是否有可能编写一个模板,根据某个成员函数是否定义在类上而改变行为?

下面是我想写的一个简单的例子:

template<class T>
std::string optionalToString(T* obj)
{
    if (FUNCTION_EXISTS(T->toString))
        return obj->toString();
    else
        return "toString not defined";
}

因此,如果类T定义了toString(),那么它就使用它;否则,它就不会。我不知道如何做的神奇部分是“FUNCTION_EXISTS”部分。


当前回答

用c++ 20你可以写以下代码:

template<typename T>
concept has_toString = requires(const T& t) {
    t.toString();
};

template<typename T>
std::string optionalToString(const T& obj)
{
    if constexpr (has_toString<T>)
        return obj.toString();
    else
        return "toString not defined";
}

其他回答

这是我在c++ 20中发现的最简洁的方法,非常接近你的问题:

template<class T>
std::string optionalToString(T* obj)
{
  if constexpr (requires { obj->toString(); })
    return obj->toString();
  else
    return "toString not defined";
}

在godbolt上观看:https://gcc.godbolt.org/z/5jb1d93Ms

我在另一个线程中对此写了一个答案(与上面的解决方案不同),也检查继承的成员函数:

SFINAE检查继承的成员函数

以下是该解决方案的一些例子:

例二:

我们正在检查一个具有以下签名的成员: T::const_iterator begin(

template<class T> struct has_const_begin
{
    typedef char (&Yes)[1];
    typedef char (&No)[2];

    template<class U> 
    static Yes test(U const * data, 
                    typename std::enable_if<std::is_same<
                             typename U::const_iterator, 
                             decltype(data->begin())
                    >::value>::type * = 0);
    static No test(...);
    static const bool value = sizeof(Yes) == sizeof(has_const_begin::test((typename std::remove_reference<T>::type*)0));
};

请注意,它甚至检查方法的常量,并且也适用于基本类型。(我的意思是has_const_begin<int>::value为false,不会导致编译时错误。)

示例2

现在我们正在寻找签名:void foo(MyClass&, unsigned)

template<class T> struct has_foo
{
    typedef char (&Yes)[1];
    typedef char (&No)[2];

    template<class U>
    static Yes test(U * data, MyClass* arg1 = 0,
                    typename std::enable_if<std::is_void<
                             decltype(data->foo(*arg1, 1u))
                    >::value>::type * = 0);
    static No test(...);
    static const bool value = sizeof(Yes) == sizeof(has_foo::test((typename std::remove_reference<T>::type*)0));
};

请注意,MyClass不一定是默认可构造的或满足任何特殊的概念。该技术也适用于模板成员。

我急切地等待有关这方面的意见。

泛型模板,用于检查类型是否支持某些“特性”:

#include <type_traits>

template <template <typename> class TypeChecker, typename Type>
struct is_supported
{
    // these structs are used to recognize which version
    // of the two functions was chosen during overload resolution
    struct supported {};
    struct not_supported {};

    // this overload of chk will be ignored by SFINAE principle
    // if TypeChecker<Type_> is invalid type
    template <typename Type_>
    static supported chk(typename std::decay<TypeChecker<Type_>>::type *);

    // ellipsis has the lowest conversion rank, so this overload will be
    // chosen during overload resolution only if the template overload above is ignored
    template <typename Type_>
    static not_supported chk(...);

    // if the template overload of chk is chosen during
    // overload resolution then the feature is supported
    // if the ellipses overload is chosen the the feature is not supported
    static constexpr bool value = std::is_same<decltype(chk<Type>(nullptr)),supported>::value;
};

检查方法foo是否与signature double兼容的模板(const char*)

// if T doesn't have foo method with the signature that allows to compile the bellow
// expression then instantiating this template is Substitution Failure (SF)
// which Is Not An Error (INAE) if this happens during overload resolution
template <typename T>
using has_foo = decltype(double(std::declval<T>().foo(std::declval<const char*>())));

例子

// types that support has_foo
struct struct1 { double foo(const char*); };            // exact signature match
struct struct2 { int    foo(const std::string &str); }; // compatible signature
struct struct3 { float  foo(...); };                    // compatible ellipsis signature
struct struct4 { template <typename T>
                 int    foo(T t); };                    // compatible template signature

// types that do not support has_foo
struct struct5 { void        foo(const char*); }; // returns void
struct struct6 { std::string foo(const char*); }; // std::string can't be converted to double
struct struct7 { double      foo(      int *); }; // const char* can't be converted to int*
struct struct8 { double      bar(const char*); }; // there is no foo method

int main()
{
    std::cout << std::boolalpha;

    std::cout << is_supported<has_foo, int    >::value << std::endl; // false
    std::cout << is_supported<has_foo, double >::value << std::endl; // false

    std::cout << is_supported<has_foo, struct1>::value << std::endl; // true
    std::cout << is_supported<has_foo, struct2>::value << std::endl; // true
    std::cout << is_supported<has_foo, struct3>::value << std::endl; // true
    std::cout << is_supported<has_foo, struct4>::value << std::endl; // true

    std::cout << is_supported<has_foo, struct5>::value << std::endl; // false
    std::cout << is_supported<has_foo, struct6>::value << std::endl; // false
    std::cout << is_supported<has_foo, struct7>::value << std::endl; // false
    std::cout << is_supported<has_foo, struct8>::value << std::endl; // false

    return 0;
}

http://coliru.stacked-crooked.com/a/83c6a631ed42cea4

是的,使用SFINAE您可以检查给定的类是否提供了特定的方法。下面是工作代码:

#include <iostream>

struct Hello
{
    int helloworld() { return 0; }
};

struct Generic {};    

// SFINAE test
template <typename T>
class has_helloworld
{
    typedef char one;
    struct two { char x[2]; };

    template <typename C> static one test( decltype(&C::helloworld) ) ;
    template <typename C> static two test(...);    

public:
    enum { value = sizeof(test<T>(0)) == sizeof(char) };
};
    
int main(int argc, char *argv[])
{
    std::cout << has_helloworld<Hello>::value << std::endl;
    std::cout << has_helloworld<Generic>::value << std::endl;
    return 0;
}

我刚刚用Linux和gcc 4.1/4.3测试了它。我不知道它是否可以移植到运行不同编译器的其他平台。

可能不像其他例子那么好,但这是我为c++ 11想出的。这适用于选择重载方法。

template <typename... Args>
struct Pack {};

#define Proxy(T) ((T &)(*(int *)(nullptr)))

template <typename Class, typename ArgPack, typename = nullptr_t>
struct HasFoo
{
    enum { value = false };
};

template <typename Class, typename... Args>
struct HasFoo<
    Class,
    Pack<Args...>,
    decltype((void)(Proxy(Class).foo(Proxy(Args)...)), nullptr)>
{
    enum { value = true };
};

示例使用

struct Object
{
    int foo(int n)         { return n; }
#if SOME_CONDITION
    int foo(int n, char c) { return n + c; }
#endif
};

template <bool has_foo_int_char>
struct Dispatcher;

template <>
struct Dispatcher<false>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n) + c;
    }
};

template <>
struct Dispatcher<true>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n, c);
    }
};

int runExample()
{
    using Args = Pack<int, char>;
    enum { has_overload = HasFoo<Object, Args>::value };
    Object object;
    return Dispatcher<has_overload>::exec(object, 100, 'a');
}