我想知道如何使键盘消失时,用户触摸以外的UITextField。


当前回答

你需要添加一个UITapGestureRecogniser并将其分配给视图,然后在它的选择器上的UITextField上调用resign first responder。

代码:

在viewDidLoad

UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(dismissKeyboard)];

[self.view addGestureRecognizer:tap];

在dismissKeyboard:

-(void)dismissKeyboard 
{
    [aTextField resignFirstResponder];
}

(其中,aTextField是负责键盘的文本字段)

Swift 3版本是这样的

let tapGesture = UITapGestureRecognizer(target: self, action: #selector(self.dismissKeyboard (_:)))
self.view.addGestureRecognizer(tapGesture)

对于dismissKeyboard

@objc func dismissKeyboard (_ sender: UITapGestureRecognizer) {
    aTextField.resignFirstResponder()
}

其他回答

设置文本字段委托视图didload: 重载函数viewDidLoad() { super.viewDidLoad () self. usertext .delegate = self } 添加此函数: func textFieldShouldReturn(userText: UITextField! { userText.resignFirstResponder () 返回true; }

最好是让你的UIView成为UIControl的一个实例(在界面构建器中),然后连接他们的TouchUpInside事件来解散键盘方法。这个IBAction方法看起来像:

- (IBAction)dismissKeyboard:(id)sender {
    [aTextBox resignFirstResponder];
}

在viewDidLoad 斯威夫特4.2 代码是这样的

let viewTap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action:#selector(dismissKeyboard))
        view.addGestureRecognizer(viewTap)
@objc func dismissKeyboard() {
        view.endEditing(true)
    }

在我的新发展中,我以巴里为例。它工作得很好!但我不得不包括一个轻微的变化,要求解散键盘,只有文本字段被编辑。

所以,我在Barry的例子中加入了以下内容:

- (void) textFieldDidBeginEditing:(UITextField *)textField
{
    _textBeingEdited = textField;
}
-(void) textFieldDidEndEditing:(UITextField *)textField
{
    _textBeingEdited = nil;
}

同时,我修改了hideKeyboard方法如下:

- (IBAction)hideKeyboard:(id)sender
{
    // Just call resignFirstResponder on all UITextFields and UITextViews in this VC
    // Why? Because it works and checking which one was last active gets messy.
    //UITextField * tf = (UITextField *) sender;
    [_textBeingEdited resignFirstResponder];
}

藏品视图:

// the keyboard follows the dragging touch off screen, and may be pulled upward again to cancel the dismiss
collectionView.keyboardDismissMode = .interactive
// dismisses the keyboard when a drag begins
collectionView.keyboardDismissMode = .onDrag