在我的iPhone应用程序中,我用相机拍了一张照片,然后我想把它调整为290*390像素。我用这个方法来调整图像的大小:

UIImage *newImage = [image _imageScaledToSize:CGSizeMake(290, 390)
                         interpolationQuality:1];    

它工作得很好,但它是一个没有记录的功能,所以我不能再在iPhone OS4上使用它了。

所以…调整UIImage大小最简单的方法是什么?


当前回答

 func resizeImage(image: UIImage, newWidth: CGFloat) -> UIImage 
{
        let scale = newWidth / image.size.width
        let newHeight = image.size.height * scale
        UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight))
        image.drawInRect(CGRectMake(0, 0, newWidth, newHeight))
        let newImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return newImage
}

其他回答

当使用iOS 15或更新版本时,你可以使用UIImage的新的prepareThumbnail方法:

sourceImage.prepareThumbnail(of: thumbnailSize) { thumbnail in
    // Do something with the resized image
    DispatchQueue.main.async {
        cell.imageView?.image = thumbnail
    }
}

更多信息: https://developer.apple.com/documentation/uikit/uiimage/3750845-preparethumbnail

这里有一个简单的方法:

    UIImage * image = [UIImage imageNamed:@"image"];
    CGSize sacleSize = CGSizeMake(10, 10);
    UIGraphicsBeginImageContextWithOptions(sacleSize, NO, 0.0);
    [image drawInRect:CGRectMake(0, 0, sacleSize.width, sacleSize.height)];
    UIImage * resizedImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

resizedImage是一个新的图像。

这里是我的一些冗长的Swift代码

func scaleImage(image:UIImage,  toSize:CGSize) -> UIImage {
    UIGraphicsBeginImageContextWithOptions(toSize, false, 0.0);

    let aspectRatioAwareSize = self.aspectRatioAwareSize(image.size, boxSize: toSize, useLetterBox: false)


    let leftMargin = (toSize.width - aspectRatioAwareSize.width) * 0.5
    let topMargin = (toSize.height - aspectRatioAwareSize.height) * 0.5


    image.drawInRect(CGRectMake(leftMargin, topMargin, aspectRatioAwareSize.width , aspectRatioAwareSize.height))
    let retVal = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return retVal
}

func aspectRatioAwareSize(imageSize: CGSize, boxSize: CGSize, useLetterBox: Bool) -> CGSize {
    // aspect ratio aware size
    // http://stackoverflow.com/a/6565988/8047
    let imageWidth = imageSize.width
    let imageHeight = imageSize.height
    let containerWidth = boxSize.width
    let containerHeight = boxSize.height

    let imageAspectRatio = imageWidth/imageHeight
    let containerAspectRatio = containerWidth/containerHeight

    let retVal : CGSize
    // use the else at your own risk: it seems to work, but I don't know 
    // the math
    if (useLetterBox) {
        retVal = containerAspectRatio > imageAspectRatio ? CGSizeMake(imageWidth * containerHeight / imageHeight, containerHeight) : CGSizeMake(containerWidth, imageHeight * containerWidth / imageWidth)
    } else {
        retVal = containerAspectRatio < imageAspectRatio ? CGSizeMake(imageWidth * containerHeight / imageHeight, containerHeight) : CGSizeMake(containerWidth, imageHeight * containerWidth / imageWidth)
    }

    return retVal
}

我也见过这样做(我在UIButtons的正常和选定状态下使用,因为按钮不会调整大小来适应)。功劳归于原作者。

首先创建一个空的。h和。m文件,分别命名为uiimageresize .h和uiimageresize .m

// Put this in UIImageResizing.h
@interface UIImage (Resize)
- (UIImage*)scaleToSize:(CGSize)size;
@end

// Put this in UIImageResizing.m
@implementation UIImage (Resize)

- (UIImage*)scaleToSize:(CGSize)size {
UIGraphicsBeginImageContext(size);

CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0.0, size.height);
CGContextScaleCTM(context, 1.0, -1.0);

CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), self.CGImage);

UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

return scaledImage;
}

@end

将.h文件包含在你将要使用该函数的.m文件中,然后像这样调用它:

UIImage* image = [UIImage imageNamed:@"largeImage.png"];
UIImage* smallImage = [image scaleToSize:CGSizeMake(100.0f,100.0f)];

以下是斯威夫特版的保罗·林奇的回答

func imageWithImage(image:UIImage, scaledToSize newSize:CGSize) -> UIImage{
    UIGraphicsBeginImageContextWithOptions(newSize, false, 0.0);
    image.drawInRect(CGRectMake(0, 0, newSize.width, newSize.height))
    let newImage:UIImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return newImage
}

作为延伸:

public extension UIImage {
    func copy(newSize: CGSize, retina: Bool = true) -> UIImage? {
        // In next line, pass 0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
        // Pass 1 to force exact pixel size.
        UIGraphicsBeginImageContextWithOptions(
            /* size: */ newSize,
            /* opaque: */ false,
            /* scale: */ retina ? 0 : 1
        )
        defer { UIGraphicsEndImageContext() }

        self.draw(in: CGRect(origin: .zero, size: newSize))
        return UIGraphicsGetImageFromCurrentImageContext()
    }
}