有了一个点列表,我如何确定它们是否是顺时针顺序的?
例如:
point[0] = (5,0)
point[1] = (6,4)
point[2] = (4,5)
point[3] = (1,5)
point[4] = (1,0)
会说它是逆时针的(对某些人来说是逆时针的)
有了一个点列表,我如何确定它们是否是顺时针顺序的?
例如:
point[0] = (5,0)
point[1] = (6,4)
point[2] = (4,5)
point[3] = (1,5)
point[4] = (1,0)
会说它是逆时针的(对某些人来说是逆时针的)
当前回答
解决方案R确定方向和反向如果顺时针(发现这是必要的owin对象):
coords <- cbind(x = c(5,6,4,1,1),y = c(0,4,5,5,0))
a <- numeric()
for (i in 1:dim(coords)[1]){
#print(i)
q <- i + 1
if (i == (dim(coords)[1])) q <- 1
out <- ((coords[q,1]) - (coords[i,1])) * ((coords[q,2]) + (coords[i,2]))
a[q] <- out
rm(q,out)
} #end i loop
rm(i)
a <- sum(a) #-ve is anti-clockwise
b <- cbind(x = rev(coords[,1]), y = rev(coords[,2]))
if (a>0) coords <- b #reverses coords if polygon not traced in anti-clockwise direction
其他回答
另一个解决方案是;
const isClockwise = (vertices=[]) => {
const len = vertices.length;
const sum = vertices.map(({x, y}, index) => {
let nextIndex = index + 1;
if (nextIndex === len) nextIndex = 0;
return {
x1: x,
x2: vertices[nextIndex].x,
y1: x,
y2: vertices[nextIndex].x
}
}).map(({ x1, x2, y1, y2}) => ((x2 - x1) * (y1 + y2))).reduce((a, b) => a + b);
if (sum > -1) return true;
if (sum < 0) return false;
}
把所有的顶点作为一个数组;
const vertices = [{x: 5, y: 0}, {x: 6, y: 4}, {x: 4, y: 5}, {x: 1, y: 5}, {x: 1, y: 0}];
isClockwise(vertices);
Sean的答案的JavaScript实现:
function calcArea(poly) { if(!poly || poly.length < 3) return null; let end = poly.length - 1; let sum = poly[end][0]*poly[0][1] - poly[0][0]*poly[end][1]; for(let i=0; i<end; ++i) { const n=i+1; sum += poly[i][0]*poly[n][1] - poly[n][0]*poly[i][1]; } return sum; } function isClockwise(poly) { return calcArea(poly) > 0; } let poly = [[352,168],[305,208],[312,256],[366,287],[434,248],[416,186]]; console.log(isClockwise(poly)); let poly2 = [[618,186],[650,170],[701,179],[716,207],[708,247],[666,259],[637,246],[615,219]]; console.log(isClockwise(poly2));
我很确定这是对的。这似乎是有效的:-)
这些多边形看起来是这样的,如果你想知道的话:
这是我使用其他答案中的解释的解决方案:
def segments(poly):
"""A sequence of (x,y) numeric coordinates pairs """
return zip(poly, poly[1:] + [poly[0]])
def check_clockwise(poly):
clockwise = False
if (sum(x0*y1 - x1*y0 for ((x0, y0), (x1, y1)) in segments(poly))) < 0:
clockwise = not clockwise
return clockwise
poly = [(2,2),(6,2),(6,6),(2,6)]
check_clockwise(poly)
False
poly = [(2, 6), (6, 6), (6, 2), (2, 2)]
check_clockwise(poly)
True
从其中一个顶点开始,计算每条边对应的角度。
第一个和最后一个将是零(所以跳过它们);对于其余部分,角度的正弦值将由归一化与(点[n]-点[0])和(点[n-1]-点[0])的单位长度的叉乘给出。
如果这些值的和是正的,那么你的多边形是逆时针方向绘制的。
为了它的价值,我使用这个mixin来计算谷歌Maps API v3应用程序的缠绕顺序。
该代码利用了多边形区域的副作用:顺时针旋转顺序的顶点产生一个正的区域,而逆时针旋转顺序的相同顶点产生一个负的区域。该代码还使用了谷歌Maps几何库中的一种私有API。我觉得使用它很舒服——使用风险自负。
示例用法:
var myPolygon = new google.maps.Polygon({/*options*/});
var isCW = myPolygon.isPathClockwise();
完整的单元测试示例@ http://jsfiddle.net/stevejansen/bq2ec/
/** Mixin to extend the behavior of the Google Maps JS API Polygon type
* to determine if a polygon path has clockwise of counter-clockwise winding order.
*
* Tested against v3.14 of the GMaps API.
*
* @author stevejansen_github@icloud.com
*
* @license http://opensource.org/licenses/MIT
*
* @version 1.0
*
* @mixin
*
* @param {(number|Array|google.maps.MVCArray)} [path] - an optional polygon path; defaults to the first path of the polygon
* @returns {boolean} true if the path is clockwise; false if the path is counter-clockwise
*/
(function() {
var category = 'google.maps.Polygon.isPathClockwise';
// check that the GMaps API was already loaded
if (null == google || null == google.maps || null == google.maps.Polygon) {
console.error(category, 'Google Maps API not found');
return;
}
if (typeof(google.maps.geometry.spherical.computeArea) !== 'function') {
console.error(category, 'Google Maps geometry library not found');
return;
}
if (typeof(google.maps.geometry.spherical.computeSignedArea) !== 'function') {
console.error(category, 'Google Maps geometry library private function computeSignedArea() is missing; this may break this mixin');
}
function isPathClockwise(path) {
var self = this,
isCounterClockwise;
if (null === path)
throw new Error('Path is optional, but cannot be null');
// default to the first path
if (arguments.length === 0)
path = self.getPath();
// support for passing an index number to a path
if (typeof(path) === 'number')
path = self.getPaths().getAt(path);
if (!path instanceof Array && !path instanceof google.maps.MVCArray)
throw new Error('Path must be an Array or MVCArray');
// negative polygon areas have counter-clockwise paths
isCounterClockwise = (google.maps.geometry.spherical.computeSignedArea(path) < 0);
return (!isCounterClockwise);
}
if (typeof(google.maps.Polygon.prototype.isPathClockwise) !== 'function') {
google.maps.Polygon.prototype.isPathClockwise = isPathClockwise;
}
})();