是否有可能在使用Android资源的同时以编程方式改变应用程序的语言?
如果不是,是否可以用特定的语言请求资源?
我想让用户改变应用程序的语言从应用程序。
是否有可能在使用Android资源的同时以编程方式改变应用程序的语言?
如果不是,是否可以用特定的语言请求资源?
我想让用户改变应用程序的语言从应用程序。
当前回答
在运行每个Activity时,必须对attachBaseContext函数进行这些更改。
public Context createConfiguration(Context context, String lan) {
Locale locale = new Locale(lan);
Configuration configuration = new Configuration(context.getResources().getConfiguration());
configuration.setLocale(locale);
return context.createConfigurationContext(configuration);
}
@Override
protected void attachBaseContext(Context newBase) {
super.attachBaseContext(createConfiguration(newBase, "en"/*LANGUAGE_SELECTED*/)));
}
同样,对于您所在的活动,在更改语言后,调用函数recrere ();
其他回答
唯一完全适合我的解决方案是结合Alex Volovoy的代码和应用程序重启机制:
void restartApplication() {
Intent i = new Intent(MainTabActivity.context, MagicAppRestart.class);
i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
MainTabActivity.context.startActivity(i);
}
/** This activity shows nothing; instead, it restarts the android process */
public class MagicAppRestart extends Activity {
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
finish();
}
protected void onResume() {
super.onResume();
startActivityForResult(new Intent(this, MainTabActivity.class), 0);
}
}
根据这篇文章。您需要下载那篇文章中引用的LocaleHelper.java。
Create MyApplication class that will extends Application Override attachBaseContext() to update language. Register this class in manifest. public class MyApplication extends Application { @Override protected void attachBaseContext(Context base) { super.attachBaseContext(LocaleHelper.onAttach(base, "en")); } } <application android:name="com.package.MyApplication" .../> Create BaseActivity and override onAttach() to update language. Needed for Android 6+ public class BaseActivity extends Activity { @Override protected void attachBaseContext(Context base) { super.attachBaseContext(LocaleHelper.onAttach(base)); } } Make all activities on your app extends from BaseActivity. public class LocaleHelper { private static final String SELECTED_LANGUAGE = "Locale.Helper.Selected.Language"; public static Context onAttach(Context context) { String lang = getPersistedData(context, Locale.getDefault().getLanguage()); return setLocale(context, lang); } public static Context onAttach(Context context, String defaultLanguage) { String lang = getPersistedData(context, defaultLanguage); return setLocale(context, lang); } public static String getLanguage(Context context) { return getPersistedData(context, Locale.getDefault().getLanguage()); } public static Context setLocale(Context context, String language) { persist(context, language); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { return updateResources(context, language); } return updateResourcesLegacy(context, language); } private static String getPersistedData(Context context, String defaultLanguage) { SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context); return preferences.getString(SELECTED_LANGUAGE, defaultLanguage); } private static void persist(Context context, String language) { SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context); SharedPreferences.Editor editor = preferences.edit(); editor.putString(SELECTED_LANGUAGE, language); editor.apply(); } @TargetApi(Build.VERSION_CODES.N) private static Context updateResources(Context context, String language) { Locale locale = new Locale(language); Locale.setDefault(locale); Configuration configuration = context.getResources().getConfiguration(); configuration.setLocale(locale); configuration.setLayoutDirection(locale); return context.createConfigurationContext(configuration); } @SuppressWarnings("deprecation") private static Context updateResourcesLegacy(Context context, String language) { Locale locale = new Locale(language); Locale.setDefault(locale); Resources resources = context.getResources(); Configuration configuration = resources.getConfiguration(); configuration.locale = locale; if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) { configuration.setLayoutDirection(locale); } resources.updateConfiguration(configuration, resources.getDisplayMetrics()); return context; } }
/*change language at Run-time*/
//use method like that:
//setLocale("en");
public void setLocale(String lang) {
myLocale = new Locale(lang);
Resources res = getResources();
DisplayMetrics dm = res.getDisplayMetrics();
Configuration conf = res.getConfiguration();
conf.locale = myLocale;
res.updateConfiguration(conf, dm);
Intent refresh = new Intent(this, AndroidLocalize.class);
startActivity(refresh);
}
如果你写
android:configChanges="locale"
在每个活动中(在清单文件中),那么不需要每次输入activity时都设置它。
Mayuri的答案是正确的,但这只适用于Api 33或更高的版本。以下是逐步向后兼容的解决方案:
步骤1:在res/xml文件夹下创建locales_config.xml。
//res/xml/locales_config.xml
<?xml version="1.0" encoding="utf-8"?>
<locale-config xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Add your required languages -->
<locale android:name="hi" />
<locale android:name="en" />
</locale-config>
步骤2:在Application的Manifest中添加localeConfig
<manifest>
<application
android:localeConfig="@xml/locales_config">
</application>
步骤3:在Manifest中应用此服务
<service
android:name="androidx.appcompat.app.AppLocalesMetadataHolderService"
android:enabled="false"
android:exported="false">
<meta-data
android:name="autoStoreLocales"
android:value="true" />
</service>
步骤4:在应用程序的模块级构建中使用resConfigs属性指定相同的语言。gradle文件:
android {
defaultConfig {
...
resConfigs "hi","en"
}
}
(要求appCompat版本1.6.0或更高)
implementation 'androidx.appcompat:appcompat:1.6.0'
第5步:现在你可以使用下面的代码来更改应用程序语言(在android 9,10,12和13上测试)
LocaleListCompat appLocale = LocaleListCompat.forLanguageTags("hi"); //Give user selected language code
AppCompatDelegate.setApplicationLocales(appLocale);