是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

function iterate(instance) {
  for (let child of instance.tree_down) iterate(child);

  instance.children = instance.tree_down;
  delete instance.tree_down;
}

iterate(link_hierarchy);

console.log(link_hierarchy);

其他回答

尝试使用lodash transform。

var _ = require('lodash');

obj = {
  "name": "abc",
  "add": "xyz"
};

var newObject = _.transform(obj, function(result, val, key) {

  if (key === "add") {
    result["address"] = val
  } else {
    result[key] = val
  }
});
console.log(obj);
console.log(newObject);

在寻找了很多答案后,这是我最好的解决方案:

const renameKey = (oldKey, newKey) => {
  _.reduce(obj, (newObj, value, key) => {
    newObj[oldKey === key ? newKey : key] = value
    return newObj
  }, {})
}

很明显,它没有替换原来的键,而是构造了一个新对象。 问题中的方法有效,但会改变对象的顺序,因为它将新的键-值添加到最后一个对象上。

在我看来,你的方法是最优化的。但你最终会得到重新排序的密钥。新创建的密钥将附加在末尾。我知道你不应该依赖键的顺序,但如果你需要保存它,你将需要遍历所有键并一个接一个地构造新对象,在这个过程中替换有问题的键。

是这样的:

var new_o={};
for (var i in o)
{
   if (i==old_key) new_o[new_key]=o[old_key];
   else new_o[i]=o[i];
}
o=new_o;
const clone = (obj) => Object.assign({}, obj);

const renameKey = (object, key, newKey) => {

    const clonedObj = clone(object);
  
    const targetKey = clonedObj[key];
  
  
  
    delete clonedObj[key];
  
    clonedObj[newKey] = targetKey;
  
    return clonedObj;
     };

  let contact = {radiant: 11, dire: 22};





contact = renameKey(contact, 'radiant', 'aplha');

contact = renameKey(contact, 'dire', 'omega');



console.log(contact); // { aplha: 11, omega: 22 };

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);