是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

如果有人需要重命名object的键:

const renameKeyObject = (obj, oldKey, newKey) => { 如果 (旧键 === 新键) 返回 volj; Object.keys(obj).forEach((key) => { if (key === oldKey) { obj[newKey] = obj[key]; 删除 obj[键]; } else if (obj[key] !== null &&; typeof obj[key] === “object”) { obj[key] = renameKeyObject(obj[key], oldKey, newKey); } }); 返回卷; };

其他回答

const clone = (obj) => Object.assign({}, obj);

const renameKey = (object, key, newKey) => {

    const clonedObj = clone(object);
  
    const targetKey = clonedObj[key];
  
  
  
    delete clonedObj[key];
  
    clonedObj[newKey] = targetKey;
  
    return clonedObj;
     };

  let contact = {radiant: 11, dire: 22};





contact = renameKey(contact, 'radiant', 'aplha');

contact = renameKey(contact, 'dire', 'omega');



console.log(contact); // { aplha: 11, omega: 22 };

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);

还有一种最强大的REDUCE方法。

数据= {\ key1:“value1”,key2:“value2”,key3:“value3”}; 键文件夹= {\ key1:“firstkey”,key2:“secondkey”,key3:“thirdkey” mappedData = Object.keys . .还原((obj,k) =>对象。assign(obj, {\ [keyMap]]:数据[k]},{\}; 控制台日志(mappedData); 第一个“value1”、“secondkey”、“value2”、“thirdkey”、“value3”……

简单地这么做会有什么问题吗?

someObject = {...someObject, [newKey]: someObject.oldKey}
delete someObject.oldKey

如果愿意,可以将其包装在函数中:

const renameObjectKey = (object, oldKey, newKey) => {
    // if keys are the same, do nothing
    if (oldKey === newKey) return;
    // if old key doesn't exist, do nothing (alternatively, throw an error)
    if (!object.oldKey) return;
    // if new key already exists on object, do nothing (again - alternatively, throw an error)
    if (object.newKey !== undefined) return;

    object = { ...object, [newKey]: object[oldKey] };
    delete object[oldKey];

    return { ...object };
};

// in use
let myObject = {
    keyOne: 'abc',
    keyTwo: 123
};

// avoids mutating original
let renamed = renameObjectKey(myObject, 'keyTwo', 'renamedKey');

console.log(myObject, renamed);
// myObject
/* {
    "keyOne": "abc",
    "keyTwo": 123,
} */

// renamed
/* {
    "keyOne": "abc",
    "renamedKey": 123,
} */

就我个人而言,重命名对象中的键而不实现额外的沉重插件和轮子的最有效的方法:

var str = JSON.stringify(object);
str = str.replace(/oldKey/g, 'newKey');
str = str.replace(/oldKey2/g, 'newKey2');

object = JSON.parse(str);

如果对象具有无效的结构,还可以将其封装在try-catch中。工作完美无缺:)