我想澄清一下我的理解是否正确:
==是一个引用比较,即两个对象都指向相同的内存位置 .equals()计算为对象中值的比较
我想澄清一下我的理解是否正确:
==是一个引用比较,即两个对象都指向相同的内存位置 .equals()计算为对象中值的比较
当前回答
public class StringPool {
public static void main(String[] args) {
String s1 = "Cat";// will create reference in string pool of heap memory
String s2 = "Cat";
String s3 = new String("Cat");//will create a object in heap memory
// Using == will give us true because same reference in string pool
if (s1 == s2) {
System.out.println("true");
} else {
System.out.println("false");
}
// Using == with reference and Object will give us False
if (s1 == s3) {
System.out.println("true");
} else {
System.out.println("false");
}
// Using .equals method which refers to value
if (s1.equals(s3)) {
System.out.println("true");
} else {
System.out.println("False");
}
}
}
——输出 真正的 假 真正的
其他回答
String池(又名实习池)和Integer池进一步模糊了区别,并允许您在某些情况下对对象使用==而不是.equals
这可以为您提供更好的性能(?),但代价是更大的复杂性。
例如:
assert "ab" == "a" + "b";
Integer i = 1;
Integer j = i;
assert i == j;
复杂性权衡:以下内容可能会让你大吃一惊:
assert new String("a") != new String("a");
Integer i = 128;
Integer j = 128;
assert i != j;
我建议你远离这样的微观优化,总是用.equals表示对象,用==表示原语:
assert (new String("a")).equals(new String("a"));
Integer i = 128;
Integer j = 128;
assert i.equals(j);
Equals()方法主要比较对象的原始内容。
如果我们写作
String s1 = "Samim";
String s2 = "Samim";
String s3 = new String("Samim");
String s4 = new String("Samim");
System.out.println(s1.equals(s2));
System.out.println(s2.equals(s3));
System.out.println(s3.equals(s4));
输出将是
true
true
true
因为equals()方法比较对象的内容。 在first System.out.println()中,s1和s2的内容是相同的,这就是为什么它打印为真。 另外两个System.out.println()为真。
再一次,
String s1 = "Samim";
String s2 = "Samim";
String s3 = new String("Samim");
String s4 = new String("Samim");
System.out.println(s1 == s2);
System.out.println(s2 == s3);
System.out.println(s3 == s4);
输出将是
true
false
false
因为==运算符主要比较对象的引用,而不是对象的值。 在first System.out.println()中,s1和s2的引用是相同的,这就是为什么它返回true。
在第二个System.out.println()中,创建了s3对象,这就是为什么会创建另一个s3的引用,并且s2和s3的引用会有所不同,因此它返回“false”。
Third System.out.println(),遵循second System.out.println()的规则,这就是为什么它会返回"false"。
一般来说,你问题的答案是“是的”,但是……
.equals(...) will only compare what it is written to compare, no more, no less. If a class does not override the equals method, then it defaults to the equals(Object o) method of the closest parent class that has overridden this method. If no parent classes have provided an override, then it defaults to the method from the ultimate parent class, Object, and so you're left with the Object#equals(Object o) method. Per the Object API this is the same as ==; that is, it returns true if and only if both variables refer to the same object, if their references are one and the same. Thus you will be testing for object equality and not functional equality. Always remember to override hashCode if you override equals so as not to "break the contract". As per the API, the result returned from the hashCode() method for two objects must be the same if their equals methods show that they are equivalent. The converse is not necessarily true.
public class StringPool {
public static void main(String[] args) {
String s1 = "Cat";// will create reference in string pool of heap memory
String s2 = "Cat";
String s3 = new String("Cat");//will create a object in heap memory
// Using == will give us true because same reference in string pool
if (s1 == s2) {
System.out.println("true");
} else {
System.out.println("false");
}
// Using == with reference and Object will give us False
if (s1 == s3) {
System.out.println("true");
} else {
System.out.println("false");
}
// Using .equals method which refers to value
if (s1.equals(s3)) {
System.out.println("true");
} else {
System.out.println("False");
}
}
}
——输出 真正的 假 真正的
还要注意,.equals()通常包含==用于测试,因为如果您想测试两个对象是否相等,这是您希望测试的第一个东西。
而==实际上查看的是基本类型的值,对于对象,它检查引用。