给定这个函数,我想用随机颜色生成器替换颜色。

document.overlay = GPolyline.fromEncoded({
    color: "#0000FF",
    weight: 10,
    points: encoded_points,
    zoomFactor: 32,
    levels: encoded_levels,
    numLevels: 4
});

我该怎么做呢?


当前回答

创建一个基于任意随机值的唯一颜色

    selectColor(numberOrString) {
      if (typeof numberOrString === "string") {
        // convert string to number
        numberOrString = numberOrString.toLowerCase().split('').reduce(function (a, b) {
          a = ((a << 5) - a) + b.charCodeAt(0); // explained here: https://stackoverflow.com/a/7616484/112731
          return a & a
        }, 0);
      }
      const hue = numberOrString * 137.508; // use golden angle approximation
      return `hsl(${hue},50%,75%)`;
    }

其他回答

function randomColor(format = 'hex') {
    const rnd = Math.random().toString(16).slice(-6);
    if (format === 'hex') {
        return '#' + rnd;
    }
    if (format === 'rgb') {
        const [r, g, b] = rnd.match(/.{2}/g).map(c=>parseInt(c, 16));
        return `rgb(${r}, ${g}, ${b})`;
    }
}

JS中的随机rgb颜色

const getRandomArbitrary = (min, max) => parseInt(Math.random() * (max - min) + min, 10)

const generateRandomRGBColor = () => 
    `rgb(${getRandomArbitrary(0, 255)}, ${getRandomArbitrary(0, 255)}, ${getRandomArbitrary(0, 255)})`;

// generateRandomRGBColor()

或者你可以使用在线工具来生成调色板-我已经为此目的建立了https://colorswall.com/palette/generate。

一个简短的答案,有精确大小的填充:

'#' + ((1<<24)*(Math.random()+1)|0).toString(16).substr(1)

另一个随机颜色生成器:

var randomColor;
randomColor = Math.random() * 0x1000000; // 0 < randomColor < 0x1000000 (randomColor is a float)
randomColor = Math.floor(randomColor); // 0 < randomColor <= 0xFFFFFF (randomColor is an integer)
randomColor = randomColor.toString(16); // hex representation randomColor
randomColor = ("000000" + randomColor).slice(-6); // leading zeros added
randomColor = "#" + randomColor; // # added

随机颜色生成与亮度控制:

function getRandColor(brightness){

    // Six levels of brightness from 0 to 5, 0 being the darkest
    var rgb = [Math.random() * 256, Math.random() * 256, Math.random() * 256];
    var mix = [brightness*51, brightness*51, brightness*51]; //51 => 255/5
    var mixedrgb = [rgb[0] + mix[0], rgb[1] + mix[1], rgb[2] + mix[2]].map(function(x){ return Math.round(x/2.0)})
    return "rgb(" + mixedrgb.join(",") + ")";
}