如何修复此代码中的弃用警告?或者,还有其他的选择吗?

Handler().postDelayed({
    context?.let {
        //code
    }
}, 3000)

当前回答

根据文档(https://developer.android.com/reference/android/os/Handler#Handler()):

Implicitly choosing a Looper during Handler construction can lead to bugs where operations are silently lost (if the Handler is not expecting new tasks and quits), crashes (if a handler is sometimes created on a thread without a Looper active), or race conditions, where the thread a handler is associated with is not what the author anticipated. Instead, use an Executor or specify the Looper explicitly, using Looper#getMainLooper, {link android.view.View#getHandler}, or similar. If the implicit thread local behavior is required for compatibility, use new Handler(Looper.myLooper()) to make it clear to readers.

我们应该停止使用没有Looper的构造函数,而是指定一个Looper。

其他回答

Handler()和Handler(Handler.)回调回调)构造函数已弃用。因为这可能会导致bug和崩溃。显式使用Executor或Looper。

对于Java

Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
  @Override
  public void run() {
    //do your work here
   }
}, 1000);

使用Executor而不是handler获取更多信息。 使用ScheduledExecutorService实现post delay:

ScheduledExecutorService worker = Executors.newSingleThreadScheduledExecutor();
Runnable runnable = () -> {
    public void run() {
        // Do something
    }
};
worker.schedule(runnable, 2000, TimeUnit.MILLISECONDS);

协程 Kotlin

private val SPLASH_SCREEN_TIME_OUT_CONST: Long = 3000

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_splash)
    window.setFlags(
        WindowManager.LayoutParams.FLAG_FULLSCREEN,
        WindowManager.LayoutParams.FLAG_FULLSCREEN
    )
    GlobalScope.launch {
        delay(SPLASH_SCREEN_TIME_OUT_CONST)
        goToIntro()
    }

}

private fun goToIntro(){
    startActivity(Intent(this, IntroActivity::class.java))
    finish()
}

在Handler构造函数中提供一个循环器

Handler(Looper.getMainLooper())

使用生命周期范围会更容易。内部活动或片段。

 lifecycleScope.launch {
     delay(2000)
     // Do your stuff
 }

或者使用处理器

        Handler(Looper.myLooper()!!)