使用反射,我如何能得到所有类型的实现接口与c# 3.0/。NET 3.5用最少的代码,最小化迭代?
这是我想重写的内容:
foreach (Type t in this.GetType().Assembly.GetTypes())
if (t is IMyInterface)
; //do stuff
使用反射,我如何能得到所有类型的实现接口与c# 3.0/。NET 3.5用最少的代码,最小化迭代?
这是我想重写的内容:
foreach (Type t in this.GetType().Assembly.GetTypes())
if (t is IMyInterface)
; //do stuff
当前回答
你可以使用一些LINQ来获取列表:
var types = from type in this.GetType().Assembly.GetTypes()
where type is ISomeInterface
select type;
但说真的,这样更有可读性吗?
其他回答
已经有许多有效的答案,但我想添加另一个实现作为类型扩展和一个单元测试列表,以演示不同的场景:
public static class TypeExtensions
{
public static IEnumerable<Type> GetAllTypes(this Type type)
{
var typeInfo = type.GetTypeInfo();
var allTypes = GetAllImplementedTypes(type).Concat(typeInfo.ImplementedInterfaces);
return allTypes;
}
private static IEnumerable<Type> GetAllImplementedTypes(Type type)
{
yield return type;
var typeInfo = type.GetTypeInfo();
var baseType = typeInfo.BaseType;
if (baseType != null)
{
foreach (var foundType in GetAllImplementedTypes(baseType))
{
yield return foundType;
}
}
}
}
该算法支持以下场景:
public static class GetAllTypesTests
{
public class Given_A_Sample_Standalone_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleStandalone);
_expectedTypes =
new List<Type>
{
typeof(SampleStandalone),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Abstract_Base_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleBase);
_expectedTypes =
new List<Type>
{
typeof(SampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Child_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleChild);
_expectedTypes =
new List<Type>
{
typeof(SampleChild),
typeof(SampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Base_Interface_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(ISampleBase);
_expectedTypes =
new List<Type>
{
typeof(ISampleBase)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Child_Interface_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(ISampleChild);
_expectedTypes =
new List<Type>
{
typeof(ISampleBase),
typeof(ISampleChild)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Implementation_Class_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
protected override void Given()
{
_sut = typeof(SampleImplementation);
_expectedTypes =
new List<Type>
{
typeof(SampleImplementation),
typeof(SampleChild),
typeof(SampleBase),
typeof(ISampleChild),
typeof(ISampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
public class Given_A_Sample_Interface_Instance_Type_When_Getting_All_Types
: Given_When_Then_Test
{
private Type _sut;
private IEnumerable<Type> _expectedTypes;
private IEnumerable<Type> _result;
class Foo : ISampleChild { }
protected override void Given()
{
var foo = new Foo();
_sut = foo.GetType();
_expectedTypes =
new List<Type>
{
typeof(Foo),
typeof(ISampleChild),
typeof(ISampleBase),
typeof(object)
};
}
protected override void When()
{
_result = _sut.GetAllTypes();
}
[Fact]
public void Then_It_Should_Return_The_Right_Type()
{
_result.Should().BeEquivalentTo(_expectedTypes);
}
}
sealed class SampleStandalone { }
abstract class SampleBase { }
class SampleChild : SampleBase { }
interface ISampleBase { }
interface ISampleChild : ISampleBase { }
class SampleImplementation : SampleChild, ISampleChild { }
}
在选择组装位置时就更好了。如果您知道所有实现的接口都在同一个Assembly.DefinedTypes中,则可以筛选大多数程序集。
// We get the assembly through the base class
var baseAssembly = typeof(baseClass).GetTypeInfo().Assembly;
// we filter the defined classes according to the interfaces they implement
var typeList = baseAssembly.DefinedTypes.Where(type => type.ImplementedInterfaces.Any(inter => inter == typeof(IMyInterface))).ToList();
文/詹·比尔金
遍历所有加载的程序集,遍历它们的所有类型,并检查它们是否实现了接口。
喜欢的东西:
Type ti = typeof(IYourInterface);
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (Type t in asm.GetTypes()) {
if (ti.IsAssignableFrom(t)) {
// here's your type in t
}
}
}
我的是c# 3.0:)
var type = typeof(IMyInterface);
var types = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(s => s.GetTypes())
.Where(p => type.IsAssignableFrom(p));
基本上,最少的迭代次数总是:
loop assemblies
loop types
see if implemented.
到目前为止,所有的答案不是考虑了太少的程序集就是考虑了太多的程序集。您只需检查引用包含该接口的程序集的程序集。这最大限度地减少了不必要地运行静态构造函数的数量,并节省了大量的时间,并且在第三方程序集的情况下可能会产生意想不到的副作用。
public static class ReflectionUtils
{
public static bool DoesTypeSupportInterface(Type type, Type inter)
{
if (inter.IsAssignableFrom(type))
return true;
if (type.GetInterfaces().Any(i => i.IsGenericType && i.GetGenericTypeDefinition() == inter))
return true;
return false;
}
public static IEnumerable<Assembly> GetReferencingAssemblies(Assembly assembly)
{
return AppDomain
.CurrentDomain
.GetAssemblies().Where(asm => asm.GetReferencedAssemblies().Any(asmName => AssemblyName.ReferenceMatchesDefinition(asmName, assembly.GetName())));
}
public static IEnumerable<Type> TypesImplementingInterface(Type desiredType)
{
var assembliesToSearch = new Assembly[] { desiredType.Assembly }
.Concat(GetReferencingAssemblies(desiredType.Assembly));
return assembliesToSearch.SelectMany(assembly => assembly.GetTypes())
.Where(type => DoesTypeSupportInterface(type, desiredType));
}
public static IEnumerable<Type> NonAbstractTypesImplementingInterface(Type desiredType)
{
return TypesImplementingInterface(desiredType).Where(t => !t.IsAbstract);
}
}