我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。
理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。
我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。
理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。
当前回答
通过这个简单的代码,您可以简单地防止添加非数值字符
if (long.TryParse(TextBox.Text,out long isparsable))
{
// your code to handle numbers
}
else
{
TextBox.Text="Only Numbers Allowed";
TextBox.Focus();
TextBox.SelectAll();
}
其他回答
我会在KeyDown事件中处理它。
void TextBox_KeyDown(object sender, KeyEventArgs e)
{
char c = Convert.ToChar(e.PlatformKeyCode);
if (!char.IsDigit(c))
{
e.Handled = true;
}
}
我一直致力于一个组件的集合来完成WinForms中缺失的东西,这里是:高级表单
特别地,这是一个正则文本框类
/// <summary>Represents a Windows text box control that only allows input that matches a regular expression.</summary>
public class RegexTextBox : TextBox
{
[NonSerialized]
string lastText;
/// <summary>A regular expression governing the input allowed in this text field.</summary>
[Browsable(false), EditorBrowsable(EditorBrowsableState.Never)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public virtual Regex Regex { get; set; }
/// <summary>A regular expression governing the input allowed in this text field.</summary>
[DefaultValue(null)]
[Category("Behavior")]
[Description("Sets the regular expression governing the input allowed for this control.")]
public virtual string RegexString {
get {
return Regex == null ? string.Empty : Regex.ToString();
}
set {
if (string.IsNullOrEmpty(value))
Regex = null;
else
Regex = new Regex(value);
}
}
protected override void OnTextChanged(EventArgs e) {
if (Regex != null && !Regex.IsMatch(Text)) {
int pos = SelectionStart - Text.Length + (lastText ?? string.Empty).Length;
Text = lastText;
SelectionStart = Math.Max(0, pos);
}
lastText = Text;
base.OnTextChanged(e);
}
}
简单地添加像myNumbericTextBox这样的东西。RegexString = "^(\\d+|)$";应该足够了。
使用Fabio Iotti回答中描述的方法,我创建了一个更通用的解决方案:
public abstract class ValidatedTextBox : TextBox {
private string m_lastText = string.Empty;
protected abstract bool IsValid(string text);
protected sealed override void OnTextChanged(EventArgs e) {
if (!IsValid(Text)) {
var pos = SelectionStart - Text.Length + m_lastText.Length;
Text = m_lastText;
SelectionStart = Math.Max(0, pos);
}
m_lastText = Text;
base.OnTextChanged(e);
}
}
"ValidatedTextBox",它包含了所有重要的验证行为。 剩下要做的就是继承这个类,并使用所需的验证逻辑重写“IsValid”方法。 例如,使用这个类,可以创建"RegexedTextBox",它只接受匹配特定正则表达式的字符串:
public abstract class RegexedTextBox : ValidatedTextBox {
private readonly Regex m_regex;
protected RegexedTextBox(string regExpString) {
m_regex = new Regex(regExpString);
}
protected override bool IsValid(string text) {
return m_regex.IsMatch(Text);
}
}
之后,从"RegexedTextBox"类继承,我们可以很容易地创建" positivevenumbertextbox "和"PositiveFloatingPointNumberTextBox"控件:
public sealed class PositiveNumberTextBox : RegexedTextBox {
public PositiveNumberTextBox() : base(@"^\d*$") { }
}
public sealed class PositiveFloatingPointNumberTextBox : RegexedTextBox {
public PositiveFloatingPointNumberTextBox()
: base(@"^(\d+\" + CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator + @")?\d*$") { }
}
这可能有用。它允许“真实”数值,包括正确的小数点和前面的加号或减号。从相关的KeyPress事件中调用它。
private bool IsOKForDecimalTextBox(char theCharacter, TextBox theTextBox)
{
// Only allow control characters, digits, plus and minus signs.
// Only allow ONE plus sign.
// Only allow ONE minus sign.
// Only allow the plus or minus sign as the FIRST character.
// Only allow ONE decimal point.
// Do NOT allow decimal point or digits BEFORE any plus or minus sign.
if (
!char.IsControl(theCharacter)
&& !char.IsDigit(theCharacter)
&& (theCharacter != '.')
&& (theCharacter != '-')
&& (theCharacter != '+')
)
{
// Then it is NOT a character we want allowed in the text box.
return false;
}
// Only allow one decimal point.
if (theCharacter == '.'
&& theTextBox.Text.IndexOf('.') > -1)
{
// Then there is already a decimal point in the text box.
return false;
}
// Only allow one minus sign.
if (theCharacter == '-'
&& theTextBox.Text.IndexOf('-') > -1)
{
// Then there is already a minus sign in the text box.
return false;
}
// Only allow one plus sign.
if (theCharacter == '+'
&& theTextBox.Text.IndexOf('+') > -1)
{
// Then there is already a plus sign in the text box.
return false;
}
// Only allow one plus sign OR minus sign, but not both.
if (
(
(theCharacter == '-')
|| (theCharacter == '+')
)
&&
(
(theTextBox.Text.IndexOf('-') > -1)
||
(theTextBox.Text.IndexOf('+') > -1)
)
)
{
// Then the user is trying to enter a plus or minus sign and
// there is ALREADY a plus or minus sign in the text box.
return false;
}
// Only allow a minus or plus sign at the first character position.
if (
(
(theCharacter == '-')
|| (theCharacter == '+')
)
&& theTextBox.SelectionStart != 0
)
{
// Then the user is trying to enter a minus or plus sign at some position
// OTHER than the first character position in the text box.
return false;
}
// Only allow digits and decimal point AFTER any existing plus or minus sign
if (
(
// Is digit or decimal point
char.IsDigit(theCharacter)
||
(theCharacter == '.')
)
&&
(
// A plus or minus sign EXISTS
(theTextBox.Text.IndexOf('-') > -1)
||
(theTextBox.Text.IndexOf('+') > -1)
)
&&
// Attempting to put the character at the beginning of the field.
theTextBox.SelectionStart == 0
)
{
// Then the user is trying to enter a digit or decimal point in front of a minus or plus sign.
return false;
}
// Otherwise the character is perfectly fine for a decimal value and the character
// may indeed be placed at the current insertion position.
return true;
}
只是因为在一条线上做事情总是更有趣……
private void textBox1_KeyPress(object sender, KeyPressEventArgs e)
{
e.Handled = !char.IsDigit(e.KeyChar) && !char.IsControl(e.KeyChar);
}
注意:这并不阻止用户复制/粘贴到此文本框。这并不是清除数据的安全方法。