在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?
我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。
代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。
当前回答
更新2017-01-25。在尝试了一些东西之后,我决定使用VisualBasic.dll,它更容易,工作效果更好(至少对我来说)。我让我之前的答案只是作为参考…
只是作为参考,这是我如何不传递参数(我找不到任何理由这样做…我指的是带有参数的单个应用程序,这些参数可以从一个实例传递到另一个实例)。 如果需要文件关联,那么应用程序应该(根据用户的标准期望)为每个文档实例化。如果你必须传递args到现有的应用程序,我想我会使用vb dll。
不传递参数(只是单实例应用程序),我更喜欢不注册一个新的窗口消息,不覆盖Matt Davis解决方案中定义的消息循环。虽然添加一个VisualBasic dll不是一个大问题,但我不喜欢添加一个新的引用只是做单个实例应用程序。此外,我更喜欢用Main实例化一个新类,而不是调用Shutdown from app. startup重写以确保尽快退出。
希望大家都喜欢……或者会启发一点:-)
项目启动类应该设置为“SingleInstanceApp”。
public class SingleInstanceApp
{
[STAThread]
public static void Main(string[] args)
{
Mutex _mutexSingleInstance = new Mutex(true, "MonitorMeSingleInstance");
if (_mutexSingleInstance.WaitOne(TimeSpan.Zero, true))
{
try
{
var app = new App();
app.InitializeComponent();
app.Run();
}
finally
{
_mutexSingleInstance.ReleaseMutex();
_mutexSingleInstance.Close();
}
}
else
{
MessageBox.Show("One instance is already running.");
var processes = Process.GetProcessesByName(Assembly.GetEntryAssembly().GetName().Name);
{
if (processes.Length > 1)
{
foreach (var process in processes)
{
if (process.Id != Process.GetCurrentProcess().Id)
{
WindowHelper.SetForegroundWindow(process.MainWindowHandle);
}
}
}
}
}
}
}
WindowHelper:
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;
namespace HQ.Util.Unmanaged
{
public class WindowHelper
{
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool SetForegroundWindow(IntPtr hWnd);
其他回答
这么简单的问题有这么多答案。稍微改变一下这里是我对这个问题的解决方案。
Creating a Mutex can be troublesome because the JIT-er only sees you using it for a small portion of your code and wants to mark it as ready for garbage collection. It pretty much wants to out-smart you thinking you are not going to be using that Mutex for that long. In reality you want to hang onto this Mutex for as long as your application is running. The best way to tell the garbage collector to leave you Mutex alone is to tell it to keep it alive though out the different generations of garage collection. Example:
var m = new Mutex(...);
...
GC.KeepAlive(m);
我从这个网页上获得了灵感:http://www.ai.uga.edu/~mc/SingleInstance.html
我喜欢一个解决方案,以允许多个实例,如果exe是从其他路径调用。我修改了CharithJ溶液方法一:
static class Program {
[DllImport("user32.dll")]
private static extern bool ShowWindow(IntPtr hWnd, Int32 nCmdShow);
[DllImport("User32.dll")]
public static extern Int32 SetForegroundWindow(IntPtr hWnd);
[STAThread]
static void Main() {
Process currentProcess = Process.GetCurrentProcess();
foreach (var process in Process.GetProcesses()) {
try {
if ((process.Id != currentProcess.Id) &&
(process.ProcessName == currentProcess.ProcessName) &&
(process.MainModule.FileName == currentProcess.MainModule.FileName)) {
ShowWindow(process.MainWindowHandle, 5); // const int SW_SHOW = 5; //Activates the window and displays it in its current size and position.
SetForegroundWindow(process.MainWindowHandle);
return;
}
} catch (Exception ex) {
//ignore Exception "Access denied "
}
}
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
下面是一个示例,它允许您拥有应用程序的单个实例。当加载任何新实例时,它们将参数传递给正在运行的主实例。
public partial class App : Application
{
private static Mutex SingleMutex;
public static uint MessageId;
private void Application_Startup(object sender, StartupEventArgs e)
{
IntPtr Result;
IntPtr SendOk;
Win32.COPYDATASTRUCT CopyData;
string[] Args;
IntPtr CopyDataMem;
bool AllowMultipleInstances = false;
Args = Environment.GetCommandLineArgs();
// TODO: Replace {00000000-0000-0000-0000-000000000000} with your application's GUID
MessageId = Win32.RegisterWindowMessage("{00000000-0000-0000-0000-000000000000}");
SingleMutex = new Mutex(false, "AppName");
if ((AllowMultipleInstances) || (!AllowMultipleInstances && SingleMutex.WaitOne(1, true)))
{
new Main();
}
else if (Args.Length > 1)
{
foreach (Process Proc in Process.GetProcesses())
{
SendOk = Win32.SendMessageTimeout(Proc.MainWindowHandle, MessageId, IntPtr.Zero, IntPtr.Zero,
Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
2000, out Result);
if (SendOk == IntPtr.Zero)
continue;
if ((uint)Result != MessageId)
continue;
CopyDataMem = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Win32.COPYDATASTRUCT)));
CopyData.dwData = IntPtr.Zero;
CopyData.cbData = Args[1].Length*2;
CopyData.lpData = Marshal.StringToHGlobalUni(Args[1]);
Marshal.StructureToPtr(CopyData, CopyDataMem, false);
Win32.SendMessageTimeout(Proc.MainWindowHandle, Win32.WM_COPYDATA, IntPtr.Zero, CopyDataMem,
Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
5000, out Result);
Marshal.FreeHGlobal(CopyData.lpData);
Marshal.FreeHGlobal(CopyDataMem);
}
Shutdown(0);
}
}
}
public partial class Main : Window
{
private void Window_Loaded(object sender, RoutedEventArgs e)
{
HwndSource Source;
Source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
Source.AddHook(new HwndSourceHook(Window_Proc));
}
private IntPtr Window_Proc(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam, ref bool Handled)
{
Win32.COPYDATASTRUCT CopyData;
string Path;
if (Msg == Win32.WM_COPYDATA)
{
CopyData = (Win32.COPYDATASTRUCT)Marshal.PtrToStructure(lParam, typeof(Win32.COPYDATASTRUCT));
Path = Marshal.PtrToStringUni(CopyData.lpData, CopyData.cbData / 2);
if (WindowState == WindowState.Minimized)
{
// Restore window from tray
}
// Do whatever we want with information
Activate();
Focus();
}
if (Msg == App.MessageId)
{
Handled = true;
return new IntPtr(App.MessageId);
}
return IntPtr.Zero;
}
}
public class Win32
{
public const uint WM_COPYDATA = 0x004A;
public struct COPYDATASTRUCT
{
public IntPtr dwData;
public int cbData;
public IntPtr lpData;
}
[Flags]
public enum SendMessageTimeoutFlags : uint
{
SMTO_NORMAL = 0x0000,
SMTO_BLOCK = 0x0001,
SMTO_ABORTIFHUNG = 0x0002,
SMTO_NOTIMEOUTIFNOTHUNG = 0x0008
}
[DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]
public static extern uint RegisterWindowMessage(string lpString);
[DllImport("user32.dll")]
public static extern IntPtr SendMessageTimeout(
IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam,
SendMessageTimeoutFlags fuFlags, uint uTimeout, out IntPtr lpdwResult);
}
我找到了一个更简单的解决方案,与戴尔·拉根的方法类似,但稍加修改。它基于标准的Microsoft WindowsFormsApplicationBase类,几乎可以做你需要的所有事情。
首先,你创建SingleInstanceController类,你可以在所有其他使用Windows窗体的单实例应用程序中使用它:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Microsoft.VisualBasic.ApplicationServices;
namespace SingleInstanceController_NET
{
public class SingleInstanceController
: WindowsFormsApplicationBase
{
public delegate Form CreateMainForm();
public delegate void StartNextInstanceDelegate(Form mainWindow);
CreateMainForm formCreation;
StartNextInstanceDelegate onStartNextInstance;
public SingleInstanceController(CreateMainForm formCreation, StartNextInstanceDelegate onStartNextInstance)
{
// Set whether the application is single instance
this.formCreation = formCreation;
this.onStartNextInstance = onStartNextInstance;
this.IsSingleInstance = true;
this.StartupNextInstance += new StartupNextInstanceEventHandler(this_StartupNextInstance);
}
void this_StartupNextInstance(object sender, StartupNextInstanceEventArgs e)
{
if (onStartNextInstance != null)
{
onStartNextInstance(this.MainForm); // This code will be executed when the user tries to start the running program again,
// for example, by clicking on the exe file.
} // This code can determine how to re-activate the existing main window of the running application.
}
protected override void OnCreateMainForm()
{
// Instantiate your main application form
this.MainForm = formCreation();
}
public void Run()
{
string[] commandLine = new string[0];
base.Run(commandLine);
}
}
}
然后你可以在你的程序中使用它,如下所示:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using SingleInstanceController_NET;
namespace SingleInstance
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
static Form CreateForm()
{
return new Form1(); // Form1 is used for the main window.
}
static void OnStartNextInstance(Form mainWindow) // When the user tries to restart the application again,
// the main window is activated again.
{
mainWindow.WindowState = FormWindowState.Maximized;
}
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
SingleInstanceController controller = new SingleInstanceController(CreateForm, OnStartNextInstance);
controller.Run();
}
}
}
程序和SingleInstanceController_NET解决方案都应该引用Microsoft。VisualBasic。如果您只是想在用户试图重新启动正在运行的程序时重新激活正在运行的应用程序作为一个正常窗口,那么SingleInstanceController中的第二个参数可以为空。在给定的示例中,窗口是最大化的。
通常,这是我用于单实例Windows窗体应用程序的代码:
[STAThread]
public static void Main()
{
String assemblyName = Assembly.GetExecutingAssembly().GetName().Name;
using (Mutex mutex = new Mutex(false, assemblyName))
{
if (!mutex.WaitOne(0, false))
{
Boolean shownProcess = false;
Process currentProcess = Process.GetCurrentProcess();
foreach (Process process in Process.GetProcessesByName(currentProcess.ProcessName))
{
if (!process.Id.Equals(currentProcess.Id) && process.MainModule.FileName.Equals(currentProcess.MainModule.FileName) && !process.MainWindowHandle.Equals(IntPtr.Zero))
{
IntPtr windowHandle = process.MainWindowHandle;
if (NativeMethods.IsIconic(windowHandle))
NativeMethods.ShowWindow(windowHandle, ShowWindowCommand.Restore);
NativeMethods.SetForegroundWindow(windowHandle);
shownProcess = true;
}
}
if (!shownProcess)
MessageBox.Show(String.Format(CultureInfo.CurrentCulture, "An instance of {0} is already running!", assemblyName), assemblyName, MessageBoxButtons.OK, MessageBoxIcon.Asterisk, MessageBoxDefaultButton.Button1, (MessageBoxOptions)0);
}
else
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form());
}
}
}
本地组件的位置:
[DllImport("User32.dll", CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern Boolean IsIconic([In] IntPtr windowHandle);
[DllImport("User32.dll", CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern Boolean SetForegroundWindow([In] IntPtr windowHandle);
[DllImport("User32.dll", CharSet = CharSet.Unicode, ExactSpelling = true, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
internal static extern Boolean ShowWindow([In] IntPtr windowHandle, [In] ShowWindowCommand command);
public enum ShowWindowCommand : int
{
Hide = 0x0,
ShowNormal = 0x1,
ShowMinimized = 0x2,
ShowMaximized = 0x3,
ShowNormalNotActive = 0x4,
Minimize = 0x6,
ShowMinimizedNotActive = 0x7,
ShowCurrentNotActive = 0x8,
Restore = 0x9,
ShowDefault = 0xA,
ForceMinimize = 0xB
}