我想知道如何使键盘消失时,用户触摸以外的UITextField。


当前回答

我认为最简单(最好)的方法是子类化全局视图,并使用hitTest:withEvent方法来监听任何触摸。键盘上的触摸没有注册,所以hitTest:withEvent只在你触摸/滚动/滑动/捏…然后调用[self - ending:YES]。

这比使用touchesBegan要好,因为如果你点击视图顶部的按钮,touchesBegan不会被调用。它比无法识别滚动手势的UITapGestureRecognizer更好。它也比使用暗屏更好,因为在复杂和动态的用户界面中,你不能到处都放暗屏。此外,它不会阻止其他动作,你不需要点击两次来选择外面的按钮(就像在UIPopover的情况下)。

此外,这比调用[textField resignFirstResponder]更好,因为你可能在屏幕上有许多文本字段,所以这适用于所有的文本字段。

其他回答

我拼凑了几个答案。

使用一个在viewDidLoad期间初始化的ivar:

UIGestureRecognizer *tapper;

- (void)viewDidLoad
{
    [super viewDidLoad];
    tapper = [[UITapGestureRecognizer alloc]
                initWithTarget:self action:@selector(handleSingleTap:)];
    tapper.cancelsTouchesInView = NO;
    [self.view addGestureRecognizer:tapper];
}

删除当前正在编辑的内容:

- (void)handleSingleTap:(UITapGestureRecognizer *) sender
{
    [self.view endEditing:YES];
}

你可以为UiView创建类别并重写touchesBegan方法,如下所示。

这对我来说很好。这是一种集中解决这一问题的方法。

#import "UIView+Keyboard.h"
@implementation UIView(Keyboard)

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
    [self.window endEditing:true];
    [super touchesBegan:touches withEvent:event];
}
@end

在这种情况下,可以使用ScrollView,并添加到文本字段在ScrollView和我想点击ScrollView和视图,然后解散键盘。为了以防万一,我尝试创建了示例代码。像这样,

import UIKit

class ViewController: UIViewController {

    @IBOutlet weak var scrollView: UIScrollView!
    @IBOutlet weak var textField: UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()

        let tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.tap(_:)))
        view.addGestureRecognizer(tapGesture)
        // Do any additional setup after loading the view, typically from a nib.
    }
    func tap(gesture: UITapGestureRecognizer) {
        textField.resignFirstResponder()
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
}

你的故事板看,就像。

藏品视图:

// the keyboard follows the dragging touch off screen, and may be pulled upward again to cancel the dismiss
collectionView.keyboardDismissMode = .interactive
// dismisses the keyboard when a drag begins
collectionView.keyboardDismissMode = .onDrag

这是

在本例中,aTextField是唯一的UITextField....如果有其他的uitextview,还有一点点事情要做。

// YourViewController.h
// ...
@interface YourViewController : UIViewController /* some subclass of UIViewController */ <UITextFieldDelegate> // <-- add this protocol
// ...
@end

// YourViewController.m

@interface YourViewController ()
@property (nonatomic, strong, readonly) UITapGestureRecognizer *singleTapRecognizer;
@end
// ...

@implementation
@synthesize singleTapRecognizer = _singleTapRecognizer;
// ...

- (void)viewDidLoad
{
    [super viewDidLoad];
    // your other init code here
    [self.view addGestureRecognizer:self.singleTapRecognizer];

{

- (UITapGestureRecognizer *)singleTapRecognizer
{
    if (nil == _singleTapRecognizer) {
        _singleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTapToDismissKeyboard:)];
        _singleTapRecognizer.cancelsTouchesInView = NO; // absolutely required, otherwise "tap" eats events.
    }
    return _singleTapRecognizer;
}

// Something inside this VC's view was tapped (except the navbar/toolbar)
- (void)singleTapToDismissKeyboard:(UITapGestureRecognizer *)sender
{
    NSLog(@"singleTap");
    [self hideKeyboard:sender];
}

// When the "Return" key is pressed on the on-screen keyboard, hide the keyboard.
// for protocol UITextFieldDelegate
- (BOOL)textFieldShouldReturn:(UITextField*)textField
{
    NSLog(@"Return pressed");
    [self hideKeyboard:textField];
    return YES;
}

- (IBAction)hideKeyboard:(id)sender
{
    // Just call resignFirstResponder on all UITextFields and UITextViews in this VC
    // Why? Because it works and checking which one was last active gets messy.
    [aTextField resignFirstResponder];
    NSLog(@"keyboard hidden");
}