如何将彩色字符打印到支持彩色字符的Linux终端?
如何判断终端是否支持颜色码?
如何将彩色字符打印到支持彩色字符的Linux终端?
如何判断终端是否支持颜色码?
当前回答
从我的理解,一个典型的ANSI颜色代码
"\033[{FORMAT_ATTRIBUTE};{FORGROUND_COLOR};{BACKGROUND_COLOR}m{TEXT}\033[{RESET_FORMATE_ATTRIBUTE}m"
由(名称和编解码器)组成
FORMAT ATTRIBUTE { "Default", "0" }, { "Bold", "1" }, { "Dim", "2" }, { "Italics", "3"}, { "Underlined", "4" }, { "Blink", "5" }, { "Reverse", "7" }, { "Hidden", "8" } FORGROUND COLOR { "Default", "39" }, { "Black", "30" }, { "Red", "31" }, { "Green", "32" }, { "Yellow", "33" }, { "Blue", "34" }, { "Magenta", "35" }, { "Cyan", "36" }, { "Light Gray", "37" }, { "Dark Gray", "90" }, { "Light Red", "91" }, { "Light Green", "92" }, { "Light Yellow", "93" }, { "Light Blue", "94" }, { "Light Magenta", "95" }, { "Light Cyan", "96" }, { "White", "97" } BACKGROUND COLOR { "Default", "49" }, { "Black", "40" }, { "Red", "41" }, { "Green", "42" }, { "Yellow", "43" }, { "Blue", "44" }, { "Megenta", "45" }, { "Cyan", "46" }, { "Light Gray", "47" }, { "Dark Gray", "100" }, { "Light Red", "101" }, { "Light Green", "102" }, { "Light Yellow", "103" }, { "Light Blue", "104" }, { "Light Magenta", "105" }, { "Light Cyan", "106" }, { "White", "107" } TEXT RESET FORMAT ATTRIBUTE { "All", "0" }, { "Bold", "21" }, { "Dim", "22" }, { "Underlined", "24" }, { "Blink", "25" }, { "Reverse", "27" }, { "Hidden", "28" }
有了这些信息,就很容易给字符串“I am a banana!”上色,前景色为“黄色”,背景色为“绿色”,就像这样
"\033[0;33;42mI am a Banana!\033[0m"
或者用c++库着色
auto const& colorized_text = color::rize( "I am a banana!", "Yellow", "Green" );
std::cout << colorized_text << std::endl;
更多关于FORMAT ATTRIBUTE的例子
其他回答
我知道这个问题很老了,但我把这个答案贴出来给未来的读者。我用c++写了一个用于彩色输出的库。这使用操纵者,使工作容易支持跨平台,但没有在这里测试是如何使用这个,
#include "srilakshmikanthanp/ANSI.hpp"
using namespace srilakshmikanthanp;
3位和4位颜色:
// background
std::cout << ansi::BGyellow;
// foreground
std::cout << ansi::FGblue;
// output
std::cout << "Blue on yellow";
// reset
std::cout << ansi::reset;
8位颜色:
// background
std::cout << ansi::BGcolor(157);
// foreground
std::cout << ansi::FGcolor(100);
// outpt
std::cout << "8 bit color";
// reset
std::cout << ansi::reset;
24位颜色:
// background
std::cout << ansi::BGcolor(0, 255, 0);
// foreground
std::cout << ansi::FGcolor(0, 0, 255);
// output
std::cout << "24 bit color";
// reset
std::cout << ansi::reset;
字符串:
使用ansi::str可以很容易地将这个操作符转换为字符串
std::string BGyellow = ansi::str(ansi::BGyellow);
std::string FGblue = ansi::str(ansi::FGblue);
std::string reset = ansi::str(ansi::reset);
std::cout << BGyelow;
// foreground
std::cout << FGblue;
// output
std::cout << "Blue on Yellow";
// reset
std::cout << reset;
你可以在github上找到更多的信息:)
在OSX shell上,这为我工作(包括“红色文本”前面的2个空格):
$ printf "\e[033;31m red text\n"
$ echo "$(tput setaf 1) red text"
在你输出任何你需要的颜色之前,确保你在一个终端:
[ -t 1 ] && echo 'Yes I am in a terminal' # isatty(3) call in C
然后你需要检查终端能力,如果它支持颜色
在使用terminfo(基于Linux)的系统上,您可以获得支持的颜色数量为
Number_Of_colors_Supported=$(tput colors)
在使用termcap(基于BSD)的系统上,您可以获得支持的颜色数量为
Number_Of_colors_Supported=$(tput Co)
然后做出决定:
[ ${Number_Of_colors_Supported} -ge 8 ] && {
echo 'You are fine and can print colors'
} || {
echo 'Terminal does not support color'
}
顺便说一下,不要像之前建议的那样使用ESC字符着色。 使用标准的终端调用功能,将为您指定特定终端支持的正确颜色。
BSD Basedfg_black="$(tput AF 0)"
fg_red="$(tput AF 1)"
fg_green="$(tput AF 2)"
fg_yellow="$(tput AF 3)"
fg_blue="$(tput AF 4)"
fg_magenta="$(tput AF 5)"
fg_cyan="$(tput AF 6)"
fg_white="$(tput AF 7)"
reset="$(tput me)"
Linux Based
fg_black="$(tput setaf 0)"
fg_red="$(tput setaf 1)"
fg_green="$(tput setaf 2)"
fg_yellow="$(tput setaf 3)"
fg_blue="$(tput setaf 4)"
fg_magenta="$(tput setaf 5)"
fg_cyan="$(tput setaf 6)"
fg_white="$(tput setaf 7)"
reset="$(tput sgr0)"
Use As
echo -e "${fg_red} Red ${fg_green} Bull ${reset}"
gon1332头文件的扩展版本:
//
// COLORS.h
//
// Posted by Gon1332 May 15 2015 on StackOverflow
// https://stackoverflow.com/questions/2616906/how-do-i-output-coloured-text-to-a-linux-terminal#2616912
//
// Description: An easy header file to make colored text output to terminal second nature.
// Modified by Shades Aug. 14 2018
// PLEASE carefully read comments before using this tool, this will save you a lot of bugs that are going to be just about impossible to find.
#ifndef COLORS_h
#define COLORS_h
/* FOREGROUND */
// These codes set the actual text to the specified color
#define RESETTEXT "\x1B[0m" // Set all colors back to normal.
#define FOREBLK "\x1B[30m" // Black
#define FORERED "\x1B[31m" // Red
#define FOREGRN "\x1B[32m" // Green
#define FOREYEL "\x1B[33m" // Yellow
#define FOREBLU "\x1B[34m" // Blue
#define FOREMAG "\x1B[35m" // Magenta
#define FORECYN "\x1B[36m" // Cyan
#define FOREWHT "\x1B[37m" // White
/* BACKGROUND */
// These codes set the background color behind the text.
#define BACKBLK "\x1B[40m"
#define BACKRED "\x1B[41m"
#define BACKGRN "\x1B[42m"
#define BACKYEL "\x1B[43m"
#define BACKBLU "\x1B[44m"
#define BACKMAG "\x1B[45m"
#define BACKCYN "\x1B[46m"
#define BACKWHT "\x1B[47m"
// These will set the text color and then set it back to normal afterwards.
#define BLK(x) FOREBLK x RESETTEXT
#define RED(x) FORERED x RESETTEXT
#define GRN(x) FOREGRN x RESETTEXT
#define YEL(x) FOREYEL x RESETTEXT
#define BLU(x) FOREBLU x RESETTEXT
#define MAG(x) FOREMAG x RESETTEXT
#define CYN(x) FORECYN x RESETTEXT
#define WHT(x) FOREWHT x RESETTEXT
// Example usage: cout << BLU("This text's color is now blue!") << endl;
// These will set the text's background color then reset it back.
#define BackBLK(x) BACKBLK x RESETTEXT
#define BackRED(x) BACKRED x RESETTEXT
#define BackGRN(x) BACKGRN x RESETTEXT
#define BackYEL(x) BACKYEL x RESETTEXT
#define BackBLU(x) BACKBLU x RESETTEXT
#define BackMAG(x) BACKMAG x RESETTEXT
#define BackCYN(x) BACKCYN x RESETTEXT
#define BackWHT(x) BACKWHT x RESETTEXT
// Example usage: cout << BACKRED(FOREBLU("I am blue text on a red background!")) << endl;
// These functions will set the background to the specified color indefinitely.
// NOTE: These do NOT call RESETTEXT afterwards. Thus, they will set the background color indefinitely until the user executes cout << RESETTEXT
// OR if a function is used that calles RESETTEXT i.e. cout << RED("Hello World!") will reset the background color since it calls RESETTEXT.
// To set text COLOR indefinitely, see SetFore functions below.
#define SetBackBLK BACKBLK
#define SetBackRED BACKRED
#define SetBackGRN BACKGRN
#define SetBackYEL BACKYEL
#define SetBackBLU BACKBLU
#define SetBackMAG BACKMAG
#define SetBackCYN BACKCYN
#define SetBackWHT BACKWHT
// Example usage: cout << SetBackRED << "This text's background and all text after it will be red until RESETTEXT is called in some way" << endl;
// These functions will set the text color until RESETTEXT is called. (See above comments)
#define SetForeBLK FOREBLK
#define SetForeRED FORERED
#define SetForeGRN FOREGRN
#define SetForeYEL FOREYEL
#define SetForeBLU FOREBLU
#define SetForeMAG FOREMAG
#define SetForeCYN FORECYN
#define SetForeWHT FOREWHT
// Example usage: cout << SetForeRED << "This text and all text after it will be red until RESETTEXT is called in some way" << endl;
#define BOLD(x) "\x1B[1m" x RESETTEXT // Embolden text then reset it.
#define BRIGHT(x) "\x1B[1m" x RESETTEXT // Brighten text then reset it. (Same as bold but is available for program clarity)
#define UNDL(x) "\x1B[4m" x RESETTEXT // Underline text then reset it.
// Example usage: cout << BOLD(BLU("I am bold blue text!")) << endl;
// These functions will embolden or underline text indefinitely until RESETTEXT is called in some way.
#define SetBOLD "\x1B[1m" // Embolden text indefinitely.
#define SetBRIGHT "\x1B[1m" // Brighten text indefinitely. (Same as bold but is available for program clarity)
#define SetUNDL "\x1B[4m" // Underline text indefinitely.
// Example usage: cout << setBOLD << "I and all text after me will be BOLD/Bright until RESETTEXT is called in some way!" << endl;
#endif /* COLORS_h */
正如你所看到的,它有更多的功能,比如临时、无限期地设置背景颜色,以及其他功能。我也相信它对初学者更友好,更容易记住所有的函数。
#include <iostream>
#include "COLORS.h"
int main() {
std::cout << SetBackBLU << SetForeRED << endl;
std::cout << "I am red text on a blue background! :) " << endl;
return 0;
}
只需在项目中包含头文件,就可以使用彩色终端输出了。
正如其他人所述,您可以使用转义字符。 你可以使用我的标题,以使它更容易:
#ifndef _COLORS_
#define _COLORS_
/* FOREGROUND */
#define RST "\x1B[0m"
#define KRED "\x1B[31m"
#define KGRN "\x1B[32m"
#define KYEL "\x1B[33m"
#define KBLU "\x1B[34m"
#define KMAG "\x1B[35m"
#define KCYN "\x1B[36m"
#define KWHT "\x1B[37m"
#define FRED(x) KRED x RST
#define FGRN(x) KGRN x RST
#define FYEL(x) KYEL x RST
#define FBLU(x) KBLU x RST
#define FMAG(x) KMAG x RST
#define FCYN(x) KCYN x RST
#define FWHT(x) KWHT x RST
#define BOLD(x) "\x1B[1m" x RST
#define UNDL(x) "\x1B[4m" x RST
#endif /* _COLORS_ */
使用header的宏的一个例子可以是:
#include <iostream>
#include "colors.h"
using namespace std;
int main()
{
cout << FBLU("I'm blue.") << endl;
cout << BOLD(FBLU("I'm blue-bold.")) << endl;
return 0;
}