是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
当前回答
重命名对象键的另一种方法:
让我们考虑这个对象:
let obj = {"name": "John", "id": 1, "last_name": "Doe"}
让我们重命名name key为first_name:
let { name: first_name, ...rest } = obj;
obj = { first_name, ...rest }
现在对象是:
{"first_name": "John", "id": 1, "last_name": "Doe"}
其他回答
下面是创建具有重命名键的新对象的示例。
let x = { id: "checkout", name: "git checkout", description: "checkout repository" };
let renamed = Object.entries(x).reduce((u, [n, v]) => {
u[`__${n}`] = v;
return u;
}, {});
我的方法,改编好的@Mulhoon typescript帖子,用于更改多个键:
const renameKeys = <
TOldKey extends keyof T,
TNewkey extends string,
T extends Record<string, unknown>
>(
keys: {[ key: string]: TNewkey extends TOldKey ? never : TNewkey },
obj: T
) => Object
.keys(obj)
.reduce((acc, key) => ({
...acc,
...{ [keys[key] || key]: obj[key] }
}), {});
renameKeys({id: 'value', name: 'label'}, {id: 'toto_id', name: 'toto', age: 35});
如果有人需要重命名object的键:
const renameKeyObject = (obj, oldKey, newKey) => { 如果 (旧键 === 新键) 返回 volj; Object.keys(obj).forEach((key) => { if (key === oldKey) { obj[newKey] = obj[key]; 删除 obj[键]; } else if (obj[key] !== null &&; typeof obj[key] === “object”) { obj[key] = renameKeyObject(obj[key], oldKey, newKey); } }); 返回卷; };
我只想用ES6(ES2015)的方式!
我们需要跟上时代!
const old_obj = { k1: `111`, k2: `222`, k3: `333` }; console.log(`old_obj =\n`, old_obj); // {k1: "111", k2: "222", k3: "333"} /** * @author xgqfrms * @description ES6 ...spread & Destructuring Assignment */ const { k1: kA, k2: kB, k3: kC, } = {...old_obj} console.log(`kA = ${kA},`, `kB = ${kB},`, `kC = ${kC}\n`); // kA = 111, kB = 222, kC = 333 const new_obj = Object.assign( {}, { kA, kB, kC } ); console.log(`new_obj =\n`, new_obj); // {kA: "111", kB: "222", kC: "333"}
使用对象解构和展开运算符的变体:
const old_obj = {
k1: `111`,
k2: `222`,
k3: `333`
};
// destructuring, with renaming. The variable 'rest' will hold those values not assigned to kA, kB, or kC.
const {
k1: kA,
k2: kB,
k3: kC,
...rest
} = old_obj;
// now create a new object, with the renamed properties kA, kB, kC;
// spread the remaining original properties in the 'rest' variable
const newObj = {kA, kB, kC, ...rest};
对于一个键,这可以很简单:
const { k1: kA, ...rest } = old_obj;
const new_obj = { kA, ...rest }
你也可能喜欢更“传统”的风格:
const { k1, ...rest } = old_obj
const new_obj = { kA: k1, ...rest}