是否有可能编写一个模板,根据某个成员函数是否定义在类上而改变行为?

下面是我想写的一个简单的例子:

template<class T>
std::string optionalToString(T* obj)
{
    if (FUNCTION_EXISTS(T->toString))
        return obj->toString();
    else
        return "toString not defined";
}

因此,如果类T定义了toString(),那么它就使用它;否则,它就不会。我不知道如何做的神奇部分是“FUNCTION_EXISTS”部分。


当前回答

这是c++ 17中另一种实现方法(灵感来自boost:hana)。

该解决方案不需要has_something<T> SFINAE类型trait类。

解决方案

////////////////////////////////////////////
// has_member implementation
////////////////////////////////////////////

#include <type_traits>

template<typename T, typename F>
constexpr auto has_member_impl(F&& f) -> decltype(f(std::declval<T>()), true)
{
  return true;
}

template<typename>
constexpr bool has_member_impl(...) { return false; }

#define has_member(T, EXPR) \
 has_member_impl<T>( [](auto&& obj)->decltype(obj.EXPR){} )

Test

////////////////////////////////////////////
// Test
////////////////////////////////////////////

#include <iostream>
#include <string>

struct Example {
    int Foo;
    void Bar() {}
    std::string toString() { return "Hello from Example::toString()!"; }
};

struct Example2 {
    int X;
};

template<class T>
std::string optionalToString(T* obj)
{
    if constexpr(has_member(T, toString()))
        return obj->toString();
    else
        return "toString not defined";
}

int main() {
    static_assert(has_member(Example, Foo), 
                  "Example class must have Foo member");
    static_assert(has_member(Example, Bar()), 
                  "Example class must have Bar() member function");
    static_assert(!has_member(Example, ZFoo), 
                  "Example class must not have ZFoo member.");
    static_assert(!has_member(Example, ZBar()), 
                  "Example class must not have ZBar() member function");

    Example e1;
    Example2 e2;

    std::cout << "e1: " << optionalToString(&e1) << "\n";
    std::cout << "e1: " << optionalToString(&e2) << "\n";
}

其他回答

下面是一些用法片段: *所有这些的核心都在更深处

在给定的类中检查成员x。可以是var, func, class, union或enum:

CREATE_MEMBER_CHECK(x);
bool has_x = has_member_x<class_to_check_for_x>::value;

检查成员函数void x():

//Func signature MUST have T as template variable here... simpler this way :\
CREATE_MEMBER_FUNC_SIG_CHECK(x, void (T::*)(), void__x);
bool has_func_sig_void__x = has_member_func_void__x<class_to_check_for_x>::value;

检查成员变量x:

CREATE_MEMBER_VAR_CHECK(x);
bool has_var_x = has_member_var_x<class_to_check_for_x>::value;

检查成员类x:

CREATE_MEMBER_CLASS_CHECK(x);
bool has_class_x = has_member_class_x<class_to_check_for_x>::value;

检查成员工会x:

CREATE_MEMBER_UNION_CHECK(x);
bool has_union_x = has_member_union_x<class_to_check_for_x>::value;

检查成员enum x:

CREATE_MEMBER_ENUM_CHECK(x);
bool has_enum_x = has_member_enum_x<class_to_check_for_x>::value;

检查任何成员函数x,而不考虑签名:

CREATE_MEMBER_CHECK(x);
CREATE_MEMBER_VAR_CHECK(x);
CREATE_MEMBER_CLASS_CHECK(x);
CREATE_MEMBER_UNION_CHECK(x);
CREATE_MEMBER_ENUM_CHECK(x);
CREATE_MEMBER_FUNC_CHECK(x);
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

OR

CREATE_MEMBER_CHECKS(x);  //Just stamps out the same macro calls as above.
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

细节和核心:

/*
    - Multiple inheritance forces ambiguity of member names.
    - SFINAE is used to make aliases to member names.
    - Expression SFINAE is used in just one generic has_member that can accept
      any alias we pass it.
*/

//Variadic to force ambiguity of class members.  C++11 and up.
template <typename... Args> struct ambiguate : public Args... {};

//Non-variadic version of the line above.
//template <typename A, typename B> struct ambiguate : public A, public B {};

template<typename A, typename = void>
struct got_type : std::false_type {};

template<typename A>
struct got_type<A> : std::true_type {
    typedef A type;
};

template<typename T, T>
struct sig_check : std::true_type {};

template<typename Alias, typename AmbiguitySeed>
struct has_member {
    template<typename C> static char ((&f(decltype(&C::value))))[1];
    template<typename C> static char ((&f(...)))[2];

    //Make sure the member name is consistently spelled the same.
    static_assert(
        (sizeof(f<AmbiguitySeed>(0)) == 1)
        , "Member name specified in AmbiguitySeed is different from member name specified in Alias, or wrong Alias/AmbiguitySeed has been specified."
    );

    static bool const value = sizeof(f<Alias>(0)) == 2;
};

宏(El Diablo!):

CREATE_MEMBER_CHECK:

//Check for any member with given name, whether var, func, class, union, enum.
#define CREATE_MEMBER_CHECK(member)                                         \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct Alias_##member;                                                      \
                                                                            \
template<typename T>                                                        \
struct Alias_##member <                                                     \
    T, std::integral_constant<bool, got_type<decltype(&T::member)>::value>  \
> { static const decltype(&T::member) value; };                             \
                                                                            \
struct AmbiguitySeed_##member { char member; };                             \
                                                                            \
template<typename T>                                                        \
struct has_member_##member {                                                \
    static const bool value                                                 \
        = has_member<                                                       \
            Alias_##member<ambiguate<T, AmbiguitySeed_##member>>            \
            , Alias_##member<AmbiguitySeed_##member>                        \
        >::value                                                            \
    ;                                                                       \
}

CREATE_MEMBER_VAR_CHECK:

//Check for member variable with given name.
#define CREATE_MEMBER_VAR_CHECK(var_name)                                   \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_var_##var_name : std::false_type {};                      \
                                                                            \
template<typename T>                                                        \
struct has_member_var_##var_name<                                           \
    T                                                                       \
    , std::integral_constant<                                               \
        bool                                                                \
        , !std::is_member_function_pointer<decltype(&T::var_name)>::value   \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_SIG_CHECK:

//Check for member function with given name AND signature.
#define CREATE_MEMBER_FUNC_SIG_CHECK(func_name, func_sig, templ_postfix)    \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_func_##templ_postfix : std::false_type {};                \
                                                                            \
template<typename T>                                                        \
struct has_member_func_##templ_postfix<                                     \
    T, std::integral_constant<                                              \
        bool                                                                \
        , sig_check<func_sig, &T::func_name>::value                         \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_CLASS_CHECK:

//Check for member class with given name.
#define CREATE_MEMBER_CLASS_CHECK(class_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_class_##class_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_class_##class_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_class<                                    \
            typename got_type<typename T::class_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_UNION_CHECK:

//Check for member union with given name.
#define CREATE_MEMBER_UNION_CHECK(union_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_union_##union_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_union_##union_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_union<                                    \
            typename got_type<typename T::union_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_ENUM_CHECK:

//Check for member enum with given name.
#define CREATE_MEMBER_ENUM_CHECK(enum_name)                 \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_enum_##enum_name : std::false_type {};    \
                                                            \
template<typename T>                                        \
struct has_member_enum_##enum_name<                         \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_enum<                                     \
            typename got_type<typename T::enum_name>::type  \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_CHECK:

//Check for function with given name, any signature.
#define CREATE_MEMBER_FUNC_CHECK(func)          \
template<typename T>                            \
struct has_member_func_##func {                 \
    static const bool value                     \
        = has_member_##func<T>::value           \
        && !has_member_var_##func<T>::value     \
        && !has_member_class_##func<T>::value   \
        && !has_member_union_##func<T>::value   \
        && !has_member_enum_##func<T>::value    \
    ;                                           \
}

CREATE_MEMBER_CHECKS:

//Create all the checks for one member.  Does NOT include func sig checks.
#define CREATE_MEMBER_CHECKS(member)    \
CREATE_MEMBER_CHECK(member);            \
CREATE_MEMBER_VAR_CHECK(member);        \
CREATE_MEMBER_CLASS_CHECK(member);      \
CREATE_MEMBER_UNION_CHECK(member);      \
CREATE_MEMBER_ENUM_CHECK(member);       \
CREATE_MEMBER_FUNC_CHECK(member)

这里有很多答案,但我没有找到一个版本,它执行真正的方法解析排序,同时不使用任何较新的c++特性(只使用c++98特性)。 注意:此版本已测试,并使用vc++2013, g++ 5.2.0和在线编译器。

所以我提出了一个版本,只使用sizeof():

template<typename T> T declval(void);

struct fake_void { };
template<typename T> T &operator,(T &,fake_void);
template<typename T> T const &operator,(T const &,fake_void);
template<typename T> T volatile &operator,(T volatile &,fake_void);
template<typename T> T const volatile &operator,(T const volatile &,fake_void);

struct yes { char v[1]; };
struct no  { char v[2]; };
template<bool> struct yes_no:yes{};
template<> struct yes_no<false>:no{};

template<typename T>
struct has_awesome_member {
 template<typename U> static yes_no<(sizeof((
   declval<U>().awesome_member(),fake_void()
  ))!=0)> check(int);
 template<typename> static no check(...);
 enum{value=sizeof(check<T>(0)) == sizeof(yes)};
};


struct foo { int awesome_member(void); };
struct bar { };
struct foo_void { void awesome_member(void); };
struct wrong_params { void awesome_member(int); };

static_assert(has_awesome_member<foo>::value,"");
static_assert(!has_awesome_member<bar>::value,"");
static_assert(has_awesome_member<foo_void>::value,"");
static_assert(!has_awesome_member<wrong_params>::value,"");

现场演示(带有扩展的返回类型检查和vc++2010解决方案):http://cpp.sh/5b2vs

没有消息来源,因为是我自己想出来的。

在g++编译器上运行Live演示时,请注意数组大小为0是允许的,这意味着使用static_assert将不会触发编译器错误,即使它失败了。 一个常用的解决方法是将宏中的'typedef'替换为'extern'。

这就是类型特征存在的意义。不幸的是,它们必须手动定义。在你的情况下,想象一下:

template <typename T>
struct response_trait {
    static bool const has_tostring = false;
};

template <>
struct response_trait<your_type_with_tostring> {
    static bool const has_tostring = true;
}

这个问题很老了,但是在c++ 11中,我们有了一种新的方法来检查函数是否存在(或者任何非类型成员是否存在),再次依赖SFINAE:

template<class T>
auto serialize_imp(std::ostream& os, T const& obj, int)
    -> decltype(os << obj, void())
{
  os << obj;
}

template<class T>
auto serialize_imp(std::ostream& os, T const& obj, long)
    -> decltype(obj.stream(os), void())
{
  obj.stream(os);
}

template<class T>
auto serialize(std::ostream& os, T const& obj)
    -> decltype(serialize_imp(os, obj, 0), void())
{
  serialize_imp(os, obj, 0);
}

现在来解释一下。首先,我使用表达式SFINAE从重载解析中排除序列化(_imp)函数,如果decltype中的第一个表达式无效(即函数不存在)。

void()用于使所有这些函数的返回类型为空。

如果os << obj重载都可用,则使用0参数优先选择os << obj重载(字面量0是int类型,因此第一个重载是更好的匹配)。


现在,您可能需要一个trait来检查函数是否存在。幸运的是,这很容易写出来。不过,请注意,您需要为可能需要的每个不同函数名自己编写trait。

#include <type_traits>

template<class>
struct sfinae_true : std::true_type{};

namespace detail{
  template<class T, class A0>
  static auto test_stream(int)
      -> sfinae_true<decltype(std::declval<T>().stream(std::declval<A0>()))>;
  template<class, class A0>
  static auto test_stream(long) -> std::false_type;
} // detail::

template<class T, class Arg>
struct has_stream : decltype(detail::test_stream<T, Arg>(0)){};

生活的例子。

And on to explanations. First, sfinae_true is a helper type, and it basically amounts to the same as writing decltype(void(std::declval<T>().stream(a0)), std::true_type{}). The advantage is simply that it's shorter. Next, the struct has_stream : decltype(...) inherits from either std::true_type or std::false_type in the end, depending on whether the decltype check in test_stream fails or not. Last, std::declval gives you a "value" of whatever type you pass, without you needing to know how you can construct it. Note that this is only possible inside an unevaluated context, such as decltype, sizeof and others.


注意,decltype不一定是必需的,因为sizeof(以及所有未求值的上下文)得到了增强。只是decltype已经交付了一个类型,因此更简洁。下面是其中一个重载的sizeof版本:

template<class T>
void serialize_imp(std::ostream& os, T const& obj, int,
    int(*)[sizeof((os << obj),0)] = 0)
{
  os << obj;
}

由于同样的原因,int和long形参仍然存在。数组指针用于提供可以使用sizeof的上下文。

可能不像其他例子那么好,但这是我为c++ 11想出的。这适用于选择重载方法。

template <typename... Args>
struct Pack {};

#define Proxy(T) ((T &)(*(int *)(nullptr)))

template <typename Class, typename ArgPack, typename = nullptr_t>
struct HasFoo
{
    enum { value = false };
};

template <typename Class, typename... Args>
struct HasFoo<
    Class,
    Pack<Args...>,
    decltype((void)(Proxy(Class).foo(Proxy(Args)...)), nullptr)>
{
    enum { value = true };
};

示例使用

struct Object
{
    int foo(int n)         { return n; }
#if SOME_CONDITION
    int foo(int n, char c) { return n + c; }
#endif
};

template <bool has_foo_int_char>
struct Dispatcher;

template <>
struct Dispatcher<false>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n) + c;
    }
};

template <>
struct Dispatcher<true>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n, c);
    }
};

int runExample()
{
    using Args = Pack<int, char>;
    enum { has_overload = HasFoo<Object, Args>::value };
    Object object;
    return Dispatcher<has_overload>::exec(object, 100, 'a');
}