是否有可能终止一个正在运行的线程而不设置/检查任何标志/信号/等等?
当前回答
虽然它相当古老,但对一些人来说这可能是一个方便的解决方案:
一个扩展线程模块功能的小模块—— 允许一个线程在另一个线程的上下文中引发异常 线程。通过触发SystemExit,你最终可以杀死python线程。
import threading
import ctypes
def _async_raise(tid, excobj):
res = ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, ctypes.py_object(excobj))
if res == 0:
raise ValueError("nonexistent thread id")
elif res > 1:
# """if it returns a number greater than one, you're in trouble,
# and you should call it again with exc=NULL to revert the effect"""
ctypes.pythonapi.PyThreadState_SetAsyncExc(tid, 0)
raise SystemError("PyThreadState_SetAsyncExc failed")
class Thread(threading.Thread):
def raise_exc(self, excobj):
assert self.isAlive(), "thread must be started"
for tid, tobj in threading._active.items():
if tobj is self:
_async_raise(tid, excobj)
return
# the thread was alive when we entered the loop, but was not found
# in the dict, hence it must have been already terminated. should we raise
# an exception here? silently ignore?
def terminate(self):
# must raise the SystemExit type, instead of a SystemExit() instance
# due to a bug in PyThreadState_SetAsyncExc
self.raise_exc(SystemExit)
因此,它允许“线程在另一个线程的上下文中引发异常”,通过这种方式,被终止的线程可以处理终止,而无需定期检查中止标志。
然而,根据其原始来源,这段代码有一些问题。
The exception will be raised only when executing python bytecode. If your thread calls a native/built-in blocking function, the exception will be raised only when execution returns to the python code. There is also an issue if the built-in function internally calls PyErr_Clear(), which would effectively cancel your pending exception. You can try to raise it again. Only exception types can be raised safely. Exception instances are likely to cause unexpected behavior, and are thus restricted. For example: t1.raise_exc(TypeError) and not t1.raise_exc(TypeError("blah")). IMHO it's a bug, and I reported it as one. For more info, http://mail.python.org/pipermail/python-dev/2006-August/068158.html I asked to expose this function in the built-in thread module, but since ctypes has become a standard library (as of 2.5), and this feature is not likely to be implementation-agnostic, it may be kept unexposed.
其他回答
这是一个糟糕的答案,请看评论
以下是如何做到这一点:
from threading import *
...
for thread in enumerate():
if thread.isAlive():
try:
thread._Thread__stop()
except:
print(str(thread.getName()) + ' could not be terminated'))
给它几秒钟,然后你的线程应该停止。还要检查thread._Thread__delete()方法。
为了方便,我建议使用thread.quit()方法。例如,如果你的线程中有一个套接字,我建议在你的套接字句柄类中创建一个quit()方法,终止套接字,然后在你的quit()中运行一个thread. _thread__stop()。
正如其他人所提到的,规范是设置一个停止标志。对于一些轻量级的东西(没有Thread的子类化,没有全局变量),lambda回调是一个选项。(注意if stop()中的括号。)
import threading
import time
def do_work(id, stop):
print("I am thread", id)
while True:
print("I am thread {} doing something".format(id))
if stop():
print(" Exiting loop.")
break
print("Thread {}, signing off".format(id))
def main():
stop_threads = False
workers = []
for id in range(0,3):
tmp = threading.Thread(target=do_work, args=(id, lambda: stop_threads))
workers.append(tmp)
tmp.start()
time.sleep(3)
print('main: done sleeping; time to stop the threads.')
stop_threads = True
for worker in workers:
worker.join()
print('Finis.')
if __name__ == '__main__':
main()
将print()替换为始终刷新的pr()函数(sys.stdout.flush())可以提高shell输出的精度。
(仅在Windows/Eclipse/Python3.3上测试)
最简单的方法是:
from threading import Thread
from time import sleep
def do_something():
global thread_work
while thread_work:
print('doing something')
sleep(5)
print('Thread stopped')
thread_work = True
Thread(target=do_something).start()
sleep(5)
thread_work = False
我对这个游戏已经很晚了,但我一直在与一个类似的问题作斗争,下面的内容似乎为我完美地解决了这个问题,并且让我在守护子线程退出时做一些基本的线程状态检查和清理:
import threading
import time
import atexit
def do_work():
i = 0
@atexit.register
def goodbye():
print ("'CLEANLY' kill sub-thread with value: %s [THREAD: %s]" %
(i, threading.currentThread().ident))
while True:
print i
i += 1
time.sleep(1)
t = threading.Thread(target=do_work)
t.daemon = True
t.start()
def after_timeout():
print "KILL MAIN THREAD: %s" % threading.currentThread().ident
raise SystemExit
threading.Timer(2, after_timeout).start()
收益率:
0
1
KILL MAIN THREAD: 140013208254208
'CLEANLY' kill sub-thread with value: 2 [THREAD: 140013674317568]
只是建立在@SCB的想法(这正是我所需要的),创建一个KillableThread子类与自定义函数:
from threading import Thread, Event
class KillableThread(Thread):
def __init__(self, sleep_interval=1, target=None, name=None, args=(), kwargs={}):
super().__init__(None, target, name, args, kwargs)
self._kill = Event()
self._interval = sleep_interval
print(self._target)
def run(self):
while True:
# Call custom function with arguments
self._target(*self._args)
# If no kill signal is set, sleep for the interval,
# If kill signal comes in while sleeping, immediately
# wake up and handle
is_killed = self._kill.wait(self._interval)
if is_killed:
break
print("Killing Thread")
def kill(self):
self._kill.set()
if __name__ == '__main__':
def print_msg(msg):
print(msg)
t = KillableThread(10, print_msg, args=("hello world"))
t.start()
time.sleep(6)
print("About to kill thread")
t.kill()
自然地,就像@SBC一样,线程不会等待运行一个新的循环来停止。在这个例子中,你会看到“kill Thread”消息紧跟在“About to kill Thread”之后,而不是等待4秒钟线程完成(因为我们已经睡了6秒了)。
KillableThread构造函数中的第二个参数是您的自定义函数(print_msg)。Args参数是在调用函数(("hello world"))时使用的参数。
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