我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?
当前回答
对于Swift 5,我们可以检查它在视图中是否会消失
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParent {
delegate?.passValue(clickedImage: selectedImage)
}
}
其他回答
在离开电流控制器之前,我需要显示警报。所以我是这样做的:
添加扩展UINavigationController与UINavigationBarDelegate 添加选择器到你的控制器导航
它的工作)
extension UINavigationController: UINavigationBarDelegate {
public func navigationBar(_ navigationBar: UINavigationBar, shouldPop item: UINavigationItem) -> Bool {
if let items = navigationBar.items, viewControllers.count < items.count {
return true
}
let clientInfoVC = topViewController as? ClientInfoVC
if clientInfoVC?.responds(to: #selector(clientInfoVC?.navigationShouldPopOnBack)) ?? false {
clientInfoVC?.navigationShouldPopOnBack(completion: { isAllowPop in
if isAllowPop {
DispatchQueue.main.async {
self.popViewController(animated: true)
}
}
})
}
DispatchQueue.main.async {
self.popViewController(animated: true)
}
return false
}
}
@objc func navigationShouldPopOnBack(completion: @escaping (Bool) -> ()) {
let ok = UIAlertAction(title: R.string.alert.actionOk(), style: .default) { _ in
completion(true)
}
let cancel = UIAlertAction(title: R.string.alert.actionCancel(), style: .cancel) { _ in
completion(false)
}
let alertController = UIAlertController(title: "", message: R.string.alert.contractMessage(), preferredStyle: .alert)
alertController.addAction(ok)
alertController.addAction(cancel)
present(alertController, animated: true, completion: nil)
}
NO
override func willMove(父控件:UIViewController?) {}
即使你在segue到覆盖这个方法的视图控制器,这个也会被调用。其中,检查parent是否为nil或not不是确保移动回正确的UIViewController的精确方法。为了准确地确定UINavigationController是否正确地导航回呈现当前的UIViewController,你将需要遵守UINavigationControllerDelegate协议。
YES
注意:MyViewController只是你想要检测返回的UIViewController的名称。
1)在你的文件顶部添加UINavigationControllerDelegate。
class MyViewController: UIViewController, UINavigationControllerDelegate {
2)添加一个属性到你的类,它将跟踪你正在segue的UIViewController。
class MyViewController: UIViewController, UINavigationControllerDelegate {
var previousViewController:UIViewController
3)在MyViewController的viewDidLoad方法中为你的UINavigationController分配self作为委托。
override func viewDidLoad() {
super.viewDidLoad()
self.navigationController?.delegate = self
}
3)在你segue之前,将之前的UIViewController分配为这个属性。
// In previous UIViewController
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "YourSegueID" {
if let nextViewController = segue.destination as? MyViewController {
nextViewController.previousViewController = self
}
}
}
4)并遵循UINavigationControllerDelegate的MyViewController中的一个方法
func navigationController(_ navigationController: UINavigationController, willShow viewController: UIViewController, animated: Bool) {
if viewController == self.previousViewController {
// You are going back
}
}
我通过调用/重写viewWillDisappear来实现这一点,然后像这样访问navigationController的堆栈:
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
let stack = self.navigationController?.viewControllers.count
if stack >= 2 {
// for whatever reason, the last item on the stack is the TaskBuilderViewController (not self), so we only use -1 to access it
if let lastitem = self.navigationController?.viewControllers[stack! - 1] as? theViewControllerYoureTryingToAccess {
// hand over the data via public property or call a public method of theViewControllerYoureTryingToAccess, like
lastitem.emptyArray()
lastitem.value = 5
}
}
}
将按钮替换为另一个答案中建议的自定义按钮可能不是一个好主意,因为您将失去默认的行为和样式。
另一个选择是在视图控制器上实现viewWillDisappear方法,并检查名为isMovingFromParentViewController的属性。如果那个属性为真,它意味着视图控制器正在消失,因为它正在被移除(弹出)。
应该是这样的:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParentViewController {
// Your code...
}
}
在swift 4.2中
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParent {
// Your code...
}
}
据我所知,你想清空你的数组,当你按下后退按钮,弹出到你之前的ViewController,让你的数组加载在这个屏幕上
let settingArray = NSMutableArray()
@IBAction func Back(sender: AnyObject) {
self. settingArray.removeAllObjects()
self.dismissViewControllerAnimated(true, completion: nil)
}