我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
我有两个XML的edittext。在一个EditText中,用户可以将一个数字作为分钟,在另一个EditText中,将一个数字作为秒。单击finish按钮后,秒EditText应该开始倒计时,并每秒钟更新一次文本。
此外,我如何才能保持它的更新,直到它达到零分零秒?
当前回答
如果您使用以下代码(如已接受的答案所述),
new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
//here you can have your logic to set text to edittext
}
public void onFinish() {
mTextField.setText("done!");
}
}.start();
如果不仔细清理引用,将导致使用此代码的活动实例的内存泄漏。
使用以下代码
//Declare timer
CountDownTimer cTimer = null;
//start timer function
void startTimer() {
cTimer = new CountDownTimer(30000, 1000) {
public void onTick(long millisUntilFinished) {
}
public void onFinish() {
}
};
cTimer.start();
}
//cancel timer
void cancelTimer() {
if(cTimer!=null)
cTimer.cancel();
}
你需要调用cTtimer.cancel()每当onDestroy()/onDestroyView()在拥有的活动/片段被调用。
其他回答
使用芬兰湾的科特林:
var timer = object: CountDownTimer(30000, 1000) {
override fun onTick(millisUntilFinished: Long) {
tvTimer.setText("seconds remaining: " + millisUntilFinished / 1000)
}
override fun onFinish() {
tvTimer.setText("done!")
}
}
timer.start()
var futureMinDate = Date()
val sdf = SimpleDateFormat("yyyy-MM-dd", Locale.ENGLISH)
try {
futureMinDate = sdf.parse("2019-08-22")
} catch (e: ParseException) {
e.printStackTrace()
}
// Here futureMinDate.time Returns the number of milliseconds since January 1, 1970, 00:00:00 GM
// So we need to subtract the millis from current millis to get actual millis
object : CountDownTimer(futureMinDate.time - System.currentTimeMillis(), 1000) {
override fun onTick(millisUntilFinished: Long) {
val sec = (millisUntilFinished / 1000) % 60
val min = (millisUntilFinished / (1000 * 60)) % 60
val hr = (millisUntilFinished / (1000 * 60 * 60)) % 24
val day = ((millisUntilFinished / (1000 * 60 * 60)) / 24).toInt()
val formattedTimeStr = if (day > 1) "$day days $hr : $min : $sec"
else "$day day $hr : $min : $sec"
tvFlashDealCountDownTime.text = formattedTimeStr
}
override fun onFinish() {
tvFlashDealCountDownTime.text = "Done!"
}
}.start()
传递一个未来日期并将其转换为毫秒。
倒转倒计时计时器与小时,分钟和秒
public void reverseTimer(int Seconds, final TextView tv) {
new CountDownTimer(Seconds * 1000 + 1000, 1000) {
public void onTick(long millisUntilFinished) {
int seconds = (int) (millisUntilFinished / 1000);
int hours = seconds / (60 * 60);
int tempMint = (seconds - (hours * 60 * 60));
int minutes = tempMint / 60;
seconds = tempMint - (minutes * 60);
tv.setText("TIME : " + String.format("%02d", hours)
+ ":" + String.format("%02d", minutes)
+ ":" + String.format("%02d", seconds));
}
public void onFinish() {
tv.setText("Completed");
}
}.start();
}
我用kotlin流实现了一个很酷的定时器方法,所以你可以在ViewModel中实现它
var countDownInit = 30
fun countDownTimer() = flow<Int> {
var time = countDownInit
emit(time)
while (true){
time--
delay(1000L)
countDownInit = time
emit(time)
}
}
然后在你的activity或fragment中像这样调用这个函数
lifecycleScope.launch {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED){
viewModel.countDownTimer().collect{time->
//and update UI
//and for the finish section you can just use this
this.cancel()
}
}
}
现在在应用程序生命周期的暂停阶段会出现崩溃,你总是有最新的时间
只需复制粘贴以下代码........
MainActivity
包com.example.countdowntimer;
import java.util.concurrent.TimeUnit;
import android.app.Activity;
import android.os.Bundle;
import android.os.CountDownTimer;
import android.widget.TextView;
public class MainActivity extends Activity {
TextView text1;
private static final String FORMAT = "%02d:%02d:%02d";
int seconds , minutes;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
text1=(TextView)findViewById(R.id.textView1);
new CountDownTimer(16069000, 1000) { // adjust the milli seconds here
public void onTick(long millisUntilFinished) {
text1.setText(""+String.format(FORMAT,
TimeUnit.MILLISECONDS.toHours(millisUntilFinished),
TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished) - TimeUnit.HOURS.toMinutes(
TimeUnit.MILLISECONDS.toHours(millisUntilFinished)),
TimeUnit.MILLISECONDS.toSeconds(millisUntilFinished) - TimeUnit.MINUTES.toSeconds(
TimeUnit.MILLISECONDS.toMinutes(millisUntilFinished))));
}
public void onFinish() {
text1.setText("done!");
}
}.start();
}
}
activity_main.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="34dp"
android:layout_marginTop="58dp"
android:text="Large Text"
android:textAppearance="?android:attr/textAppearanceMedium" />
</RelativeLayout>