是否有可能在使用Android资源的同时以编程方式改变应用程序的语言?

如果不是,是否可以用特定的语言请求资源?

我想让用户改变应用程序的语言从应用程序。


当前回答

如果你正在使用片段,并且你想在Android中以编程方式更改应用程序语言,请使用此方法

  public void setLocale(Activity activity, String languageCode) {
    Locale locale = new Locale(languageCode);
    Locale.setDefault(locale);
    Resources resources = activity.getResources();
    Configuration config = resources.getConfiguration();
    config.setLocale(locale);
    resources.updateConfiguration(config, resources.getDisplayMetrics());
     SettingsFragment settingsFragment = new SettingsFragment();
     FragmentManager fragmentManager = requireActivity().getSupportFragmentManager();
     FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
    activity.overridePendingTransition(0,0);
     fragmentTransaction.replace(R.id.main, settingsFragment).commit();
}

这样叫它

setLocale(requireActivity(),"fr");

只需要用你的片段名改变SettingsFragment,在你调用方法的地方,这基本上是刷新布局来获得视图上的新字符串 如果你想在另一个类上设置这个方法只需像这样添加context

public void setLocale(Activity activity, String languageCode,Context context) {
    Locale locale = new Locale(languageCode);
    Locale.setDefault(locale);
    Resources resources = activity.getResources();
    Configuration config = resources.getConfiguration();
    config.setLocale(locale);
    resources.updateConfiguration(config, resources.getDisplayMetrics());
    SettingsFragment settingsFragment = new SettingsFragment();
    FragmentManager fragmentManager = ((AppCompatActivity) context).getSupportFragmentManager();
    FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
    activity.overridePendingTransition(0,0);
    fragmentTransaction.replace(R.id.main, settingsFragment).commit();
}

其他回答

这段代码真的可以工作:

fa = 波斯语,en = 英语

注意:语言代码不能有“-”,必须是2个小写字母

在languageToLoad变量中输入您的语言代码:

import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;

public class Main extends Activity {
  /** Called when the activity is first created. */
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    String languageToLoad  = "fa"; // your language
    Locale locale = new Locale(languageToLoad); 
    Locale.setDefault(locale);
    Configuration config = new Configuration();
    config.locale = locale;
    getBaseContext().getResources().updateConfiguration(config, 
      getBaseContext().getResources().getDisplayMetrics());
    this.setContentView(R.layout.main);
  }
}

2021年6月更新(Kotlin):

class Main : Activity() {
    // Called when the activity is first created.
    public override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        
        val config = resources.configuration
        val lang = "fa" // your language code
        val locale = Locale(lang)
        Locale.setDefault(locale)
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1)
            config.setLocale(locale)
        else
            config.locale = locale

        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N)
            createConfigurationContext(config)
        resources.updateConfiguration(config, resources.displayMetrics)

        this.setContentView(R.layout.main)
    }
}

唯一完全适合我的解决方案是结合Alex Volovoy的代码和应用程序重启机制:

void restartApplication() {
    Intent i = new Intent(MainTabActivity.context, MagicAppRestart.class);
    i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
    i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
    MainTabActivity.context.startActivity(i);
}


/** This activity shows nothing; instead, it restarts the android process */
public class MagicAppRestart extends Activity {
    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
        finish();
    }

    protected void onResume() {
        super.onResume();
        startActivityForResult(new Intent(this, MainTabActivity.class), 0);         
    }
}

在运行每个Activity时,必须对attachBaseContext函数进行这些更改。

public Context createConfiguration(Context context, String lan) {
    Locale locale = new Locale(lan);
    Configuration configuration = new Configuration(context.getResources().getConfiguration());
    configuration.setLocale(locale);
    return context.createConfigurationContext(configuration);
}

@Override
protected void attachBaseContext(Context newBase) {
    super.attachBaseContext(createConfiguration(newBase, "en"/*LANGUAGE_SELECTED*/)));
}

同样,对于您所在的活动,在更改语言后,调用函数recrere ();

下面是一些适合我的代码:

public class  MainActivity extends AppCompatActivity {
    public static String storeLang;

    @Override
    protected void onCreate(Bundle savedInstanceState) {

        SharedPreferences shp = PreferenceManager.getDefaultSharedPreferences(this);
        storeLang = shp.getString(getString(R.string.key_lang), "");

        // Create a new Locale object
        Locale locale = new Locale(storeLang);

        // Create a new configuration object
        Configuration config = new Configuration();
        // Set the locale of the new configuration
        config.locale = locale;
        // Update the configuration of the Accplication context
        getResources().updateConfiguration(
                config,
                getResources().getDisplayMetrics()
        );

        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
    }
}

来源:这里

首先为不同的语言创建多个string.xml;然后在onCreate()方法中使用这段代码:

super.onCreate(savedInstanceState);
String languageToLoad  = "fr"; // change your language here
Locale locale = new Locale(languageToLoad); 
Locale.setDefault(locale);
Configuration config = new Configuration();
config.locale = locale;
getBaseContext().getResources().updateConfiguration(config, 
  getBaseContext().getResources().getDisplayMetrics());
this.setContentView(R.layout.main);