我喜欢在using块中实例化我的WCF服务客户端,因为它几乎是使用实现IDisposable的资源的标准方式:

using (var client = new SomeWCFServiceClient()) 
{
    //Do something with the client 
}

但是,正如这篇MSDN文章中提到的,将WCF客户端包装在using块中可能会掩盖导致客户端处于故障状态(如超时或通信问题)的任何错误。长话短说,当调用Dispose()时,客户端的Close()方法会触发,但会抛出一个错误,因为它处于故障状态。然后,原始异常被第二个异常掩盖。不好的。

在MSDN文章中建议的解决方法是完全避免使用using块,而是实例化你的客户端,并像这样使用它们:

try
{
    ...
    client.Close();
}
catch (CommunicationException e)
{
    ...
    client.Abort();
}
catch (TimeoutException e)
{
    ...
    client.Abort();
}
catch (Exception e)
{
    ...
    client.Abort();
    throw;
}

与using块相比,我认为它很难看。每次需要客户端时都要写大量代码。

幸运的是,我找到了一些其他的解决方法,比如IServiceOriented博客上的这个(现在已经不存在了)。你可以这样开始:

public delegate void UseServiceDelegate<T>(T proxy); 

public static class Service<T> 
{ 
    public static ChannelFactory<T> _channelFactory = new ChannelFactory<T>(""); 
    
    public static void Use(UseServiceDelegate<T> codeBlock) 
    { 
        IClientChannel proxy = (IClientChannel)_channelFactory.CreateChannel(); 
        bool success = false; 
        try 
        { 
            codeBlock((T)proxy); 
            proxy.Close(); 
            success = true; 
        } 
        finally 
        { 
            if (!success) 
            { 
                proxy.Abort(); 
            } 
        } 
     } 
} 

这就允许:

Service<IOrderService>.Use(orderService => 
{ 
    orderService.PlaceOrder(request); 
}); 

这还不错,但我不认为它像using块那样具有表现力和易于理解。

我目前正在尝试使用的解决方法是我第一次在blog.davidbarret.net上读到的。基本上,无论在哪里使用客户机的Dispose()方法,都要重写它。喜欢的东西:

public partial class SomeWCFServiceClient : IDisposable
{
    void IDisposable.Dispose() 
    {
        if (this.State == CommunicationState.Faulted) 
        {
            this.Abort();
        } 
        else 
        {
            this.Close();
        }
    }
}

这似乎能够允许using块再次出现,而不会有隐藏故障状态异常的危险。

那么,使用这些变通方法还有其他需要注意的问题吗?有没有人想出更好的办法?


当前回答

重写客户端的Dispose(),而不需要基于ClientBase生成代理类,也不需要管理通道创建和缓存!(注意WcfClient不是一个ABSTRACT类,而是基于ClientBase)

// No need for a generated proxy class
//using (WcfClient<IOrderService> orderService = new WcfClient<IOrderService>())
//{
//    results = orderService.GetProxy().PlaceOrder(input);
//}

public class WcfClient<TService> : ClientBase<TService>, IDisposable
    where TService : class
{
    public WcfClient()
    {
    }

    public WcfClient(string endpointConfigurationName) :
        base(endpointConfigurationName)
    {
    }

    public WcfClient(string endpointConfigurationName, string remoteAddress) :
        base(endpointConfigurationName, remoteAddress)
    {
    }

    public WcfClient(string endpointConfigurationName, System.ServiceModel.EndpointAddress remoteAddress) :
        base(endpointConfigurationName, remoteAddress)
    {
    }

    public WcfClient(System.ServiceModel.Channels.Binding binding, System.ServiceModel.EndpointAddress remoteAddress) :
        base(binding, remoteAddress)
    {
    }

    protected virtual void OnDispose()
    {
        bool success = false;

        if ((base.Channel as IClientChannel) != null)
        {
            try
            {
                if ((base.Channel as IClientChannel).State != CommunicationState.Faulted)
                {
                    (base.Channel as IClientChannel).Close();
                    success = true;
                }
            }
            finally
            {
                if (!success)
                {
                    (base.Channel as IClientChannel).Abort();
                }
            }
        }
    }

    public TService GetProxy()
    {
        return this.Channel as TService;
    }

    public void Dispose()
    {
        OnDispose();
    }
}

其他回答

我使用Castle动态代理来解决Dispose()问题,并在通道处于不可用状态时实现自动刷新。要使用此功能,必须创建一个继承服务契约和IDisposable的新接口。动态代理实现了这个接口,并封装了一个WCF通道:

Func<object> createChannel = () =>
    ChannelFactory<IHelloWorldService>
        .CreateChannel(new NetTcpBinding(), new EndpointAddress(uri));
var factory = new WcfProxyFactory();
var proxy = factory.Create<IDisposableHelloWorldService>(createChannel);
proxy.HelloWorld();

我喜欢这样做,因为您可以注入WCF服务,而使用者无需担心WCF的任何细节。它不像其他解那样有额外的麻烦。

看一下代码,其实很简单: WCF动态代理

Given a choice between the solution advocated by IServiceOriented.com and the solution advocated by David Barret's blog, I prefer the simplicity offered by overriding the client's Dispose() method. This allows me to continue to use the using() statement as one would expect with a disposable object. However, as @Brian pointed out, this solution contains a race condition in that the State might not be faulted when it is checked but could be by the time Close() is called, in which case the CommunicationException still occurs.

因此,为了解决这个问题,我采用了一种混合了两种方法的解决方案。

void IDisposable.Dispose()
{
    bool success = false;
    try 
    {
        if (State != CommunicationState.Faulted) 
        {
            Close();
            success = true;
        }
    } 
    finally 
    {
        if (!success) 
            Abort();
    }
}

我写了一个简单的基类来处理这个问题。它可以作为NuGet包使用,而且非常容易使用。

//MemberServiceClient is the class generated by SvcUtil
public class MemberServiceManager : ServiceClientBase<MemberServiceClient>
{
    public User GetUser(int userId)
    {
        return PerformServiceOperation(client => client.GetUser(userId));
    }

    //you can also check if any error occured if you can't throw exceptions       
    public bool TryGetUser(int userId, out User user)
    {
        return TryPerformServiceOperation(c => c.GetUser(userId), out user);
    }
}

我在这篇文章中提到了一些答案,并根据我的需要定制了它。

我想在使用WCF客户端之前做一些事情,所以使用DoSomethingWithClient()方法。

public interface IServiceClientFactory<T>
{
    T DoSomethingWithClient();
}
public partial class ServiceClient : IServiceClientFactory<ServiceClient>
{
    public ServiceClient DoSomethingWithClient()
    {
        var client = this;
        // do somthing here as set client credentials, etc.
        //client.ClientCredentials = ... ;
        return client;
    }
}

下面是helper类:

public static class Service<TClient>
    where TClient : class, ICommunicationObject, IServiceClientFactory<TClient>, new()
{
    public static TReturn Use<TReturn>(Func<TClient, TReturn> codeBlock)
    {
        TClient client = default(TClient);
        bool success = false;
        try
        {
            client = new TClient().DoSomethingWithClient();
            TReturn result = codeBlock(client);
            client.Close();
            success = true;
            return result;
        }
        finally
        {
            if (!success && client != null)
            {
                client.Abort();
            }
        }
    }
}

我可以把它用作:

string data = Service<ServiceClient>.Use(x => x.GetData(7));

对于使用ServiceClient而不是ChannelFactory的情况,我想从Marc Gravell的答案中添加服务的实现。

public interface IServiceConnector<out TServiceInterface>
{
    void Connect(Action<TServiceInterface> clientUsage);
    TResult Connect<TResult>(Func<TServiceInterface, TResult> channelUsage);
}

internal class ServiceConnector<TService, TServiceInterface> : IServiceConnector<TServiceInterface>
    where TServiceInterface : class where TService : ClientBase<TServiceInterface>, TServiceInterface, new()
{
    public TResult Connect<TResult>(Func<TServiceInterface, TResult> channelUsage)
    {
        var result = default(TResult);
        Connect(channel =>
        {
            result = channelUsage(channel);
        });
        return result;
    }

    public void Connect(Action<TServiceInterface> clientUsage)
    {
        if (clientUsage == null)
        {
            throw new ArgumentNullException("clientUsage");
        }
        var isChanneldClosed = false;
        var client = new TService();
        try
        {
            clientUsage(client);
            client.Close();
            isChanneldClosed = true;
        }
        finally
        {
            if (!isChanneldClosed)
            {
                client.Abort();
            }
        }
    }
}