我喜欢在using块中实例化我的WCF服务客户端,因为它几乎是使用实现IDisposable的资源的标准方式:

using (var client = new SomeWCFServiceClient()) 
{
    //Do something with the client 
}

但是,正如这篇MSDN文章中提到的,将WCF客户端包装在using块中可能会掩盖导致客户端处于故障状态(如超时或通信问题)的任何错误。长话短说,当调用Dispose()时,客户端的Close()方法会触发,但会抛出一个错误,因为它处于故障状态。然后,原始异常被第二个异常掩盖。不好的。

在MSDN文章中建议的解决方法是完全避免使用using块,而是实例化你的客户端,并像这样使用它们:

try
{
    ...
    client.Close();
}
catch (CommunicationException e)
{
    ...
    client.Abort();
}
catch (TimeoutException e)
{
    ...
    client.Abort();
}
catch (Exception e)
{
    ...
    client.Abort();
    throw;
}

与using块相比,我认为它很难看。每次需要客户端时都要写大量代码。

幸运的是,我找到了一些其他的解决方法,比如IServiceOriented博客上的这个(现在已经不存在了)。你可以这样开始:

public delegate void UseServiceDelegate<T>(T proxy); 

public static class Service<T> 
{ 
    public static ChannelFactory<T> _channelFactory = new ChannelFactory<T>(""); 
    
    public static void Use(UseServiceDelegate<T> codeBlock) 
    { 
        IClientChannel proxy = (IClientChannel)_channelFactory.CreateChannel(); 
        bool success = false; 
        try 
        { 
            codeBlock((T)proxy); 
            proxy.Close(); 
            success = true; 
        } 
        finally 
        { 
            if (!success) 
            { 
                proxy.Abort(); 
            } 
        } 
     } 
} 

这就允许:

Service<IOrderService>.Use(orderService => 
{ 
    orderService.PlaceOrder(request); 
}); 

这还不错,但我不认为它像using块那样具有表现力和易于理解。

我目前正在尝试使用的解决方法是我第一次在blog.davidbarret.net上读到的。基本上,无论在哪里使用客户机的Dispose()方法,都要重写它。喜欢的东西:

public partial class SomeWCFServiceClient : IDisposable
{
    void IDisposable.Dispose() 
    {
        if (this.State == CommunicationState.Faulted) 
        {
            this.Abort();
        } 
        else 
        {
            this.Close();
        }
    }
}

这似乎能够允许using块再次出现,而不会有隐藏故障状态异常的危险。

那么,使用这些变通方法还有其他需要注意的问题吗?有没有人想出更好的办法?


当前回答

重写客户端的Dispose(),而不需要基于ClientBase生成代理类,也不需要管理通道创建和缓存!(注意WcfClient不是一个ABSTRACT类,而是基于ClientBase)

// No need for a generated proxy class
//using (WcfClient<IOrderService> orderService = new WcfClient<IOrderService>())
//{
//    results = orderService.GetProxy().PlaceOrder(input);
//}

public class WcfClient<TService> : ClientBase<TService>, IDisposable
    where TService : class
{
    public WcfClient()
    {
    }

    public WcfClient(string endpointConfigurationName) :
        base(endpointConfigurationName)
    {
    }

    public WcfClient(string endpointConfigurationName, string remoteAddress) :
        base(endpointConfigurationName, remoteAddress)
    {
    }

    public WcfClient(string endpointConfigurationName, System.ServiceModel.EndpointAddress remoteAddress) :
        base(endpointConfigurationName, remoteAddress)
    {
    }

    public WcfClient(System.ServiceModel.Channels.Binding binding, System.ServiceModel.EndpointAddress remoteAddress) :
        base(binding, remoteAddress)
    {
    }

    protected virtual void OnDispose()
    {
        bool success = false;

        if ((base.Channel as IClientChannel) != null)
        {
            try
            {
                if ((base.Channel as IClientChannel).State != CommunicationState.Faulted)
                {
                    (base.Channel as IClientChannel).Close();
                    success = true;
                }
            }
            finally
            {
                if (!success)
                {
                    (base.Channel as IClientChannel).Abort();
                }
            }
        }
    }

    public TService GetProxy()
    {
        return this.Channel as TService;
    }

    public void Dispose()
    {
        OnDispose();
    }
}

其他回答

您还可以使用DynamicProxy来扩展Dispose()方法。你可以这样做:

using (var wrapperdProxy = new Proxy<yourProxy>())
{
   // Do whatever and dispose of Proxy<yourProxy> will be called and work properly.
}

如果不需要IoC或使用自动生成的客户端(服务引用),那么可以简单地使用包装器来管理关闭,并在客户端处于安全状态(不会抛出任何异常)时让GC接管客户端。GC将在serviceclient中调用Dispose,而这个将调用Close。因为它已经关闭了,所以不会造成任何损害。我使用这个没有问题的生产代码。

public class AutoCloseWcf : IDisposable
{

    private ICommunicationObject CommunicationObject;

    public AutoDisconnect(ICommunicationObject CommunicationObject)
    {
        this.CommunicationObject = CommunicationObject;
    }

    public void Dispose()
    {
        if (CommunicationObject == null)
            return;
        try {
            if (CommunicationObject.State != CommunicationState.Faulted) {
                CommunicationObject.Close();
            } else {
                CommunicationObject.Abort();
            }
        } catch (CommunicationException ce) {
            CommunicationObject.Abort();
        } catch (TimeoutException toe) {
            CommunicationObject.Abort();
        } catch (Exception e) {
            CommunicationObject.Abort();
            //Perhaps log this

        } finally {
            CommunicationObject = null;
        }
    }
}

然后,当你访问服务器时,你创建客户端,并在autodisconnect中使用using:

var Ws = new ServiceClient("netTcpEndPointName");
using (new AutoCloseWcf(Ws)) {

    Ws.Open();

    Ws.Test();
}

我们的系统架构经常使用Unity IoC框架来创建ClientBase实例,所以没有确定的方法来强制其他开发人员使用{}块。为了使它尽可能的万无一难,我做了这个扩展ClientBase的自定义类,并处理在dispose时关闭通道,或者在finalize时关闭通道,以防有人没有显式地处置Unity创建的实例。

还有一些东西需要在构造函数中完成,为自定义凭证和其他东西设置通道,所以也在这里…

public abstract class PFServer2ServerClientBase<TChannel> : ClientBase<TChannel>, IDisposable where TChannel : class
{
    private bool disposed = false;

    public PFServer2ServerClientBase()
    {
        // Copy information from custom identity into credentials, and other channel setup...
    }

    ~PFServer2ServerClientBase()
    {
        this.Dispose(false);
    }

    void IDisposable.Dispose()
    {
        this.Dispose(true);
        GC.SuppressFinalize(this);
    }

    public void Dispose(bool disposing)
    {
        if (!this.disposed)
        {
            try
            {
                    if (this.State == CommunicationState.Opened)
                        this.Close();
            }
            finally
            {
                if (this.State == CommunicationState.Faulted)
                    this.Abort();
            }
            this.disposed = true;
        }
    }
}

然后客户可以简单地:

internal class TestClient : PFServer2ServerClientBase<ITest>, ITest
{
    public string TestMethod(int value)
    {
        return base.Channel.TestMethod(value);
    }
}

调用者可以做以下任何一件事:

public SomeClass
{
    [Dependency]
    public ITest test { get; set; }

    // Not the best, but should still work due to finalizer.
    public string Method1(int value)
    {
        return this.test.TestMethod(value);
    }

    // The good way to do it
    public string Method2(int value)
    {
        using(ITest t = unityContainer.Resolve<ITest>())
        {
            return t.TestMethod(value);
        }
    }
}

使用扩展方法:

public static class CommunicationObjectExtensions
{
    public static TResult MakeSafeServiceCall<TResult, TService>(this TService client, Func<TService, TResult> method) where TService : ICommunicationObject
    {
        TResult result;

        try
        {
            result = method(client);
        }
        finally
        {
            try
            {
                client.Close();
            }
            catch (CommunicationException)
            {
                client.Abort(); // Don't care about these exceptions. The call has completed anyway.
            }
            catch (TimeoutException)
            {
                client.Abort(); // Don't care about these exceptions. The call has completed anyway.
            }
            catch (Exception)
            {
                client.Abort();
                throw;
            }
        }

        return result;
    }
}

总结

使用这个答案中描述的技术,你可以在Using块中使用一个WCF服务,语法如下:

var channelFactory = new ChannelFactory<IMyService>("");

var serviceHelper = new ServiceHelper<IMyService>(channelFactory);
var proxy = serviceHelper.CreateChannel();
using (proxy as IDisposable)
{
    proxy.DoWork();
}

当然,您还可以进一步对其进行调整,以实现特定于您的情况的更简洁的编程模型——但重点是,我们可以创建表示正确实现一次性模式的通道的IMyService实现。


细节

All the answers given thus far address the problem of getting around the "bug" in the WCF Channel implemention of IDisposable. The answer that seems to offer the most concise programming model (allowing you to use the using block to dispose on unmanaged resources) is this one - where the proxy is modifed to implement IDisposable with a bug-free implementation. The problem with this approach is maintainability - we have to re-implement this functionality for ever proxy we use. On a variation of this answer we will see how we can use composition rather than inheritance to make this technique generic.

第一次尝试

对于IDisposable实现,似乎有各种各样的实现,但为了便于讨论,我们将使用当前公认答案的一种改编。

[ServiceContract]
public interface IMyService
{
    [OperationContract]
    void DoWork();
}

public class ProxyDisposer : IDisposable
{
    private IClientChannel _clientChannel;


    public ProxyDisposer(IClientChannel clientChannel)
    {
        _clientChannel = clientChannel;
    }

    public void Dispose()
    {
        var success = false;
        try
        {
            _clientChannel.Close();
            success = true;
        }
        finally
        {
            if (!success)
                _clientChannel.Abort();
            _clientChannel = null;
        }
    }
}

public class ProxyWrapper : IMyService, IDisposable
{
    private IMyService _proxy;
    private IDisposable _proxyDisposer;

    public ProxyWrapper(IMyService proxy, IDisposable disposable)
    {
        _proxy = proxy;
        _proxyDisposer = disposable;
    }

    public void DoWork()
    {
        _proxy.DoWork();
    }

    public void Dispose()
    {
        _proxyDisposer.Dispose();
    }
}

有了上面的类,我们现在就可以编写了

public class ServiceHelper
{
    private readonly ChannelFactory<IMyService> _channelFactory;

    public ServiceHelper(ChannelFactory<IMyService> channelFactory )
    {
        _channelFactory = channelFactory;
    }

    public IMyService CreateChannel()
    {
        var channel = _channelFactory.CreateChannel();
        var channelDisposer = new ProxyDisposer(channel as IClientChannel);
        return new ProxyWrapper(channel, channelDisposer);
    }
}

这允许我们使用using块来消费我们的服务:

ServiceHelper serviceHelper = ...;
var proxy = serviceHelper.CreateChannel();
using (proxy as IDisposable)
{
    proxy.DoWork();
}

让它变得通用

到目前为止,我们所做的只是重新表述了托马斯的解。阻止这段代码成为泛型的原因是,必须为我们想要的每个服务契约重新实现ProxyWrapper类。现在我们来看看一个类,它允许我们使用IL动态创建这种类型:

public class ServiceHelper<T>
{
    private readonly ChannelFactory<T> _channelFactory;

    private static readonly Func<T, IDisposable, T> _channelCreator;

    static ServiceHelper()
    {
        /** 
         * Create a method that can be used generate the channel. 
         * This is effectively a compiled verion of new ProxyWrappper(channel, channelDisposer) for our proxy type
         * */
        var assemblyName = Guid.NewGuid().ToString();
        var an = new AssemblyName(assemblyName);
        var assemblyBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(an, AssemblyBuilderAccess.Run);
        var moduleBuilder = assemblyBuilder.DefineDynamicModule(assemblyName);

        var proxyType = CreateProxyType(moduleBuilder, typeof(T), typeof(IDisposable));

        var channelCreatorMethod = new DynamicMethod("ChannelFactory", typeof(T),
            new[] { typeof(T), typeof(IDisposable) });

        var ilGen = channelCreatorMethod.GetILGenerator();
        var proxyVariable = ilGen.DeclareLocal(typeof(T));
        var disposableVariable = ilGen.DeclareLocal(typeof(IDisposable));
        ilGen.Emit(OpCodes.Ldarg, proxyVariable);
        ilGen.Emit(OpCodes.Ldarg, disposableVariable);
        ilGen.Emit(OpCodes.Newobj, proxyType.GetConstructor(new[] { typeof(T), typeof(IDisposable) }));
        ilGen.Emit(OpCodes.Ret);

        _channelCreator =
            (Func<T, IDisposable, T>)channelCreatorMethod.CreateDelegate(typeof(Func<T, IDisposable, T>));

    }

    public ServiceHelper(ChannelFactory<T> channelFactory)
    {
        _channelFactory = channelFactory;
    }

    public T CreateChannel()
    {
        var channel = _channelFactory.CreateChannel();
        var channelDisposer = new ProxyDisposer(channel as IClientChannel);
        return _channelCreator(channel, channelDisposer);
    }

   /**
    * Creates a dynamic type analogous to ProxyWrapper, implementing T and IDisposable.
    * This method is actually more generic than this exact scenario.
    * */
    private static Type CreateProxyType(ModuleBuilder moduleBuilder, params Type[] interfacesToInjectAndImplement)
    {
        TypeBuilder tb = moduleBuilder.DefineType(Guid.NewGuid().ToString(),
            TypeAttributes.Public | TypeAttributes.Class);

        var typeFields = interfacesToInjectAndImplement.ToDictionary(tf => tf,
            tf => tb.DefineField("_" + tf.Name, tf, FieldAttributes.Private));

        #region Constructor

        var constructorBuilder = tb.DefineConstructor(
            MethodAttributes.Public | MethodAttributes.HideBySig | MethodAttributes.SpecialName |
            MethodAttributes.RTSpecialName,
            CallingConventions.Standard,
            interfacesToInjectAndImplement);

        var il = constructorBuilder.GetILGenerator();
        il.Emit(OpCodes.Ldarg_0);
        il.Emit(OpCodes.Call, typeof(object).GetConstructor(new Type[0]));

        for (var i = 1; i <= interfacesToInjectAndImplement.Length; i++)
        {
            il.Emit(OpCodes.Ldarg_0);
            il.Emit(OpCodes.Ldarg, i);
            il.Emit(OpCodes.Stfld, typeFields[interfacesToInjectAndImplement[i - 1]]);
        }
        il.Emit(OpCodes.Ret);

        #endregion

        #region Add Interface Implementations

        foreach (var type in interfacesToInjectAndImplement)
        {
            tb.AddInterfaceImplementation(type);
        }

        #endregion

        #region Implement Interfaces

        foreach (var type in interfacesToInjectAndImplement)
        {
            foreach (var method in type.GetMethods())
            {
                var methodBuilder = tb.DefineMethod(method.Name,
                    MethodAttributes.Public | MethodAttributes.Virtual | MethodAttributes.HideBySig |
                    MethodAttributes.Final | MethodAttributes.NewSlot,
                    method.ReturnType,
                    method.GetParameters().Select(p => p.ParameterType).ToArray());
                il = methodBuilder.GetILGenerator();

                if (method.ReturnType == typeof(void))
                {
                    il.Emit(OpCodes.Nop);
                    il.Emit(OpCodes.Ldarg_0);
                    il.Emit(OpCodes.Ldfld, typeFields[type]);
                    il.Emit(OpCodes.Callvirt, method);
                    il.Emit(OpCodes.Ret);
                }
                else
                {
                    il.DeclareLocal(method.ReturnType);

                    il.Emit(OpCodes.Nop);
                    il.Emit(OpCodes.Ldarg_0);
                    il.Emit(OpCodes.Ldfld, typeFields[type]);

                    var methodParameterInfos = method.GetParameters();
                    for (var i = 0; i < methodParameterInfos.Length; i++)
                        il.Emit(OpCodes.Ldarg, (i + 1));
                    il.Emit(OpCodes.Callvirt, method);

                    il.Emit(OpCodes.Stloc_0);
                    var defineLabel = il.DefineLabel();
                    il.Emit(OpCodes.Br_S, defineLabel);
                    il.MarkLabel(defineLabel);
                    il.Emit(OpCodes.Ldloc_0);
                    il.Emit(OpCodes.Ret);
                }

                tb.DefineMethodOverride(methodBuilder, method);
            }
        }

        #endregion

        return tb.CreateType();
    }
}

有了新的助手类,我们现在可以编写

var channelFactory = new ChannelFactory<IMyService>("");

var serviceHelper = new ServiceHelper<IMyService>(channelFactory);
var proxy = serviceHelper.CreateChannel();
using (proxy as IDisposable)
{
    proxy.DoWork();
}

注意,对于继承ClientBase<>的自动生成客户端(而不是使用ChannelFactory<>),或者如果您想使用IDisposable的不同实现来关闭通道,也可以使用相同的技术(稍作修改)。