假设我有一个垂直线性布局:
[v1]
[v2]
默认情况下,v1已经可见= GONE。我想用一个展开动画显示v1,同时下推v2。
我是这样做的:
Animation a = new Animation()
{
int initialHeight;
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final int newHeight = (int)(initialHeight * interpolatedTime);
v.getLayoutParams().height = newHeight;
v.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
initialHeight = height;
}
@Override
public boolean willChangeBounds() {
return true;
}
};
但是用这个解决方案,当动画开始时我有一个眨眼。我认为这是由于v1在应用动画之前显示全尺寸。
用javascript,这是一行jQuery!android有什么简单的方法吗?
public static void expand(final View v, int duration, int targetHeight) {
v.measure(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
v.getLayoutParams().height = 0;
v.setVisibility(View.VISIBLE);
ValueAnimator valueAnimator = ValueAnimator.ofInt(0, targetHeight);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
public static void collapse(final View v, int duration, int targetHeight) {
ValueAnimator valueAnimator = ValueAnimator.ofInt(0, targetHeight);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
/**
* Animation that either expands or collapses a view by sliding it down to make
* it visible. Or by sliding it up so it will hide. It will look like it slides
* behind the view above.
*
*/
public class FinalExpandCollapseAnimation extends Animation
{
private View mAnimatedView;
private int mEndHeight;
private int mType;
public final static int COLLAPSE = 1;
public final static int EXPAND = 0;
private LinearLayout.LayoutParams mLayoutParams;
private RelativeLayout.LayoutParams mLayoutParamsRel;
private String layout;
private Context context;
/**
* Initializes expand collapse animation, has two types, collapse (1) and
* expand (0).
*
* @param view
* The view to animate
* @param type
* The type of animation: 0 will expand from gone and 0 size to
* visible and layout size defined in xml. 1 will collapse view
* and set to gone
*/
public FinalExpandCollapseAnimation(View view, int type, int height, String layout, Context context)
{
this.layout = layout;
this.context = context;
mAnimatedView = view;
mEndHeight = mAnimatedView.getMeasuredHeight();
if (layout.equalsIgnoreCase("linear"))
mLayoutParams = ((LinearLayout.LayoutParams) view.getLayoutParams());
else
mLayoutParamsRel = ((RelativeLayout.LayoutParams) view.getLayoutParams());
mType = type;
if (mType == EXPAND)
{
AppConstant.ANIMATED_VIEW_HEIGHT = height;
}
else
{
if (layout.equalsIgnoreCase("linear"))
mLayoutParams.topMargin = 0;
else
mLayoutParamsRel.topMargin = convertPixelsIntoDensityPixels(36);
}
setDuration(600);
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t)
{
super.applyTransformation(interpolatedTime, t);
if (interpolatedTime < 1.0f)
{
if (mType == EXPAND)
{
if (layout.equalsIgnoreCase("linear"))
{
mLayoutParams.height = AppConstant.ANIMATED_VIEW_HEIGHT
+ (-AppConstant.ANIMATED_VIEW_HEIGHT + (int) (AppConstant.ANIMATED_VIEW_HEIGHT * interpolatedTime));
}
else
{
mLayoutParamsRel.height = AppConstant.ANIMATED_VIEW_HEIGHT
+ (-AppConstant.ANIMATED_VIEW_HEIGHT + (int) (AppConstant.ANIMATED_VIEW_HEIGHT * interpolatedTime));
}
mAnimatedView.setVisibility(View.VISIBLE);
}
else
{
if (layout.equalsIgnoreCase("linear"))
mLayoutParams.height = mEndHeight - (int) (mEndHeight * interpolatedTime);
else
mLayoutParamsRel.height = mEndHeight - (int) (mEndHeight * interpolatedTime);
}
mAnimatedView.requestLayout();
}
else
{
if (mType == EXPAND)
{
if (layout.equalsIgnoreCase("linear"))
{
mLayoutParams.height = AppConstant.ANIMATED_VIEW_HEIGHT;
mLayoutParams.topMargin = 0;
}
else
{
mLayoutParamsRel.height = AppConstant.ANIMATED_VIEW_HEIGHT;
mLayoutParamsRel.topMargin = convertPixelsIntoDensityPixels(36);
}
mAnimatedView.setVisibility(View.VISIBLE);
mAnimatedView.requestLayout();
}
else
{
if (layout.equalsIgnoreCase("linear"))
mLayoutParams.height = 0;
else
mLayoutParamsRel.height = 0;
mAnimatedView.setVisibility(View.GONE);
mAnimatedView.requestLayout();
}
}
}
private int convertPixelsIntoDensityPixels(int pixels)
{
DisplayMetrics metrics = context.getResources().getDisplayMetrics();
return (int) metrics.density * pixels;
}
}
该类可以通过以下方式调用
if (findViewById(R.id.ll_specailoffer_show_hide).getVisibility() == View.VISIBLE) {
((ImageView) findViewById(R.id.iv_specialhour_seemore)).setImageResource(R.drawable.white_dropdown_up);
FinalExpandCollapseAnimation finalExpandCollapseAnimation = new FinalExpandCollapseAnimation(
findViewById(R.id.ll_specailoffer_show_hide),
FinalExpandCollapseAnimation.COLLAPSE,
SpecialOfferHeight, "linear", this);
findViewById(R.id.ll_specailoffer_show_hide)
.startAnimation(finalExpandCollapseAnimation);
((View) findViewById(R.id.ll_specailoffer_show_hide).getParent()).invalidate();
} else {
((ImageView) findViewById(R.id.iv_specialhour_seemore)).setImageResource(R.drawable.white_dropdown);
FinalExpandCollapseAnimation finalExpandCollapseAnimation = new FinalExpandCollapseAnimation(
findViewById(R.id.ll_specailoffer_show_hide),
FinalExpandCollapseAnimation.EXPAND,
SpecialOfferHeight, "linear", this);
findViewById(R.id.ll_specailoffer_show_hide)
.startAnimation(finalExpandCollapseAnimation);
((View) findViewById(R.id.ll_specailoffer_show_hide).getParent()).invalidate();
}
利用Kotlin扩展函数这是测试和最短的答案
在任何视图上调用animateVisibility(expand/collapse)即可。
fun View.animateVisibility(setVisible: Boolean) {
if (setVisible) expand(this) else collapse(this)
}
private fun expand(view: View) {
view.measure(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT)
val initialHeight = 0
val targetHeight = view.measuredHeight
// Older versions of Android (pre API 21) cancel animations for views with a height of 0.
//v.getLayoutParams().height = 1;
view.layoutParams.height = 0
view.visibility = View.VISIBLE
animateView(view, initialHeight, targetHeight)
}
private fun collapse(view: View) {
val initialHeight = view.measuredHeight
val targetHeight = 0
animateView(view, initialHeight, targetHeight)
}
private fun animateView(v: View, initialHeight: Int, targetHeight: Int) {
val valueAnimator = ValueAnimator.ofInt(initialHeight, targetHeight)
valueAnimator.addUpdateListener { animation ->
v.layoutParams.height = animation.animatedValue as Int
v.requestLayout()
}
valueAnimator.addListener(object : Animator.AnimatorListener {
override fun onAnimationEnd(animation: Animator) {
v.layoutParams.height = targetHeight
}
override fun onAnimationStart(animation: Animator) {}
override fun onAnimationCancel(animation: Animator) {}
override fun onAnimationRepeat(animation: Animator) {}
})
valueAnimator.duration = 300
valueAnimator.interpolator = DecelerateInterpolator()
valueAnimator.start()
}
我看到这个问题很受欢迎,所以我发布了我的实际解决方案。主要的优点是你不需要知道扩展的高度来应用动画,一旦视图被扩展,它会在内容改变时适应高度。这对我来说很有效。
public static void expand(final View v) {
int matchParentMeasureSpec = View.MeasureSpec.makeMeasureSpec(((View) v.getParent()).getWidth(), View.MeasureSpec.EXACTLY);
int wrapContentMeasureSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
v.measure(matchParentMeasureSpec, wrapContentMeasureSpec);
final int targetHeight = v.getMeasuredHeight();
// Older versions of android (pre API 21) cancel animations for views with a height of 0.
v.getLayoutParams().height = 1;
v.setVisibility(View.VISIBLE);
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
v.getLayoutParams().height = interpolatedTime == 1
? LayoutParams.WRAP_CONTENT
: (int)(targetHeight * interpolatedTime);
v.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// Expansion speed of 1dp/ms
a.setDuration((int)(targetHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
public static void collapse(final View v) {
final int initialHeight = v.getMeasuredHeight();
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if(interpolatedTime == 1){
v.setVisibility(View.GONE);
}else{
v.getLayoutParams().height = initialHeight - (int)(initialHeight * interpolatedTime);
v.requestLayout();
}
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// Collapse speed of 1dp/ms
a.setDuration((int)(initialHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
正如@Jefferson在评论中提到的,你可以通过改变动画的持续时间(以及速度)来获得更流畅的动画。目前,它已设置为1dp/ms的速度
根据@Tom Esterez和@Seth Nelson的解决方案,我对它们进行了简化。与原始解决方案一样,它不依赖于开发人员选项(动画设置)。
private void resizeWithAnimation(final View view, int duration, final int targetHeight) {
final int initialHeight = view.getMeasuredHeight();
final int distance = targetHeight - initialHeight;
view.setVisibility(View.VISIBLE);
Animation a = new Animation() {
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if (interpolatedTime == 1 && targetHeight == 0) {
view.setVisibility(View.GONE);
}
view.getLayoutParams().height = (int) (initialHeight + distance * interpolatedTime);
view.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
a.setDuration(duration);
view.startAnimation(a);
}