我需要执行一个动作(清空一个数组),当UINavigationController的后退按钮被按下,而按钮仍然导致堆栈上的前一个ViewController出现。我如何使用swift来实现这一点?


当前回答

这是我自己解决问题的方法

override func viewWillAppear(_ animated: Bool) {
    super.viewWillAppear(animated)
    self.navigationItem.leftBarButtonItem?.action = #selector(self.back(sender:))
    self.navigationItem.leftBarButtonItem?.target = self
}

@objc func back(sender: UIBarButtonItem) {

}

其他回答

这里有一个最简单的Swift 5解决方案,它不需要你创建一个自定义的后退按钮,也不需要你放弃所有免费获得的UINavigationController左键功能。

正如Brandon A上面建议的那样,你需要在你想要与之交互的视图控制器中实现UINavigationControllerDelegate。一个好方法是创建一个unwind segue,你可以手动或自动地执行,并从自定义完成按钮或后退按钮重用相同的代码。

首先,让你感兴趣的视图控制器(你想检测返回的那个)在它的viewDidLoad中成为导航控制器的委托:

override func viewDidLoad() {
    super.viewDidLoad()
    navigationController?.delegate = self
}

其次,在文件底部添加一个扩展,覆盖navigationController(willShow:animated:)

extension PickerTableViewController: UINavigationControllerDelegate {

    func navigationController(_ navigationController: UINavigationController,
                              willShow viewController: UIViewController,
                              animated: Bool) {

        if let _ = viewController as? EditComicBookViewController {

            let selectedItemRow = itemList.firstIndex(of: selectedItemName)
            selectedItemIndex = IndexPath(row: selectedItemRow!, section: 0)

            if let selectedCell = tableView.cellForRow(at: selectedItemIndex) {
                performSegue(withIdentifier: "PickedItem", sender: selectedCell)
            }
        }
    }
}

因为你的问题包含了一个UITableViewController,所以我包含了一种获取用户点击行的索引路径的方法。

在离开电流控制器之前,我需要显示警报。所以我是这样做的:

添加扩展UINavigationController与UINavigationBarDelegate 添加选择器到你的控制器导航

它的工作)

extension UINavigationController: UINavigationBarDelegate {
    public func navigationBar(_ navigationBar: UINavigationBar, shouldPop item: UINavigationItem) -> Bool {
        if let items = navigationBar.items, viewControllers.count < items.count {
            return true
        }

        let clientInfoVC = topViewController as? ClientInfoVC
        if clientInfoVC?.responds(to: #selector(clientInfoVC?.navigationShouldPopOnBack)) ?? false {
            clientInfoVC?.navigationShouldPopOnBack(completion: { isAllowPop in
                if isAllowPop {
                    DispatchQueue.main.async {
                        self.popViewController(animated: true)
                    }
                }
            })
        }

        DispatchQueue.main.async {
            self.popViewController(animated: true)
        }

        return false
    }
}

@objc func navigationShouldPopOnBack(completion: @escaping (Bool) -> ()) {
        let ok = UIAlertAction(title: R.string.alert.actionOk(), style: .default) { _ in
            completion(true)
        }
        let cancel = UIAlertAction(title: R.string.alert.actionCancel(), style: .cancel) { _ in
            completion(false)
        }
        let alertController = UIAlertController(title: "", message: R.string.alert.contractMessage(), preferredStyle: .alert)
        alertController.addAction(ok)
        alertController.addAction(cancel)
        present(alertController, animated: true, completion: nil)
    }

NO

override func willMove(父控件:UIViewController?) {}

即使你在segue到覆盖这个方法的视图控制器,这个也会被调用。其中,检查parent是否为nil或not不是确保移动回正确的UIViewController的精确方法。为了准确地确定UINavigationController是否正确地导航回呈现当前的UIViewController,你将需要遵守UINavigationControllerDelegate协议。

YES

注意:MyViewController只是你想要检测返回的UIViewController的名称。

1)在你的文件顶部添加UINavigationControllerDelegate。

class MyViewController: UIViewController, UINavigationControllerDelegate {

2)添加一个属性到你的类,它将跟踪你正在segue的UIViewController。

class MyViewController: UIViewController, UINavigationControllerDelegate {

var previousViewController:UIViewController

3)在MyViewController的viewDidLoad方法中为你的UINavigationController分配self作为委托。

override func viewDidLoad() {
    super.viewDidLoad()
    self.navigationController?.delegate = self
}

3)在你segue之前,将之前的UIViewController分配为这个属性。

// In previous UIViewController
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    if segue.identifier == "YourSegueID" {
        if let nextViewController = segue.destination as? MyViewController {
            nextViewController.previousViewController = self
        }
    }
}

4)并遵循UINavigationControllerDelegate的MyViewController中的一个方法

func navigationController(_ navigationController: UINavigationController, willShow viewController: UIViewController, animated: Bool) {
    if viewController == self.previousViewController {
        // You are going back
    }
}

我通过调用/重写viewWillDisappear来实现这一点,然后像这样访问navigationController的堆栈:

override func viewWillDisappear(animated: Bool) {
    super.viewWillDisappear(animated)

    let stack = self.navigationController?.viewControllers.count

    if stack >= 2 {
        // for whatever reason, the last item on the stack is the TaskBuilderViewController (not self), so we only use -1 to access it
        if let lastitem = self.navigationController?.viewControllers[stack! - 1] as? theViewControllerYoureTryingToAccess {
            // hand over the data via public property or call a public method of theViewControllerYoureTryingToAccess, like
            lastitem.emptyArray()
            lastitem.value = 5
        }
    }
}

据我所知,你想清空你的数组,当你按下后退按钮,弹出到你之前的ViewController,让你的数组加载在这个屏幕上

let settingArray  = NSMutableArray()
@IBAction func Back(sender: AnyObject) {
    self. settingArray.removeAllObjects()
    self.dismissViewControllerAnimated(true, completion: nil)
}