我已经开发了一个随机字符串生成器,但它的行为并不像我所希望的那样。我的目标是能够运行两次,并生成两个不同的四字符随机字符串。但是,它只生成一个四个字符的随机字符串两次。

下面是代码和输出示例:

private string RandomString(int size)
{
    StringBuilder builder = new StringBuilder();
    Random random = new Random();
    char ch;
    for (int i = 0; i < size; i++)
    {
        ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65)));                 
        builder.Append(ch);
    }

    return builder.ToString();
}

// get 1st random string 
string Rand1 = RandomString(4);

// get 2nd random string 
string Rand2 = RandomString(4);

// create full rand string
string docNum = Rand1 + "-" + Rand2;

...输出如下:UNTE-UNTE ...但它应该看起来像这个UNTE-FWNU

如何确保两个明显随机的字符串?


当前回答

一个LINQ单行程序(假设私有静态随机随机)…

public static string RandomString(int length)
{
    return new string(Enumerable.Range(0, length).Select(_ => (char)Random.Next('a', 'z')).ToArray());
}

其他回答

如果您想为强密码生成一串数字和字符。

private static Random random = new Random();

private static string CreateTempPass(int size)
        {
            var pass = new StringBuilder();
            for (var i=0; i < size; i++)
            {
                var binary = random.Next(0,2);
                switch (binary)
                {
                    case 0:
                    var ch = (Convert.ToChar(Convert.ToInt32(Math.Floor(26*random.NextDouble() + 65))));
                        pass.Append(ch);
                        break;
                    case 1:
                        var num = random.Next(1, 10);
                        pass.Append(num);
                        break;
                }
            }
            return pass.ToString();
        }

您正在该方法中创建Random实例,这将导致它在快速连续调用时返回相同的值。我会这样做:

private static Random random = new Random((int)DateTime.Now.Ticks);//thanks to McAden
private string RandomString(int size)
    {
        StringBuilder builder = new StringBuilder();
        char ch;
        for (int i = 0; i < size; i++)
        {
            ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65)));                 
            builder.Append(ch);
        }

        return builder.ToString();
    }

// get 1st random string 
string Rand1 = RandomString(4);

// get 2nd random string 
string Rand2 = RandomString(4);

// creat full rand string
string docNum = Rand1 + "-" + Rand2;

(修改后的代码版本)

我添加了使用Ranvir溶液选择长度的选项

public static string GenerateRandomString(int length)
    {
        {
            string randomString= string.Empty;

            while (randomString.Length <= length)
            {
                randomString+= Path.GetRandomFileName();
                randomString= randomString.Replace(".", string.Empty);
            }

            return randomString.Substring(0, length);
        }
    }

这里还有一个选择:

public System.String GetRandomString(System.Int32 length)
{
    System.Byte[] seedBuffer = new System.Byte[4];
    using (var rngCryptoServiceProvider = new System.Security.Cryptography.RNGCryptoServiceProvider())
    {
        rngCryptoServiceProvider.GetBytes(seedBuffer);
        System.String chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
        System.Random random = new System.Random(System.BitConverter.ToInt32(seedBuffer, 0));
        return new System.String(Enumerable.Repeat(chars, length).Select(s => s[random.Next(s.Length)]).ToArray());
    }
}

这个解决方案是Random类的扩展。

使用

class Program
{
    private static Random random = new Random(); 

    static void Main(string[] args)
    {
        random.NextString(10); // "cH*%I\fUWH0"
        random.NextString(10); // "Cw&N%27+EM"
        random.NextString(10); // "0LZ}nEJ}_-"
        random.NextString();   // "kFmeget80LZ}nEJ}_-"
    }
}

实现

public static class RandomEx
{
    /// <summary>
    /// Generates random string of printable ASCII symbols of a given length
    /// </summary>
    /// <param name="r">instance of the Random class</param>
    /// <param name="length">length of a random string</param>
    /// <returns>Random string of a given length</returns>
    public static string NextString(this Random r, int length)
    {
        var data = new byte[length];
        for (int i = 0; i < data.Length; i++)
        {
            // All ASCII symbols: printable and non-printable
            // data[i] = (byte)r.Next(0, 128);
            // Only printable ASCII
            data[i] = (byte)r.Next(32, 127);
        }
        var encoding = new ASCIIEncoding();
        return encoding.GetString(data);
    }

    /// <summary>
    /// Generates random string of printable ASCII symbols
    /// with random length of 10 to 20 chars
    /// </summary>
    /// <param name="r">instance of the Random class</param>
    /// <returns>Random string of a random length between 10 and 20 chars</returns>
    public static string NextString(this Random r)
    {
        int length  = r.Next(10, 21);
        return NextString(r, length);
    }
}