我需要一个基本函数来求点到线段的最短距离。你可以随意用任何你想要的语言来编写解决方案;我可以把它翻译成什么我正在使用(Javascript)。

编辑:线段由两个端点定义。线段AB由两点A (x1,y1)和B (x2,y2)定义。我要求的是这条线段到点C (x3,y3)的距离。我的几何技能生疏了,所以我看到的例子让我很困惑,我很遗憾地承认。


当前回答

请参见以下网站中的Matlab几何工具箱: http://people.sc.fsu.edu/~jburkardt/m_src/geometry/geometry.html

按Ctrl +f,输入“segment”,查找线段相关函数。函数“segment_point_dist_2d.”和segment_point_dist_3d。M "是你需要的。

几何代码有C版本、c++版本、FORTRAN77版本、FORTRAN90版本和MATLAB版本。

其他回答

用t-sql编码

点为(@px, @py),线段从(@ax, @ay)到(@bx, @by)

create function fn_sqr (@NumberToSquare decimal(18,10)) 
returns decimal(18,10)
as 
begin
    declare @Result decimal(18,10)
    set @Result = @NumberToSquare * @NumberToSquare
    return @Result
end
go

create function fn_Distance(@ax decimal (18,10) , @ay decimal (18,10), @bx decimal(18,10),  @by decimal(18,10)) 
returns decimal(18,10)
as
begin
    declare @Result decimal(18,10)
    set @Result = (select dbo.fn_sqr(@ax - @bx) + dbo.fn_sqr(@ay - @by) )
    return @Result
end
go

create function fn_DistanceToSegmentSquared(@px decimal(18,10), @py decimal(18,10), @ax decimal(18,10), @ay decimal(18,10), @bx decimal(18,10), @by decimal(18,10)) 
returns decimal(18,10)
as 
begin
    declare @l2 decimal(18,10)
    set @l2 = (select dbo.fn_Distance(@ax, @ay, @bx, @by))
    if @l2 = 0
        return dbo.fn_Distance(@px, @py, @ax, @ay)
    declare @t decimal(18,10)
    set @t = ((@px - @ax) * (@bx - @ax) + (@py - @ay) * (@by - @ay)) / @l2
    if (@t < 0) 
        return dbo.fn_Distance(@px, @py, @ax, @ay);
    if (@t > 1) 
        return dbo.fn_Distance(@px, @py, @bx, @by);
    return dbo.fn_Distance(@px, @py,  @ax + @t * (@bx - @ax),  @ay + @t * (@by - @ay))
end
go

create function fn_DistanceToSegment(@px decimal(18,10), @py decimal(18,10), @ax decimal(18,10), @ay decimal(18,10), @bx decimal(18,10), @by decimal(18,10)) 
returns decimal(18,10)
as 
begin
    return sqrt(dbo.fn_DistanceToSegmentSquared(@px, @py , @ax , @ay , @bx , @by ))
end
go

--example execution for distance from a point at (6,1) to line segment that runs from (4,2) to (2,1)
select dbo.fn_DistanceToSegment(6, 1, 4, 2, 2, 1) 
--result = 2.2360679775

--example execution for distance from a point at (-3,-2) to line segment that runs from (0,-2) to (-2,1)
select dbo.fn_DistanceToSegment(-3, -2, 0, -2, -2, 1) 
--result = 2.4961508830

--example execution for distance from a point at (0,-2) to line segment that runs from (0,-2) to (-2,1)
select dbo.fn_DistanceToSegment(0,-2, 0, -2, -2, 1) 
--result = 0.0000000000

下面是HSQLDB的SQL实现:

CREATE FUNCTION dist_to_segment(px double, py double, vx double, vy double, wx double, wy double)
  RETURNS double
BEGIN atomic
   declare l2 double;
   declare t double;
   declare nx double;
   declare ny double;
   set l2 =(vx - wx)*(vx - wx) + (vy - wy)*(vy - wy);
   IF l2 = 0 THEN
     RETURN sqrt((vx - px)*(vx - px) + (vy - py)*(vy - py));
   ELSE
     set t = ((px - vx) * (wx - vx) + (py - vy) * (wy - vy)) / l2;
     set t = GREATEST(0, LEAST(1, t));
     set nx=vx + t * (wx - vx);
     set ny=vy + t * (wy - vy);
     RETURN sqrt((nx - px)*(nx - px) + (ny - py)*(ny - py));
   END IF;
END;

Postgres的实现:

CREATE FUNCTION dist_to_segment(px numeric, py numeric, vx numeric, vy numeric, wx numeric, wy numeric)
  RETURNS numeric
AS $$
   declare l2 numeric;
   declare t numeric;
   declare nx numeric;
   declare ny numeric;
BEGIN 
   l2 := (vx - wx)*(vx - wx) + (vy - wy)*(vy - wy);
   IF l2 = 0 THEN
     RETURN sqrt((vx - px)*(vx - px) + (vy - py)*(vy - py));
   ELSE
     t := ((px - vx) * (wx - vx) + (py - vy) * (wy - vy)) / l2;
     t := GREATEST(0, LEAST(1, t));
     nx := vx + t * (wx - vx);
     ny := vy + t * (wy - vy);
     RETURN sqrt((nx - px)*(nx - px) + (ny - py)*(ny - py));
   END IF;
END;
$$ LANGUAGE plpgsql;

忍不住用python来编码:)

from math import sqrt, fabs
def pdis(a, b, c):
    t = b[0]-a[0], b[1]-a[1]           # Vector ab
    dd = sqrt(t[0]**2+t[1]**2)         # Length of ab
    t = t[0]/dd, t[1]/dd               # unit vector of ab
    n = -t[1], t[0]                    # normal unit vector to ab
    ac = c[0]-a[0], c[1]-a[1]          # vector ac
    return fabs(ac[0]*n[0]+ac[1]*n[1]) # Projection of ac to n (the minimum distance)

print pdis((1,1), (2,2), (2,0))        # Example (answer is 1.414)

fortran也是一样:)

real function pdis(a, b, c)
    real, dimension(0:1), intent(in) :: a, b, c
    real, dimension(0:1) :: t, n, ac
    real :: dd
    t = b - a                          ! Vector ab
    dd = sqrt(t(0)**2+t(1)**2)         ! Length of ab
    t = t/dd                           ! unit vector of ab
    n = (/-t(1), t(0)/)                ! normal unit vector to ab
    ac = c - a                         ! vector ac
    pdis = abs(ac(0)*n(0)+ac(1)*n(1))  ! Projection of ac to n (the minimum distance)
end function pdis


program test
    print *, pdis((/1.0,1.0/), (/2.0,2.0/), (/2.0,0.0/))   ! Example (answer is 1.414)
end program test

我制作了一个交互式Desmos图来演示如何实现这一点:

https://www.desmos.com/calculator/kswrm8ddum

红点是A点,绿点是B点,C点是蓝色点。 您可以拖动图形中的点来查看值的变化。 左边的值“s”是线段的参数(即s = 0表示点A, s = 1表示点B)。 值“d”是第三点到经过A和B的直线的距离。

编辑:

有趣的小见解:坐标(s, d)是坐标系中第三点C的坐标,AB是单位x轴,单位y轴垂直于AB。

本想在GLSL中这样做,但如果可能的话,最好避免所有这些条件。使用clamp()可以避免两种端点情况:

// find closest point to P on line segment AB:
vec3 closest_point_on_line_segment(in vec3 P, in vec3 A, in vec3 B) {
    vec3 AP = P - A, AB = B - A;
    float l = dot(AB, AB);
    if (l <= 0.0000001) return A;    // A and B are practically the same
    return AP - AB*clamp(dot(AP, AB)/l, 0.0, 1.0);  // do the projection
}

如果您可以确定A和B彼此不会非常接近,则可以简化为删除If()。事实上,即使A和B是相同的,我的GPU仍然给出了这个无条件版本的正确结果(但这是使用pre-OpenGL 4.1,其中GLSL除零是未定义的):

// find closest point to P on line segment AB:
vec3 closest_point_on_line_segment(in vec3 P, in vec3 A, in vec3 B) {
    vec3 AP = P - A, AB = B - A;
    return AP - AB*clamp(dot(AP, AB)/dot(AB, AB), 0.0, 1.0);
}

计算距离是很简单的——GLSL提供了一个distance()函数,你可以在这个最近的点和P。

灵感来自Iñigo Quilez的胶囊距离函数代码