自动布局让我的生活很困难。从理论上讲,当我转换的时候,它会非常有用,但我似乎一直在与它作斗争。
我做了一个演示项目来寻求帮助。有人知道如何使视图之间的空间增加或减少均匀,每当视图调整大小?
下面是三个标签(手动垂直对齐):
我想要的是,当我旋转时,它们均匀地调整间距(而不是视图大小)。默认情况下,顶部和底部视图向中心挤压:
自动布局让我的生活很困难。从理论上讲,当我转换的时候,它会非常有用,但我似乎一直在与它作斗争。
我做了一个演示项目来寻求帮助。有人知道如何使视图之间的空间增加或减少均匀,每当视图调整大小?
下面是三个标签(手动垂直对齐):
我想要的是,当我旋转时,它们均匀地调整间距(而不是视图大小)。默认情况下,顶部和底部视图向中心挤压:
当前回答
许多答案是不正确的,但得到许多计数。这里我只是编写了一个解决方案,三个视图是水平对齐的,不使用间隔视图,但它只在标签宽度已知的情况下工作,当在故事板中使用。
NSDictionary *views = NSDictionaryOfVariableBindings(_redView, _yellowView, _blueView);
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"|->=0-[_redView(40)]->=0-[_yellowView(40)]->=0-[_blueView(40)]->=0-|" options:NSLayoutFormatAlignAllTop | NSLayoutFormatAlignAllBottom metrics:nil views:views]];
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:[_redView(60)]" options:0 metrics:nil views:views]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.view attribute:NSLayoutAttributeCenterY relatedBy:NSLayoutRelationEqual toItem:_redView attribute:NSLayoutAttributeCenterY multiplier:1 constant:0]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:self.view attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:_yellowView attribute:NSLayoutAttributeCenterX multiplier:1 constant:0]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:_redView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:_yellowView attribute:NSLayoutAttributeLeading multiplier:0.5 constant:0]];
[self.view addConstraint:[NSLayoutConstraint constraintWithItem:_blueView attribute:NSLayoutAttributeCenterX relatedBy:NSLayoutRelationEqual toItem:_yellowView attribute:NSLayoutAttributeLeading multiplier:1.5 constant:40]];
其他回答
Android has a method of chaining views together in its constraint based layout system that I wanted to mimic. Searches brought me here but none of the answers quite worked. I didn't want to use StackViews because they tend to cause me more grief down the line than they save up front. I ended up creating a solution that used UILayoutGuides placed between the views. Controlling their width's allows different types of distributions, chain styles in Android parlance. The function accepts a leading and trailing anchor instead of a parent view. This allows the chain to be placed between two arbitrary views rather than distributed inside of the parent view. It does use UILayoutGuide which is only available in iOS 9+ but that shouldn't be a problem anymore.
public enum LayoutConstraintChainStyle {
case spread //Evenly distribute between the anchors
case spreadInside //Pin the first & last views to the sides and then evenly distribute
case packed //The views have a set space but are centered between the anchors.
}
public extension NSLayoutConstraint {
static func chainHorizontally(views: [UIView],
leadingAnchor: NSLayoutXAxisAnchor,
trailingAnchor: NSLayoutXAxisAnchor,
spacing: CGFloat = 0.0,
style: LayoutConstraintChainStyle = .spread) -> [NSLayoutConstraint] {
var constraints = [NSLayoutConstraint]()
guard views.count > 1 else { return constraints }
guard let first = views.first, let last = views.last, let superview = first.superview else { return constraints }
//Setup the chain of views
var distributionGuides = [UILayoutGuide]()
var previous = first
let firstGuide = UILayoutGuide()
superview.addLayoutGuide(firstGuide)
distributionGuides.append(firstGuide)
firstGuide.identifier = "ChainDistribution\(distributionGuides.count)"
constraints.append(firstGuide.leadingAnchor.constraint(equalTo: leadingAnchor))
constraints.append(first.leadingAnchor.constraint(equalTo: firstGuide.trailingAnchor, constant: spacing))
views.dropFirst().forEach { view in
let g = UILayoutGuide()
superview.addLayoutGuide(g)
distributionGuides.append(g)
g.identifier = "ChainDistribution\(distributionGuides.count)"
constraints.append(contentsOf: [
g.leadingAnchor.constraint(equalTo: previous.trailingAnchor),
view.leadingAnchor.constraint(equalTo: g.trailingAnchor)
])
previous = view
}
let lastGuide = UILayoutGuide()
superview.addLayoutGuide(lastGuide)
constraints.append(contentsOf: [lastGuide.leadingAnchor.constraint(equalTo: last.trailingAnchor),
lastGuide.trailingAnchor.constraint(equalTo: trailingAnchor)])
distributionGuides.append(lastGuide)
//Space the according to the style.
switch style {
case .packed:
if let first = distributionGuides.first, let last = distributionGuides.last {
constraints.append(first.widthAnchor.constraint(greaterThanOrEqualToConstant: spacing))
constraints.append(last.widthAnchor.constraint(greaterThanOrEqualToConstant: spacing))
constraints.append(last.widthAnchor.constraint(equalTo: first.widthAnchor))
constraints.append(contentsOf:
distributionGuides.dropFirst().dropLast()
.map { $0.widthAnchor.constraint(equalToConstant: spacing) }
)
}
case .spread:
if let first = distributionGuides.first {
constraints.append(contentsOf:
distributionGuides.dropFirst().map { $0.widthAnchor.constraint(equalTo: first.widthAnchor) })
}
case .spreadInside:
if let first = distributionGuides.first, let last = distributionGuides.last {
constraints.append(first.widthAnchor.constraint(equalToConstant: spacing))
constraints.append(last.widthAnchor.constraint(equalToConstant: spacing))
let innerGuides = distributionGuides.dropFirst().dropLast()
if let key = innerGuides.first {
constraints.append(contentsOf:
innerGuides.dropFirst().map { $0.widthAnchor.constraint(equalTo: key.widthAnchor) }
)
}
}
}
return constraints
}
大多数解决方案都依赖于项目的奇数,这样你就可以把中间的项目放在中间。如果你有偶数个项目想要平均分配呢?这是一个更一般的解。这个类别将沿垂直或水平轴均匀分布任意数量的项目。
在它们的父视图中垂直分布4个标签的示例:
[self.view addConstraints:
[NSLayoutConstraint constraintsForEvenDistributionOfItems:@[label1, label2, label3, label4]
relativeToCenterOfItem:self.view
vertically:YES]];
NSLayoutConstraint + EvenDistribution.h
@interface NSLayoutConstraint (EvenDistribution)
/**
* Returns constraints that will cause a set of views to be evenly distributed horizontally
* or vertically relative to the center of another item. This is used to maintain an even
* distribution of subviews even when the superview is resized.
*/
+ (NSArray *) constraintsForEvenDistributionOfItems:(NSArray *)views
relativeToCenterOfItem:(id)toView
vertically:(BOOL)vertically;
@end
NSLayoutConstraint + EvenDistribution.m
@implementation NSLayoutConstraint (EvenDistribution)
+(NSArray *)constraintsForEvenDistributionOfItems:(NSArray *)views
relativeToCenterOfItem:(id)toView vertically:(BOOL)vertically
{
NSMutableArray *constraints = [NSMutableArray new];
NSLayoutAttribute attr = vertically ? NSLayoutAttributeCenterY : NSLayoutAttributeCenterX;
for (NSUInteger i = 0; i < [views count]; i++) {
id view = views[i];
CGFloat multiplier = (2*i + 2) / (CGFloat)([views count] + 1);
NSLayoutConstraint *constraint = [NSLayoutConstraint constraintWithItem:view
attribute:attr
relatedBy:NSLayoutRelationEqual
toItem:toView
attribute:attr
multiplier:multiplier
constant:0];
[constraints addObject:constraint];
}
return constraints;
}
@end
我的方法允许你在接口构建器中做这个。你要做的是创建“间隔视图”,你已经设置为匹配高度相等。然后在标签上添加顶部和底部约束(见截图)。
更具体地说,我在“Spacer View 1”上有一个顶部约束,以优先级低于1000的高度约束来superview,并且高度等于所有其他的“Spacer views”。'Spacer View 4'有一个用于superview的底部空间约束。每个标签都有各自的顶部和底部约束到其最近的“间隔视图”。
注意:确保你的标签上没有额外的顶部/底部空间限制;只有那些“空间视图”。这是可以满足的,因为顶部和底部的约束分别在'Space View 1'和'Spacer View 4'上。
废话1:我复制了我的视图,只是把它设置为横向模式,这样你就可以看到它工作了。
废话2:“间隔视图”本可以是透明的。
废话3:这种方法可以横向应用。
查看开源库PureLayout。它提供了一些用于分布视图的API方法,包括每个视图之间的间距是固定的(视图大小根据需要而变化),以及每个视图的大小是固定的(视图之间的间距根据需要而变化)。请注意,所有这些都是在没有使用任何“间隔视图”的情况下完成的。
从NSArray + PureLayout.h:
// NSArray+PureLayout.h
// ...
/** Distributes the views in this array equally along the selected axis in their superview. Views will be the same size (variable) in the dimension along the axis and will have spacing (fixed) between them. */
- (NSArray *)autoDistributeViewsAlongAxis:(ALAxis)axis
alignedTo:(ALAttribute)alignment
withFixedSpacing:(CGFloat)spacing;
/** Distributes the views in this array equally along the selected axis in their superview. Views will be the same size (fixed) in the dimension along the axis and will have spacing (variable) between them. */
- (NSArray *)autoDistributeViewsAlongAxis:(ALAxis)axis
alignedTo:(ALAttribute)alignment
withFixedSize:(CGFloat)size;
// ...
由于它都是开源的,如果您有兴趣了解如何在没有间隔视图的情况下实现这一点,只需查看实现即可。(这取决于同时利用约束的常数和乘数。)
我也有类似的问题,发现了这篇文章。但是,目前提供的答案中没有一个能以您想要的方式解决问题。他们没有使间距相等,而是平均分配标签的中心。重要的是要明白这是不一样的。我画了一个小图来说明这一点。
有3个视图,都是20点高。使用任何建议的方法都可以均匀地分布视图的中心,并为您提供插图布局。注意,视图的y中心间隔相等。但是,父视图和顶视图之间的间距是15pt,而子视图之间的间距只有5pt。为了使视图间距相等,这两个视图的间距都应该是10pt,即所有蓝色箭头的间距都应该是10pt。
然而,我还没有想出一个好的通用解决方案。目前我最好的想法是插入“间距视图”之间的子视图和设置间距视图的高度相等。