargets.first, action: nil, for: .allEvents)
ctrl.addTarget(self, action: #selector(backBarBtnAction), for: .touchUpInside)
}
}
}
@objc func backBarBtnAction() {
doSomethingBeforeBack { [weak self](isEndedOk) in
if isEndedOk {
self?.navigationController?.popViewController(animated: true)
}
}
}
private func doSomethingBeforeBack(completion: @escaping (_ isEndedOk:Bool)->Void ) {
UIView.animate(withDuration: 0.25, animations: { [weak self] in
self?.vwTxt.alpha = 0
}) { (isEnded) in
completion(isEnded)
}
}
或者你可以使用这个方法一次来探索NavigationBar视图层次结构,并获得访问_UIButtonBarButton视图的索引,转换为UIControl,删除目标-动作,并添加你的自定义目标-动作:
private func debug_printSubviews(arrSubviews:[UIView]?, level:Int) {
for (i,subVw) in (arrSubviews ?? []).enumerated() {
var str = ""
for _ in 0...level {
str += "\t"
}
str += String(format: "%2d %@",i, "\(subVw.classForCoder)")
print(str)
debug_printSubviews(arrSubviews: subVw.subviews, level: level + 1)
}
}
// Set directly the indexs
private func setBtnBack_method2() {
// Remove or comment the print lines
debug_printSubviews(arrSubviews: navigationController?.navigationBar.subviews, level: 0)
let ctrl = navigationController?.navigationBar.subviews[1].subviews[0] as! UIControl
print("ctrl.allTargets: \(ctrl.allTargets)")
ctrl.removeTarget(ctrl.allTargets.first, action: nil, for: .allEvents)
print("ctrl.allTargets: \(ctrl.allTargets)")
ctrl.addTarget(self, action: #selector(backBarBtnAction), for: .touchUpInside)
print("ctrl.allTargets: \(ctrl.allTargets)")
}
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