是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
当前回答
您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。
Object.prototype.renameProperty = function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
};
ECMAScript 5 Specific
我希望语法不是这么复杂,但它肯定是很好的有更多的控制。
Object.defineProperty(
Object.prototype,
'renameProperty',
{
writable : false, // Cannot alter this property
enumerable : false, // Will not show up in a for-in loop.
configurable : false, // Cannot be deleted via the delete operator
value : function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to
// avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
}
}
);
其他回答
您可以尝试lodash _mapkeys。
Var用户= { 名称:“安德鲁”, id: 25日 报道:假 }; Var重命名= _。mapKeys(用户,函数(值,键){ 返回键+ "_" + user.id; }); console.log(重命名); < script src = " https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.11/lodash.js " > < /脚本>
您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。
Object.prototype.renameProperty = function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
};
ECMAScript 5 Specific
我希望语法不是这么复杂,但它肯定是很好的有更多的控制。
Object.defineProperty(
Object.prototype,
'renameProperty',
{
writable : false, // Cannot alter this property
enumerable : false, // Will not show up in a for-in loop.
configurable : false, // Cannot be deleted via the delete operator
value : function (oldName, newName) {
// Do nothing if the names are the same
if (oldName === newName) {
return this;
}
// Check for the old property name to
// avoid a ReferenceError in strict mode.
if (this.hasOwnProperty(oldName)) {
this[newName] = this[oldName];
delete this[oldName];
}
return this;
}
}
);
简单地这么做会有什么问题吗?
someObject = {...someObject, [newKey]: someObject.oldKey}
delete someObject.oldKey
如果愿意,可以将其包装在函数中:
const renameObjectKey = (object, oldKey, newKey) => {
// if keys are the same, do nothing
if (oldKey === newKey) return;
// if old key doesn't exist, do nothing (alternatively, throw an error)
if (!object.oldKey) return;
// if new key already exists on object, do nothing (again - alternatively, throw an error)
if (object.newKey !== undefined) return;
object = { ...object, [newKey]: object[oldKey] };
delete object[oldKey];
return { ...object };
};
// in use
let myObject = {
keyOne: 'abc',
keyTwo: 123
};
// avoids mutating original
let renamed = renameObjectKey(myObject, 'keyTwo', 'renamedKey');
console.log(myObject, renamed);
// myObject
/* {
"keyOne": "abc",
"keyTwo": 123,
} */
// renamed
/* {
"keyOne": "abc",
"renamedKey": 123,
} */
如果你想保留迭代顺序(插入的顺序),这里有一个建议:
const renameObjectKey = (object, oldName, newName) => {
const updatedObject = {}
for(let key in object) {
if (key === oldName) {
newObject[newName] = object[key]
} else {
newObject[key] = object[key]
}
}
object = updatedObject
}
如果你要改变源对象,ES6可以在一行中完成。
delete Object.assign(o, {[newKey]: o[oldKey] })[oldKey];
如果你想创建一个新对象,可以用两行。
const newObject = {};
delete Object.assign(newObject, o, {[newKey]: o[oldKey] })[oldKey];