我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?
当前回答
override func willMove(toParent parent: UIViewController?)
{
super.willMove(toParent: parent)
if parent == nil
{
print("This VC is 'will' be popped. i.e. the back button was pressed.")
}
}
其他回答
我创建了这个(swift)类来创建一个完全像常规按钮一样的返回按钮,包括返回箭头。它可以创建带有常规文本或图像的按钮。
使用
weak var weakSelf = self
// Assign back button with back arrow and text (exactly like default back button)
navigationItem.leftBarButtonItems = CustomBackButton.createWithText("YourBackButtonTitle", color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
// Assign back button with back arrow and image
navigationItem.leftBarButtonItems = CustomBackButton.createWithImage(UIImage(named: "yourImageName")!, color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
func tappedBackButton() {
// Do your thing
self.navigationController!.popViewControllerAnimated(true)
}
自定义后退按钮类
(使用Sketch & Paintcode插件绘制后退箭头的代码)
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.Plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.Plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), forBarMetrics: UIBarMetrics.Default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRectMake(0,0,22 + backImageView.frame.width,22))
backImageView.frame = CGRectMake(22, 0, backImageView.frame.width, backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, forControlEvents: .TouchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(frame frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
CGContextSaveGState(context)
let resizedFrame = resizing.apply(rect: CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
CGContextTranslateCTM(context, resizedFrame.minX, resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
CGContextScaleCTM(context, resizedScale.width, resizedScale.height)
/// Line
let line = UIBezierPath()
line.moveToPoint(CGPoint(x: 9, y: 9))
line.addLineToPoint(CGPoint.zero)
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 11)
line.lineCapStyle = .Square
line.lineWidth = 3
color.setStroke()
line.stroke()
CGContextRestoreGState(context)
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.moveToPoint(CGPoint(x: 9, y: 0))
lineCopy.addLineToPoint(CGPoint(x: 0, y: 9))
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 2)
lineCopy.lineCapStyle = .Square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
CGContextRestoreGState(context)
CGContextRestoreGState(context)
}
private class func imageOfBackArrow(size size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(frame: CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(rect rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
斯威夫特3.0
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), for: UIBarMetrics.default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRect(x: 0, y: 0, width: 22 + backImageView.frame.width, height: 22))
backImageView.frame = CGRect(x: 22, y: 0, width: backImageView.frame.width, height: backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, for: .touchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(_ frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
context.saveGState()
let resizedFrame = resizing.apply(CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
context.scaleBy(x: resizedScale.width, y: resizedScale.height)
/// Line
let line = UIBezierPath()
line.move(to: CGPoint(x: 9, y: 9))
line.addLine(to: CGPoint.zero)
context.saveGState()
context.translateBy(x: 3, y: 11)
line.lineCapStyle = .square
line.lineWidth = 3
color.setStroke()
line.stroke()
context.restoreGState()
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.move(to: CGPoint(x: 9, y: 0))
lineCopy.addLine(to: CGPoint(x: 0, y: 9))
context.saveGState()
context.translateBy(x: 3, y: 2)
lineCopy.lineCapStyle = .square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
context.restoreGState()
context.restoreGState()
}
private class func imageOfBackArrow(_ size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(_ rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
试试这个。
self.navigationItem.leftBarButtonItem?.target = "methodname"
func methodname ( ) {
// enter code here
}
这个也试试。
override func viewWillAppear(animated: Bool) {
//empty your array
}
Swift 5+(带警报控制的后退按钮)
override func viewDidLoad() {
super.viewDidLoad()
self.navigationItem.hidesBackButton = true
let newBackButton = UIBarButtonItem(title: "<Back", style: UIBarButtonItem.Style.plain, target: self, action: #selector(PGWebViewController.back(sender:)))
self.navigationItem.leftBarButtonItem = newBackButton
}
@objc func back(sender: UIBarButtonItem) {
let alert = UIAlertController(title: "Warning!", message: "Your payment process is not completed yet. Do you want to go back?", preferredStyle: .alert)
let ok = UIAlertAction(title: "OK", style: .default, handler: { action in
_ = self.navigationController?.popViewController(animated: true)
})
alert.addAction(ok)
let cancel = UIAlertAction(title: "Cancel", style: .default, handler: { action in
})
alert.addAction(cancel)
DispatchQueue.main.async(execute: {
self.present(alert, animated: true)
})}
如果你想有后退按钮和后退箭头,你可以使用下面的图片和代码
backArrow.png backArrow@2x.png backArrow@3x.png
override func viewDidLoad() {
super.viewDidLoad()
let customBackButton = UIBarButtonItem(image: UIImage(named: "backArrow") , style: .plain, target: self, action: #selector(backAction(sender:)))
customBackButton.imageInsets = UIEdgeInsets(top: 2, left: -8, bottom: 0, right: 0)
navigationItem.leftBarButtonItem = customBackButton
}
func backAction(sender: UIBarButtonItem) {
// custom actions here
navigationController?.popViewController(animated: true)
}
我的偏好是在导航控制器中覆盖popViewController。这样做的好处是:
你的应用程序保持默认的后退按钮外观和动画,你不需要管理它。如果用户在手机上设置了大号文本,这尤其有用,因为默认的后退按钮会根据用户的设置增加或减少大小。 你可以完全停止视图弹出,不像使用viewWillDisappear。
首先,创建一个自定义导航控制器类(并确保将其分配给故事板中的导航控制器或任何创建导航控制器的地方):
class NavControllerWithBackButtonOverride: UINavigationController {
var backButtonOverride: (() -> Void)? = nil
override func popViewController(animated: Bool) -> UIViewController? {
if backButtonOverride != nil {
//if anything is assigned to the backButtonOverride the override will run
self.backButtonOverride!()
return nil
} else {
//otherwise the default popViewController will run
return super.popViewController(animated: animated)
}
}
}
然后通过给backButtonOverride变量赋值,在视图控制器中启用/禁用重载:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.enableCustomBackButton()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.disableCustomBackButton()
}
/**
Custom Back Button
*/
func customBackButtonAction() {
print("DO THIS INSTEAD")
}
func enableCustomBackButton() {
if let nav = self.navigationController as? NavControllerWithBackButtonOverride {
nav.backButtonOverride = { self.customBackButtonAction() }
nav.interactivePopGestureRecognizer?.isEnabled = false
}
}
func disableCustomBackButton() {
if let nav = self.navigationController as? NavControllerWithBackButtonOverride {
nav.backButtonOverride = nil
nav.interactivePopGestureRecognizer?.isEnabled = true
}
}
注意:我还禁用了interactivePopGestureRecognizer,因为它会导致自定义设置的问题。
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