我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。

理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。


当前回答

两个选择:

Use a NumericUpDown instead. NumericUpDown does the filtering for you, which is nice. Of course it also gives your users the ability to hit the up and down arrows on the keyboard to increment and decrement the current value. Handle the appropriate keyboard events to prevent anything but numeric input. I've had success with this two event handlers on a standard TextBox: private void textBox1_KeyPress(object sender, KeyPressEventArgs e) { if (!char.IsControl(e.KeyChar) && !char.IsDigit(e.KeyChar) && (e.KeyChar != '.')) { e.Handled = true; } // only allow one decimal point if ((e.KeyChar == '.') && ((sender as TextBox).Text.IndexOf('.') > -1)) { e.Handled = true; } }

您可以删除'的支票。如果你的文本框不允许小数点,'(和后续检查不止一个'.')。你也可以添加一个检查'-'如果你的文本框应该允许负值。

如果您想限制用户的位数,请使用:textBox1。MaxLength = 2;//这将允许用户只输入2位数字

其他回答

这可能有用。它允许“真实”数值,包括正确的小数点和前面的加号或减号。从相关的KeyPress事件中调用它。

       private bool IsOKForDecimalTextBox(char theCharacter, TextBox theTextBox)
    {
        // Only allow control characters, digits, plus and minus signs.
        // Only allow ONE plus sign.
        // Only allow ONE minus sign.
        // Only allow the plus or minus sign as the FIRST character.
        // Only allow ONE decimal point.
        // Do NOT allow decimal point or digits BEFORE any plus or minus sign.

        if (
            !char.IsControl(theCharacter)
            && !char.IsDigit(theCharacter)
            && (theCharacter != '.')
            && (theCharacter != '-')
            && (theCharacter != '+')
        )
        {
            // Then it is NOT a character we want allowed in the text box.
            return false;
        }



        // Only allow one decimal point.
        if (theCharacter == '.'
            && theTextBox.Text.IndexOf('.') > -1)
        {
            // Then there is already a decimal point in the text box.
            return false;
        }

        // Only allow one minus sign.
        if (theCharacter == '-'
            && theTextBox.Text.IndexOf('-') > -1)
        {
            // Then there is already a minus sign in the text box.
            return false;
        }

        // Only allow one plus sign.
        if (theCharacter == '+'
            && theTextBox.Text.IndexOf('+') > -1)
        {
            // Then there is already a plus sign in the text box.
            return false;
        }

        // Only allow one plus sign OR minus sign, but not both.
        if (
            (
                (theCharacter == '-')
                || (theCharacter == '+')
            )
            && 
            (
                (theTextBox.Text.IndexOf('-') > -1)
                ||
                (theTextBox.Text.IndexOf('+') > -1)
            )
            )
        {
            // Then the user is trying to enter a plus or minus sign and
            // there is ALREADY a plus or minus sign in the text box.
            return false;
        }

        // Only allow a minus or plus sign at the first character position.
        if (
            (
                (theCharacter == '-')
                || (theCharacter == '+')
            )
            && theTextBox.SelectionStart != 0
            )
        {
            // Then the user is trying to enter a minus or plus sign at some position 
            // OTHER than the first character position in the text box.
            return false;
        }

        // Only allow digits and decimal point AFTER any existing plus or minus sign
        if  (
                (
                    // Is digit or decimal point
                    char.IsDigit(theCharacter)
                    ||
                    (theCharacter == '.')
                )
                &&
                (
                    // A plus or minus sign EXISTS
                    (theTextBox.Text.IndexOf('-') > -1)
                    ||
                    (theTextBox.Text.IndexOf('+') > -1)
                )
                &&
                    // Attempting to put the character at the beginning of the field.
                    theTextBox.SelectionStart == 0
            )
        {
            // Then the user is trying to enter a digit or decimal point in front of a minus or plus sign.
            return false;
        }

        // Otherwise the character is perfectly fine for a decimal value and the character
        // may indeed be placed at the current insertion position.
        return true;
    }

只是因为在一条线上做事情总是更有趣……

 private void textBox1_KeyPress(object sender, KeyPressEventArgs e)
    {
        e.Handled = !char.IsDigit(e.KeyChar) && !char.IsControl(e.KeyChar);
    }

注意:这并不阻止用户复制/粘贴到此文本框。这并不是清除数据的安全方法。

我从上下文和您使用的标记假设您正在编写一个。net c#应用程序。在这种情况下,您可以订阅文本更改事件,并验证每个按键。

private void textBox1_TextChanged(object sender, EventArgs e)
{
    if (System.Text.RegularExpressions.Regex.IsMatch(textBox1.Text, "[^0-9]"))
    {
        MessageBox.Show("Please enter only numbers.");
        textBox1.Text = textBox1.Text.Remove(textBox1.Text.Length - 1);
    }
}

只需使用NumericUpDown控件,并设置那些丑陋的上下按钮可见性为假。

numericUpDown1.Controls[0].Visible = false;

NumericUpDown实际上是一个包含“旋转框”(上下按钮)的控件集合,一个文本框和一些代码来验证和wange-jangle。

标记:

YourNumericUpDown.Controls[0].visible = false 

将隐藏按钮,同时保持底层代码活动。

虽然不是一个明显的解决方案,但它简单而有效。. controls[1]将隐藏文本框部分,如果你想这样做的话。

使用Fabio Iotti回答中描述的方法,我创建了一个更通用的解决方案:

public abstract class ValidatedTextBox : TextBox {
    private string m_lastText = string.Empty;
    protected abstract bool IsValid(string text);
    protected sealed override void OnTextChanged(EventArgs e) {
        if (!IsValid(Text)) {
            var pos = SelectionStart - Text.Length + m_lastText.Length;
            Text = m_lastText;
            SelectionStart = Math.Max(0, pos);
        }
        m_lastText = Text;
        base.OnTextChanged(e);
    }
}

"ValidatedTextBox",它包含了所有重要的验证行为。 剩下要做的就是继承这个类,并使用所需的验证逻辑重写“IsValid”方法。 例如,使用这个类,可以创建"RegexedTextBox",它只接受匹配特定正则表达式的字符串:

public abstract class RegexedTextBox : ValidatedTextBox {
    private readonly Regex m_regex;
    protected RegexedTextBox(string regExpString) {
        m_regex = new Regex(regExpString);
    }
    protected override bool IsValid(string text) {
        return m_regex.IsMatch(Text);
    }
}

之后,从"RegexedTextBox"类继承,我们可以很容易地创建" positivevenumbertextbox "和"PositiveFloatingPointNumberTextBox"控件:

public sealed class PositiveNumberTextBox : RegexedTextBox {
    public PositiveNumberTextBox() : base(@"^\d*$") { }
}

public sealed class PositiveFloatingPointNumberTextBox : RegexedTextBox {
    public PositiveFloatingPointNumberTextBox()
        : base(@"^(\d+\" + CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator + @")?\d*$") { }
}