最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Lua

我喜欢这门语言,但是有一些事情困扰了我很多年!

No (built-in) support of binary operations (as of 5.1, it might come with 5.2). Should have a built-in binary buffer implementation, allowing for example in place long string concatenation. I know it doesn't fit well in the syntax, but sometime I miss longVariableName++ or verboseVariableName += 5. Reference assumes knowledge of C (I have it but it is a minus for newcomers) and defers some help to C reference! And sometime it is too terse. It is starting to have a good deal of libraries, but you have to get them from various places. On the other hand, the download is very small! ;-)

其他回答

Python:

缺少静态类型 默认参数处理(特别是可以为未来的调用者更改默认参数的事实!) 需要的下划线太多(构造函数必须调用__init__) 缺少适当的私有成员和函数(惯例只是说大多数以下划线开头的东西都是私有的,除了像__getattr__这样的东西不是) 有趣的打印到文件的语法(但他们在Python 3中修复了这个问题)

C是我最喜欢的,但也很糟糕。

It has the worst pre-processor ever. Why didn't they use something like m4? The whole header vs source file model is broken. Pascal got it right with units. It needs case ranges in the switch statement. Unions and casts from void* break the type system. This makes garbage collectors impossible. No nested functions. GNU C has this, but it should be standard. No boundary checking for allocated memory. There are tools that discover this but they don't detect errors where a piece of code miscalculates an address and writes to an allocated region which isn't related at all. I hate the whole pointer arithmetic. No bounds checking for arrays. Too many issues regarding portability. Even wchar_t differs across platforms.

Erlang

没有静态推断 就像在哈斯凯尔发现的一样。这 会导致运行时错误和一个 有认真写代码还是使用 透析器(1)发现 差异。动态类型是 慢的:也被认为是慢的; 与C、Java等语言相比,它几乎是未知的; 的lists(3)模块有时相当精简 我缺少用于列表处理的有用函数 (就像在数据。例如Haskell中的List); 让我在每句话的结尾都加上 在从句中,和。最后是后者。

我使用Java,我最大的不满是字符串操作的低效率。当你使用+运算符时。说真的,难道编译器不能计算出我添加了多少字符串,然后在后台为我生成StringBuffer的东西吗?

通常,使用+的代码比StringBuffers操作序列更具可读性。

另外,我讨厌本机数组和集合框架之间的冗余。. toarray()的语法极其丑陋。

Java:

很不一致。 图形api有时使用起来很痛苦 nullpointerexception不会告诉你什么是null 我写的程序有时不能在不同的JVM上运行,这是一个巨大的痛苦,与Java的“一次编写,随处运行”语句相矛盾。 Swing并没有达到应有的效果。