最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

下面是关于Perl 5的更多内容,来自创建了大量Perl模块,特别是在Moose上工作过的人的观点。

The horrible brokenness that is overloading and tied variables. Both of these features are a failed attempt to allow transparent extension to the built-in types. They both fail in various ways, and require module authors like myself to either implement horrible hacks to support them, or to say "never pass an overloaded object to the foo() method". Neither alternative is really acceptable. Lack of proper hooks into the compilation process and the meta-model. Moose in general, and role usage in particular, could be made much safer if the Perl core allowed us to affect the compilation process via a sane API that allowed us to hook into the meta-model (packages, classes, etc.) Lack of named parameters built into the language. Instead, everyone reinvents this. It's annoying. Similarly, lack of optional types. I don't want a static language, but the ability to specify types and constraints, particularly on function/method parameters, would be great. Perl 6 gets this right. Types are optional, but very rich, and there's no fundamental difference between built-in and user-defined types. The backwards compatibility police. This is more of a cultural issue. A number of the above issues can never really be fixed, since Perl 5 has a very strong commitment to backwards compatibility. So even if something were to be added that effectively replaced the current ball of shit that is tie and overloading, those features will never be removed. Of course, backwards compatibility is also one of Perl 5's greatest strengths. Bonus hate: Perl's built-in exception mechanism is a joke. The fact that exceptions may be a string or object makes for an eternity of fiddly exception-catching code, and the lack of a catch in the language syntax is the wart on the wart.

其他回答

Python

那些我不理解的…

math.ceil() and math.floor() return floats, not integers (probably to avoid an integer overflow in the underlying C function - but why not cast to a Python long?) len() is a function not a method reload() is very limited, does not reload a module 9 times out of 10, only reloads an imported label if it is a module - i.e. cannot do from bar import foo; reload(foo) if foo is not itself a module Mutable default arguments have a single reference (why not a new instance each function call?!) All these underscored variables - if they are so private, how come we see inbuilt ones so much in code? Get a namespace! Strings are not mutable - maybe there is a good reason for this but I have come across many situations where I would like to tweak one particular character ...

那些基于实现有意义但令人讨厌的……

array.sort()不返回数组(我认为它发生在原地) 列表/生成器推导式不定义新的作用域(只是for循环的语法糖,对吗?)

以及几个在Python 3中修复的

默认为整数除法 Global只能引用顶级名称空间

Common Lisp:

关键词往往太啰嗦。 库支持是可怜的。 在希望更严格地处理内存的操作系统中不能很好地工作。 没有与操作系统交互的良好工具。 “循环”功能没有很好地定义,当然看起来也不像Lispy。

C++

模板的语法 钻石传承问题 现代语言所拥有的标准库过多/缺乏(尽管boost也很接近)。 iostream IOStreams周围使用的语法

Python

空格是有意义的(有时) 强调关键词 有限的线程支持(至少目前) 用self代替this 空格是有意义的(有时)

PHP

如果你不能控制服务器,就没有调试功能,即使这样也很糟糕 大量糟糕的PHP代码给所有PHP程序员带来了坏名声 不一致的函数命名 如果我想要一个静态类型变量,就不能有一个静态类型变量(我90%的时间都是动态类型的忠实粉丝) REGISTER_GLOBALS是魔鬼

c#(好吧,我猜一部分是VisualStudio IDE):

No covariance (yet), like Class<D> cannot be used in place of Class<B> even though type D derives from type B. Graphic designers don't support generic based inheritance (or inheritance from abstract classes), even though the inheritance itself works just fine if you work around the designer problems by adding extra inheritance levels just so designers always see concrete non-generic variants of your code. No constructor inheritance No constructors in where clauses of generic type parameters VisualStudio seems to have a tendency to mysteriously check out files (like project files and/or unit test definitions) when opening a solution, even though the files do not seem to actually get altered.

如果你明天再问我,可能会有不同的名单。即使协方差和设计师的麻烦将在我的前5名,直到他们被解决(随着方差添加到c# 4.0,这似乎已经发生了至少一个…)